Difference between revisions of "LlSetCameraAtOffset"
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{{ | {{LSL_Function | ||
|func_id=244|func_sleep=0.0|func_energy=10.0 | |||
|func=llSetCameraAtOffset|p1_type=vector|p1_name=offset | |||
|func_footnote | |||
|func_desc=Sets the camera at '''offset''' used in this object if an avatar sits on it | |||
|return_text | |||
|spec | |||
|caveats | |||
|constants | |||
|examples | |||
|helpers | |||
|also_functions | |||
|also_events | |||
|also_tests | |||
|also_articles | |||
|notes | |||
|permission | |||
|negative_index | |||
|sort=SetCameraAtOffset | |||
|cat1=Camera | |||
|cat2=Sit | |||
|cat3 | |||
|cat4 | |||
}} |
Revision as of 10:56, 13 February 2007
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Summary
Function: llSetCameraAtOffset( vector offset );244 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Sets the camera at offset used in this object if an avatar sits on it
• vector | offset |