ChatFromSimulator: Difference between revisions
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Added client behavior details. |
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| Line 44: | Line 44: | ||
| 2 | | 2 | ||
| Chat from an object | | Chat from an object | ||
|} | |||
===Audible values=== | |||
{| class="sortable" {{Prettytable}} | |||
|- {{Hl2}} | |||
! Audible | |||
! Value | |||
! class="unsortable" | Notes | |||
|- | |||
| Not | |||
| -1 | |||
| Is not audible at all. | |||
|- | |||
| Barely | |||
| 0 | |||
| Is close to being out of range. | |||
|- | |||
| Fully | |||
| 1 | |||
| Is in range. | |||
|} | |} | ||
| Line 87: | Line 108: | ||
| Private chat message from an object owned by you; this chat is only sent to you | | Private chat message from an object owned by you; this chat is only sent to you | ||
|} | |} | ||
==Official Viewer Behavior== | |||
Check to determine if self owned is based on SourceID. | |||
"Swirly things" are only created if an object chats on a non debug channel. (always white) | |||
Position is never read from message block. | |||
ChatType 3 is undefined. | |||
Logging and display truth table: | |||
<pre width=120> | |||
// LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY | |||
// F F F F * Yes Yes | |||
// F F F T * Yes Yes | |||
// F F T F * No No | |||
// F F T T * No No | |||
// F T F F * No Yes | |||
// F T F T * Yes Yes | |||
// F T T F * No No | |||
// F T T T * No No | |||
// T * * * F Yes Yes | |||
</pre> | |||
Todo: make a pretty table. | |||
Revision as of 22:36, 2 July 2008
Message Layout
{
ChatFromSimulator Low Trusted Unencoded
{
ChatData Single
{ FromName Variable 1 }
{ SourceID LLUUID }
{ OwnerID LLUUID }
{ SourceType U8 }
{ ChatType U8 }
{ Audible U8 }
{ Position LLVector3 }
{ Message Variable 2 }
}
}
Usage and Notes
With this message the simulator notifies clients of new chat messages.
If Audible is 0, the message may be blank (because you're too far away).
SourceType values
| SourceType | Value | Notes |
|---|---|---|
| System | 0 | Chat from the grid or simulator |
| Agent | 1 | Chat from another avatar |
| Object | 2 | Chat from an object |
Audible values
| Audible | Value | Notes |
|---|---|---|
| Not | -1 | Is not audible at all. |
| Barely | 0 | Is close to being out of range. |
| Fully | 1 | Is in range. |
ChatType values
| ChatType | Value | Notes |
|---|---|---|
| Whisper | 0 | 5m radius - "Test User whispers: message" |
| Normal | 1 | 10/20m radius - "Test User: message" |
| Shout | 2 | 100m radius - "Test User shouts: message" |
| Say | 3 | Not sure if this is used for anything - "Test User say, message" |
| StartTyping | 4 | Lets others know you are typing |
| StopTyping | 5 | Lets others know you've stopped typing |
| Debug | 6 | Chat from debug channel |
| OwnerSay | 8 | Private chat message from an object owned by you; this chat is only sent to you |
Official Viewer Behavior
Check to determine if self owned is based on SourceID.
"Swirly things" are only created if an object chats on a non debug channel. (always white)
Position is never read from message block.
ChatType 3 is undefined.
Logging and display truth table:
// LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY // F F F F * Yes Yes // F F F T * Yes Yes // F F T F * No No // F F T T * No No // F T F F * No Yes // F T F T * Yes Yes // F T T F * No No // F T T T * No No // T * * * F Yes Yes
Todo: make a pretty table.