Difference between revisions of "EstateOwnerMessage"
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==Usage and Notes== | ==Usage and Notes== | ||
Generic messages are used for short client/simulator communication through strings. | |||
These appear to have been used for only a very small number of situations where creating a new packet was avoided.(?) | |||
Client sends this message for the following things: | |||
{| class="sortable" {{Prettytable}} | |||
|-{{Hl2}} | |||
! Use | |||
! Raw Method String | |||
! ParamList | |||
|- | |||
| | |||
|colliders | |||
| | |||
|- | |||
| | |||
|estateaccessdelta | |||
| | |||
|- | |||
| | |||
|estatechangecovenantid | |||
| | |||
|- | |||
| | |||
|estatechangeinfo | |||
| | |||
|- | |||
| | |||
|estateexperiencedelta | |||
| | |||
|- | |||
| | |||
|estateobjectreturn | |||
| | |||
|- | |||
| | |||
|estateupdateinfo | |||
| | |||
|- | |||
| | |||
|getinfo | |||
| | |||
|- | |||
| | |||
|help | |||
| | |||
|- | |||
| | |||
|instantmessage | |||
| | |||
|- | |||
| | |||
|kickestate | |||
| | |||
|- | |||
| | |||
|refreshmapvisibility | |||
| | |||
|- | |||
| | |||
|restart | |||
| | |||
|- | |||
| | |||
|scripts | |||
| | |||
|- | |||
| | |||
|setaccess | |||
| | |||
|- | |||
| | |||
|setexperience | |||
| | |||
|- | |||
| | |||
|setregiondebug | |||
| | |||
|- | |||
| | |||
|setregioninfo | |||
| | |||
|- | |||
| | |||
|setregionterrain | |||
| | |||
|- | |||
| | |||
|simulatormessage | |||
| | |||
|- | |||
| | |||
|telehub | |||
| | |||
|- | |||
| | |||
|teleporthomeallusers | |||
| | |||
|- | |||
| | |||
|teleporthomeuser | |||
| | |||
|- | |||
| | |||
|terrain | |||
| | |||
|- | |||
| | |||
|texturebase | |||
| | |||
|- | |||
| | |||
|texturecommit | |||
| | |||
|- | |||
| | |||
|texturedetail | |||
| | |||
|- | |||
| | |||
|textureheights | |||
| | |||
|} | |||
[[Category:Messages]] | [[Category:Messages]] |
Revision as of 14:05, 6 June 2023
Message Layout
{ EstateOwnerMessage Low NotTrusted Zerocoded { AgentData Single { AgentID LLUUID } { SessionID LLUUID } } { MethodData Single { Method Variable 1 } { Invoice LLUUID } } { ParamList Variable { Parameter Variable 1 } } }
Usage and Notes
Generic messages are used for short client/simulator communication through strings. These appear to have been used for only a very small number of situations where creating a new packet was avoided.(?)
Client sends this message for the following things:
Use | Raw Method String | ParamList |
---|---|---|
colliders | ||
estateaccessdelta | ||
estatechangecovenantid | ||
estatechangeinfo | ||
estateexperiencedelta | ||
estateobjectreturn | ||
estateupdateinfo | ||
getinfo | ||
help | ||
instantmessage | ||
kickestate | ||
refreshmapvisibility | ||
restart | ||
scripts | ||
setaccess | ||
setexperience | ||
setregiondebug | ||
setregioninfo | ||
setregionterrain | ||
simulatormessage | ||
telehub | ||
teleporthomeallusers | ||
teleporthomeuser | ||
terrain | ||
texturebase | ||
texturecommit | ||
texturedetail | ||
textureheights |