Difference between revisions of "LlAdjustSoundVolume"

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|caveats
|caveats
|constants
|constants
|examples
|examples=
<pre>
default
{
    state_entry()
    {
        llListen(42, "", llGetOwner(), "");
    }
 
    listen(integer chan, string name, key id, string msg)
    {
        float value = (float)msg;
        llAdjustSoundVolume(value);
        llOwnerSay("Volume set to: " + (string)value + " of 1.0");
    }
}
</pre>
|helpers
|helpers
|also_functions
|also_functions

Revision as of 01:42, 7 May 2007

Summary

Function: llAdjustSoundVolume( float volume );
0.1 Forced Delay
10.0 Energy

Adjusts volume of attached sound.

• float volume between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)

Caveats

  • This function causes the script to sleep for 0.1 seconds.

Examples

default
{
    state_entry()
    {
        llListen(42, "", llGetOwner(), "");
    }

    listen(integer chan, string name, key id, string msg)
    {
        float value = (float)msg;
        llAdjustSoundVolume(value);
        llOwnerSay("Volume set to: " + (string)value + " of 1.0");
    }
}

Deep Notes

Signature

function void llAdjustSoundVolume( float volume );