Difference between revisions of "Template:LSL Function/inventory/ru"
Jump to navigation
Jump to search
Line 4: | Line 4: | ||
{{#vardefine:p_{{{1|none}}}_desc|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} в {{LSLGC|Inventory|инвентаре}} примитива {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,|или}} {{HoverLink|UUID|Ключ-идентификатор}} {{#if:{{{type|}}}| {{{type}}}}}}}{{#if:{{{empty|}}}| или пустая строка{{#ifeq:{{{empty}}}|*|| {{{empty}}}}}}}{{#var:p_{{{1|none}}}_desc}}}} | {{#vardefine:p_{{{1|none}}}_desc|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} в {{LSLGC|Inventory|инвентаре}} примитива {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,|или}} {{HoverLink|UUID|Ключ-идентификатор}} {{#if:{{{type|}}}| {{{type}}}}}}}{{#if:{{{empty|}}}| или пустая строка{{#ifeq:{{{empty}}}|*|| {{{empty}}}}}}}{{#var:p_{{{1|none}}}_desc}}}} | ||
{{#vardefine:p_{{{1|none}}}_hover|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the prim's inventory{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,| or}} UUID{{#if:{{{type|}}}| of a {{{type_hover|{{{type}}}}}}}}}}{{#if:{{{empty|}}}| or an empty string{{#ifeq:{{{empty}}}|*|| {{{empty_hover|{{{empty}}}}}}}}}}{{#var:p_{{{1|none}}}_hover}}}} | {{#vardefine:p_{{{1|none}}}_hover|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the prim's inventory{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,| or}} UUID{{#if:{{{type|}}}| of a {{{type_hover|{{{type}}}}}}}}}}{{#if:{{{empty|}}}| or an empty string{{#ifeq:{{{empty}}}|*|| {{{empty_hover|{{{empty}}}}}}}}}}{{#var:p_{{{1|none}}}_hover}}}} | ||
{{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}} | {{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}} | ||
{{#if:{{{empty|}}}|* If {{LSLP|{{{1}}}}} is not an empty string and... | {{#if:{{{empty|}}}|* If {{LSLP|{{{1}}}}} is not an empty string and... | ||
**{{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. | **{{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn/ru|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. | ||
|* If {{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. }}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true| | |* If {{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn/ru|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. }}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true| | ||
* If {{LSLP|{{{1}}}}} is a {{HoverLink|UUID|Universally Unique IDentifier}} then there are no new [[:Category:LSL_Permissions/Asset|asset permissions]] consequences for the object. | * If {{LSLP|{{{1}}}}} is a {{HoverLink|UUID|Universally Unique IDentifier}} then there are no new [[:Category:LSL_Permissions/Asset|asset permissions]] consequences for the object. | ||
** The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.}}|{{#var:caveats{{#var:direction}}}}}}}} | ** The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.}}|{{#var:caveats{{#var:direction}}}}}}}} |
Revision as of 00:12, 24 August 2012
Press this link after making a change, so it becomes displayed.
#var | value |
---|---|
caveats |
|
p_ta_desc | sound в инвентаре примитива или UUID sound |
p_ta_hover | sound in the prim's inventory or UUID of a sound |
#var | value |
---|---|
caveats |
|
p_ta_desc | sound в инвентаре примитива |
p_ta_hover | sound in the prim's inventory |
#var | value |
---|---|
caveats |
|
p_ta_desc | landmark в инвентаре примитива , UUID landmarkили пустая строка (for teleporting within the same region) |
p_ta_hover | landmark in the prim's inventory, UUID of a landmark or an empty string (for teleporting within the same region) |