Difference between revisions of "Template:LSL Function/link"
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**[[LINK_SET]], [[LINK_ALL_CHILDREN]] and [[LINK_ALL_OTHERS]] will not work. | **[[LINK_SET]], [[LINK_ALL_CHILDREN]] and [[LINK_ALL_OTHERS]] will not work. | ||
{{#var:caveats}}}} | {{#var:caveats}}}} | ||
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{{#vardefine:spec| | |||
<h3>Link Numbers</h3> | |||
Each prim that makes up an object has an address, a link number. To access a specific prim in the object, the prim's link number must be known. In addition to prims have link numbers, so do avatars seated upon the object. | |||
* If an object consists of only one prim, and there are no avatars seated upon it, the (root) prim's link number is zero. | |||
* However, if the object is made up of multiple prims or there is an avatar seated upon the object, the root prim's link number is one. | |||
{{{!}} class="collapsible collapsed" style="background-color:transparent;" | |||
{{!}} style="font-size:120%; font-weight:bold; white-space:nowrap" {{!}} Counting Prims & Avatars | |||
! | |||
{{!}} width="100%" {{!}} | |||
{{!}}- | |||
{{!}} colspan="3" {{!}}There are two functions of interest when trying to find the number of prims and avatars on an object. | |||
* <code>[[llGetNumberOfPrims]]()</code> - Returns the number of prims and seated avatars. | |||
* <code>[[llGetObjectPrimCount]]([[llGetKey]]())</code> - Returns only the number of prims in the object. | |||
{{!}}} | |||
{{#var:spec}} | |||
}} | }} | ||
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{{VarPair|constants_nb}} | {{VarPair|constants_nb}} | ||
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{{VarPair|spec}} | |||
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</noinclude> | </noinclude> |
Revision as of 00:44, 24 December 2010
#var | value | |||||||||||||||||||||||
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p__desc | Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag | |||||||||||||||||||||||
also_functions |
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constants_nb |
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spec | Link NumbersEach prim that makes up an object has an address, a link number. To access a specific prim in the object, the prim's link number must be known. In addition to prims have link numbers, so do avatars seated upon the object.
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