Difference between revisions of "RequestObjectPropertiesFamily"

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==Usage and Notes==
==Usage and Notes==
The client sends this message when a user hovers their mouse over a prim.  It's purpose is to ask the sim for specific properties of the object that the user has their mouse hovering over.
The client sends this message when a user hovers their mouse over a prim.  It's purpose is to ask the sim for specific properties of the object that the user has their mouse hovering over.
So far in my experimentation, RequestFlags is always (uint) 0.  ObjectID is the asset LLUUID of the object that the client is requesting the properties of


The sim sends back an [[ObjectProperties]] packet
The sim sends back an [[ObjectProperties]] packet


[[Category:Messages]]
[[Category:Messages]]

Revision as of 17:19, 15 November 2007

Message Layout

{
	RequestObjectPropertiesFamily Medium NotTrusted Zerocoded
	{
		AgentData		Single
		{	AgentID		LLUUID	}
		{	SessionID	LLUUID	}
	}
	{
		ObjectData		Single
		{	RequestFlags		U32	}
		{	ObjectID			LLUUID	}
	}
}

Usage and Notes

The client sends this message when a user hovers their mouse over a prim. It's purpose is to ask the sim for specific properties of the object that the user has their mouse hovering over.

So far in my experimentation, RequestFlags is always (uint) 0. ObjectID is the asset LLUUID of the object that the client is requesting the properties of

The sim sends back an ObjectProperties packet