*[[Heterocera_Route_1|Route 1 (East-West Heterocera Link Road)]]
*[[Heterocera_Route_1|Route 1 (East-West Heterocera Link Road)]]
*[[Heterocera_Route_2|Route 2 (North Heterocera Coast Road)]]
*[[Heterocera_Route_2|Route 2 (North Heterocera Coast Road)]]
== Route 2 (North Heterocera Coast Road) ==
Route 2 is just over 13km long. So get out there and explore it today!
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=== Route 2 Pier and Picnic area, Snout ===
A pier and dock linking the highway to the sea at remote Snout Point, a place to sit at your journey's end (or beginning) and gaze out across the wide ocean
=== Route 2 Market Square and Railway Station, Satellite ===
A historic market area, currently under regeneration, several traders are trying their hand here already, with doubtless more to come as the highways converge upon this prime location, don't steal from the stalls, you may end up in the stocks !
Link with Route 5 expected soon
Now with railway access from Spangle Station .. Go SLRR !
The watercourse has been dammed here in the past, so for the moment the river stream trickles through choked pools and rusty culverts as it passes beneath the arching span of the old bridge
Development has raised the level of the land here, and the small valley spanned by the viaduct shows few clues as to it's original purpose, however the arches still provide shelter from the elements for flora and fauna, and it might appear, tramps too !
Just around the corner from a picnic parking lay-by with panoramic views across Buff Bay, stretches the long stone line of Buff sim's coastal defences. You can stroll onto the short pier and along the boardwalk promenade which offers a bracing ocean breeze on wilder days.
Three roads converge here at an old tree of such character and antiquity that a roundabout was constructed around it to preserve it's majesty for all to admire, quite what species it represents has been open to much controversy !
Although lost in modern development, this relic from the industrial revolution, now spanning little more than a dried up canal basin, has been fully restored and shined up to something of it's former glory, even passing a health and safety audit recently with flying colours !
Abbey Road anyone ? ... well, not many zebra crossings in SL but this one links the adjacent gallery and shopping areas either side of the road in Ginsberg, so that prospective visitors are safe from being mown down by cars, juggernauts, mole-tanks, whatever other powered object may be passing through on the busy highway !
When you hit the traffic circle in Fillip, put on your swim gear and head north. Explore the fish filled coral reef and a sunken ship, catch a ride with a friendly sea turtle, and possibly even find some treasure!
Difficult terrain here necessitated a deep bore through the hillside to link the regions, and a substantial stone lined tunnel exists here to allow free passage. Excavations also opened up a surprise in the hillside !
Another sharp turn in the road to follow the coast opens up a wide vista across open ocean. Travellers may stop and tarry a while here at the viewpoint.
A stone viaduct carries the road securely across the ravine into the ocean at Emmelia. A small decrepit dock lies in the waters below for those wishing to go boating.
An extensive network of roads exists on Heterocera, and this page deals so far primarily with the new construction within the northern section of the continent.
The maps present here are initial construction maps and may differ slightly from what is on the ground until such time as fresh mapping can be obtained.
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The following descriptions break this network down into a number of distinct routes.
The high hill crest at Moma, as well as offering panoramic views of the surrounding area and not-so-distant coast, retains some natural woodland across its border with Tridens. The park also contains small lakes and a pagoda summerhouse in which weary travellers may take a breather. There is a rezzing area here too.
The red oriental bridge at Tridens gracefully mimics its surrounding oriental architecture as does its twin down the ravine in Togata. From the bridge, the road heads due north across undulating terrain towards Woolybear Junction.
The main road along Route 3 begins at the Woolybear intersection and continues to Tussock where the SLRR intersects. This Road is 4.3km long. Below is a list of features you can find along the way.
The Roundabout at Riddings provides access to the link road to the Southwest leading to Congrua or a continuation of the main road to Tussock to the East.
This intersection provides access to sims to the North ending at Turnip. This intersection is also a Rezz Zone and has a small public square and fountain.
Much civil engineering work has been carried out on this lonely and at times vertiginous road linking the SLRR with the Great Wall of Second Life, along a twisting, climbing route navigating the footslopes of the highest peak on the mainland, Mount Campion.
Hardy travellers not afraid of mud, giddy heights or splinters in the foot, may now travel this way. The eastern hitherto impassable cliff face sections have now been bridged and made free to explore, while the western hillsides nearer to the broken wall still require an all terrain vehicle ideally of the four legged variety .. neigh !
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Route 6 : The Great Wall
Access from the heights of the wall has been made down to ground level by a trestle ramp of heavy timber construction, strong enough for most vehicles, horses, camels, elephants … whatever one's choice of transportation.
Route 6 : Athetis Rez Zone
At the foot of the ramp, the route presents itself, inviting the intrepid traveller to commence the journey, the grass covered remains of the ancient stone of the wall footings winding away like a ribbon towards distant peaks. A rez zone is here for convenience.
The vegetation closes in, mud, weeds and the occasional puddle encouraging careful driving, or perhaps checking the speed of your trusty equine steed.
Route 6 : Deltote
The path has become overgrown here over the years, remnants of the old wall being reclaimed and softened by nature's grasp.
Route 6 : Begin the Ascent
Eventually, the path begins to climb towards higher ground, hugging a narrow stoney ledge into the foothills as the views below begin to open out.
Route 6 : Parva Rez Zone
The mountain slopes become less firm, narrow gullies necessitating bridges for easy travel where ground has given way in the past. There is a small rez zone just west of this small crossing.
Rising upwards, the ledge becomes flatter for a while, at some point here the route has been paved with stone and edged with pillars. A passing place in Lota offers the traveller an opportunity to sit and admire the view from this higher ground, also a rez zone is here
Eventually the luxury of a paved surface comes to an end, a rough track making it's way past the occasional wall fragments. Here, in Moth, is another small rez zone.
Pockets of verdant green are still encountered even at this point on the mountain, such as around a small roadside pond in Fucosa, a little oasis in which to take a breather.
Route 6 : Plebeja Rez Zone
Eventually, the now log lined road starts to traverse deep gashes in the hillside and make it's way up to higher, steeper ground. A rez zone is located in Plebeja over just such an improvised bridging point.
Major subsidences, and even avalanches in deep winter are not unknown, and at the location of a cliffside waterfall in Lapara, a lengthy brick constructed avalanche tunnel may be seen.
Route 6 : Campanula Rez Zone
The clouds begin to crowd in, mist rolling down the dark slopes, the road still climbing as you begin to realise you are truly entering mountain country, a rez zone being placed here at the viewpoint.
As the road steepens, a sign informs you that you are now traversing the footslopes of Mount Campion, the highest point on the SL mainland, and well worth exploration if you have a head for heights.
Route 6 : Taeniatum Trestle
The slopes become narrow here, not even wide enough to support a viable road. accordingly, a long timber trestle spans the plunging slopes, enabling you to continue the journey eastwards.
Route 6 : Perizoma Rez Zone
At Perizoma, a small flattened ledge between viaduct constructions is the site of another rez zone.
Beyond this point, the slopes still tumble steeply down the mountain, and a more modern concrete viaduct has replaced the trestles, perhaps due to a catastrophic collapse or fire in the past.
Route 6 : Sabre Rez Zone
Eventually, the traveller emerges onto flatter high ground at Sabre, with views across the lowlands to the south. A large rez zone marks the eastern extremity of Route 6, and you've made it through the peaks !
At the far end of the rez zone are signs indicating the limit of the public road, and looking beyond .. here be trains !
Route 6 : Beyond the Road
A small path winds through the undergrowth revealing some abandoned mining heritage, an old traction engine sitting next to a rusted crank and flywheel.
Route 6 : Echoes of Industry
An old 19th century pumping house sits here at the railhead, evidence of past industries.
Route 6 : SLRR Rail Head - Pavonia
A small platform remains at this spur of the SLRR mountain branch, occasionally visited by tourist traffic, you may just be able to catch an eastbound train here.