Difference between revisions of "Template:LSL Function/inventory"
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{{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}} | {{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}} | ||
{{#if:{{{empty|}}}|* If | {{#if:{{{empty|}}}|* If {{LSLP|{{{1}}}}} is not an empty string and... | ||
** | **{{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. | ||
|* If | |* If {{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. }}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true| | ||
* If | * If {{LSLP|{{{1}}}}} is a {{HoverLink|UUID|Universally Unique IDentifier}} then there are no new [[:Category:LSL_Permissions/Asset|asset permissions]] consequences for the object. | ||
** The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.}}|{{#var:caveats{{#var:direction}}}}}}}} | ** The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.}}|{{#var:caveats{{#var:direction}}}}}}}} | ||
Revision as of 09:44, 7 June 2012
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#var | value |
---|---|
caveats |
|
p_ta_desc | a sound in the prim's inventory or UUID of a sound |
p_ta_hover | a sound in the prim's inventory or UUID of a sound |
#var | value |
---|---|
caveats |
|
p_ta_desc | a sound in the prim's inventory |
p_ta_hover | a sound in the prim's inventory |
#var | value |
---|---|
caveats |
|
p_ta_desc | a landmark in the prim's inventory, UUID of a landmark or an empty string (for teleporting within the same region) |
p_ta_hover | a landmark in the prim's inventory, UUID of a landmark or an empty string (for teleporting within the same region) |