Good Building Practices: Difference between revisions

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* [[Case Study - Katana using normal and specular maps]]{{New|expiry=20130728}}
* [[Case Study - Katana using normal and specular maps]]{{New|expiry=20130728}}
* [[Case_Study_-_Example_wood_crate_using_materials]]{{New|expiry=20130806}}
* [[Case_Study_-_Example_wood_crate_using_materials]]{{New|expiry=20130806}}
* [[Case_Study_-_Sequined_bear_using_materials]]{{New|expiry=20130818}}


'''Coming soon'''
'''Coming soon'''
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* '''[[Second Life's light model for materials]]'''{{New|expiry=20130728}} - Learn how Second Life displays reflective surfaces, with some tips and tricks for common material types.
* '''[[Second Life's light model for materials]]'''{{New|expiry=20130728}} - Learn how Second Life displays reflective surfaces, with some tips and tricks for common material types.
* '''[[Case_Study_-_Example_wood_crate_using_materials]]'''{{New|expiry=20130806}} - Learn how to create and apply simple specular and normal maps using free tools.
* '''[[Case_Study_-_Example_wood_crate_using_materials]]'''{{New|expiry=20130806}} - Learn how to create and apply simple specular and normal maps using free tools.
* '''[[Case_Study_-_Sequined_bear_using_materials]]'''{{New|expiry=20130818}} - See how Brooke Linden added shiny, bumpy sequins to her [[Linden_Bear|Linden Bear]].
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Revision as of 08:40, 18 June 2013

This guide is a collection of officially verified building practices for moderate to advanced creators that result in efficient, high performance creations in Second Life. If you are new to building in Second Life, please check out the Knowledge Base.

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Resident contributions awaiting official approval

If you'd like to contribute some of your own best practices for efficient content creation, please link to them in this section so that Linden Lab subject matter experts can verify them before they are added to the official guide.