Difference between revisions of "Template:LSL Function/inventory"
Jump to navigation
Jump to search
m |
|||
Line 2: | Line 2: | ||
{{:DEBUG_CHANNEL}} | {{:DEBUG_CHANNEL}} | ||
{{#vardefine:p_{{{1|none}}}_desc|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the {{LSLGC|Inventory|inventory}} | {{#vardefine:p_{{{1|none}}}_desc|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the {{LSLGC|Inventory|inventory}} {{#if:{{{remote|}}}|of the target prim|of the prim this script is in}}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,| or}} a {{HoverLink|UUID|Universally Unique IDentifier}}{{#if:{{{type|}}}| of {{AAn|{{{type}}}}}}}}}{{#if:{{{empty|}}}| or an empty string{{#ifeq:{{{empty}}}|*|| {{{empty}}}}}}}{{#var:p_{{{1|none}}}_desc}}}} | ||
{{#vardefine:p_{{{1|none}}}_hover|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the inventory | {{#vardefine:p_{{{1|none}}}_hover|{{AAn|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the inventory {{#if:{{{remote|}}}|of the target prim|of the prim this script is in}}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,| or}} a UUID{{#if:{{{type|}}}| of {{AAn|{{{type}}}|{{{type_hover|{{{type}}}}}}}}}}}}{{#if:{{{empty|}}}| or an empty string{{#ifeq:{{{empty}}}|*|| {{{empty_hover|{{{empty}}}}}}}}}}{{#var:p_{{{1|none}}}_hover}}}} | ||
{{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}} | {{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}} |
Revision as of 22:12, 23 July 2013
Press this link after making a change, so it becomes displayed.
#var | value |
---|---|
caveats |
|
p_ta_desc | a sound in the inventory of the prim this script is in or a UUID of a sound |
p_ta_hover | a sound in the inventory of the prim this script is in or a UUID of a sound |
#var | value |
---|---|
caveats |
|
p_ta_desc | a sound in the inventory of the prim this script is in |
p_ta_hover | a sound in the inventory of the prim this script is in |
#var | value |
---|---|
caveats |
|
p_ta_desc | a landmark in the inventory of the prim this script is in, a UUID of a landmark or an empty string (for teleporting within the same region) |
p_ta_hover | a landmark in the inventory of the prim this script is in, a UUID of a landmark or an empty string (for teleporting within the same region) |