Difference between revisions of "If"
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|statement=if | |statement=if | ||
|statement_header | |statement_header | ||
|statement_desc= {{FixMe}} | |statement_desc= {{LSLC|FixMe}} | ||
|statement_end=branch | |statement_end=branch | ||
|statement_end_desc=Can be either a single statement, a block statement, or a null statement. | |statement_end_desc=Can be either a single statement, a block statement, or a null statement. |
Revision as of 21:46, 5 March 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
if( condition ) branch
• | condition | – | If this executes as true then branch is executed. | |
• | branch | – | Can be either a single statement, a block statement, or a null statement. |
Specification
Type | Condition |
---|---|
integer | True if it is not zero. |
float | True if it is not zero.[1] |
string | True if its length is not zero. |
key | True only if it is a valid key and not NULL_KEY. |
vector | True if the vector is not ZERO_VECTOR. |
rotation | True if the rotation is not ZERO_ROTATION. |
list | True if the length is not zero. Note that correct behavior is only seen with Mono-compiled scripts; LSO-compiled scripts incorrectly resolve to false if the list is non-empty: BUG-230728 |
Examples
Deep Notes
Footnotes
- ^ The OpenSim LSL compiler will not do this implicitly. You will need to use an explicit check.