Difference between revisions of "PRIM REFLECTION PROBE MIRROR"
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|type=integer | |type=integer | ||
|name=PRIM_REFLECTION_PROBE_MIRROR | |name=PRIM_REFLECTION_PROBE_MIRROR | ||
|value= | |value=4 | ||
|desc=Used with [[PRIM_REFLECTION_PROBE]]. When enabled, objects with low-roughness PBR materials objects act as a mirror. Note that mirrors do not reflect avatars unless [[PRIM_REFLECTION_PROBE_DYNAMIC]] is also set. Rendering mirrors has a performance cost. | |desc=Used with [[PRIM_REFLECTION_PROBE]]. When enabled, objects with low-roughness PBR materials objects act as a mirror. Note that mirrors do not reflect avatars unless [[PRIM_REFLECTION_PROBE_DYNAMIC]] is also set. Rendering mirrors has a performance cost. | ||
|examples | |examples |
Latest revision as of 14:15, 22 April 2024
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Description
Constant: integer PRIM_REFLECTION_PROBE_MIRROR = 4;The integer constant PRIM_REFLECTION_PROBE_MIRROR has the value 4
Used with PRIM_REFLECTION_PROBE. When enabled, objects with low-roughness PBR materials objects act as a mirror. Note that mirrors do not reflect avatars unless PRIM_REFLECTION_PROBE_DYNAMIC is also set. Rendering mirrors has a performance cost.
Caveats