Difference between revisions of "LlSin"

From Second Life Wiki
Jump to navigation Jump to search
m
m (Emphasized parameter name)
Line 5: Line 5:
|p1_type=float|p1_name=theta|p1_desc=angle expressed in radians.
|p1_type=float|p1_name=theta|p1_desc=angle expressed in radians.
|return_type=float
|return_type=float
|return_text=that is the sine of theta.
|return_text=that is the sine of '''theta'''.
|spec
|spec
|caveats
|caveats

Revision as of 04:40, 13 April 2009

Summary

Function: float llSin( float theta );
0.0 Forced Delay
10.0 Energy

Returns a float that is the sine of theta.

• float theta angle expressed in radians.

Examples

<lsl>// Touch the object with this script in it to see the sine of random numbers! default {

   touch_start(integer num)
   {
       float r = llFrand(TWO_PI);
       llOwnerSay("The sine of " + (string)r + " in radians or " + (string)(r * RAD_TO_DEG) + " in degrees is " + (string)llSin(r));
   }
}</lsl>

See Also

Functions

•  llAsin inverse Sine
• llCos llAcos cosine & inverse cosine
• llTan llAtan2 tangent & inverse tangent

Deep Notes

Signature

function float llSin( float theta );