Difference between revisions of "LlSetForce"
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|func=llSetForce | |func=llSetForce | ||
|p1_type=vector|p1_name=force|p1_desc=direction force | |p1_type=vector|p1_name=force|p1_desc=direction force | ||
|p2_type=integer|p2_name=local|p2_desc= | |p2_type=integer|p2_name=local|p2_desc=boolean, if [[TRUE]], then in local coordinates | ||
|func_desc=Applies force to the object (if the script is physical) | |func_desc=Applies force to the object (if the script is physical) | ||
|spec | |spec |
Revision as of 19:09, 21 February 2007
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Summary
Function: llSetForce( vector force, integer local );64 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Applies force to the object (if the script is physical)
• vector | force | – | direction force | |
• integer | local | – | boolean, if TRUE, then in local coordinates |