Difference between revisions of "Second Life Railroad"
(→Source) |
|||
Line 234: | Line 234: | ||
|z=29 | |z=29 | ||
|title=SLRC HQ | |title=SLRC HQ | ||
}} ) with the help of | }} ) with the help of {{User2|Stryker Jenkins}}, {{User2|Moundsa Mayo}} and {{User2|Kitto Flora}}. | ||
The Second Life Railway Consortium is a group for railway oriented groups and residents dedicated to the expansion of railway Rights Of Way, traffic, and railway resource sharing in Second Life. | The Second Life Railway Consortium is a group for railway oriented groups and residents dedicated to the expansion of railway Rights Of Way, traffic, and railway resource sharing in Second Life. |
Revision as of 03:23, 22 October 2009
Help Portal: |
Avatar | Bug Fixes | Communication | Community | Glossary | Land & Sim | Multimedia | Navigation | Object | Video Tutorials | Viewer | Wiki | Misc |
Description
This is a collection of thoughts and suggestions about the Second Life Railroad ( SLRR ), for the standardization of SLRR Railroads in Second Life. It is intended as a guide for ongoing development of new and existing builds, as well as the development of vehicles.
SLRR
Second Life Railroad ( SLRR ) runs over more then 60 sims on the Heterocera Atoll (Northern) Continent. Everyone with a vehicle made to run on the SLRR tracks can use this public facility. Along the railway line there are many stations where you can rezz a train to start a journey.
The LDPW Moles will be working on extending and improving the SLRR in the future.
Some SL residents have expressed an interest in operating trains on the SLRR and other railroads, much like anyone can operate a car on the roads in SL. Standardization of the guidance, control and track will help residents develop suitable vehicles. Other rail networks may use different standards and are encourage to make their standards public if these networks allow the public use them with there own vehicles.
SLRR Stations
Heterocera main line
- Tuliptree Station🖈
- Calleta "Hobo" Station🖈 No rezz-zone avalible
- Neumoegen Station🖈 No rezz-zone avalible
- Achemon Station🖈
- Obscure Station🖈
- Epirrhoe Station🖈
- Jubata Station🖈
- Spini Station🖈
- Athetis Station🖈
- Lunalis Station🖈
- Foxglove Station🖈
- Clearwing Station🖈 Transfer, tracks do not connect
- Crenulate Station🖈
- Aglia Station🖈
- Celerio Stop🖈 Not an official Linden station
- Tenera Station🖈
- Crumbi Transfer Station🖈 Planned
- Zale Station🖈
- Bhaga Station🖈 End of the Line
Branch line No rezz-zone avalible
- Vicina Dock🖈
- Dubia Station🖈 Planned
- Crumbi Transfer Station🖈 Planned
Other Railway initiatives
There are several other standard gage railroads in SL, some on private land, some on Linden land. This is list of some other examples of large multi sim networks with different sets of guidance, control and track system. The different systems are not necessarily compatible with SLRR standards.
- GSLR - The Great Second Life Railway Purple right of way Station/Dock🖈
- ONSR - Okemo, Nakiska, and Southern Railway Smithers Bluff Station🖈
- Caledon National Railway Caledon On Sea Station🖈
- Lackawanna Railroad (New York) Lackawanna Railroad Station🖈
Source
The above information was collected by the Second Life Railway Consortium ( SLRC HQ🖈 ) with the help of Stryker Jenkins, Moundsa Mayo and Kitto Flora.
The Second Life Railway Consortium is a group for railway oriented groups and residents dedicated to the expansion of railway Rights Of Way, traffic, and railway resource sharing in Second Life.
Cooperating to standardize track design, signaling and control, ROW access, and inter-service railway connections throughout the grid.