Difference between revisions of "PRIM TEXGEN"
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{{#vardefine:return|[ {{HoverLink|PRIM_TEXGEN_DEFAULT|(0) integer mode}} ]}} | {{#vardefine:return|[ {{HoverLink|PRIM_TEXGEN_DEFAULT|(0) integer mode}} ]}} |
Revision as of 17:46, 17 April 2008
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Description
Constant: integer PRIM_TEXGEN = 22;The integer constant PRIM_TEXGEN has the value 22
PRIM_TEXGEN is used to get and set the configure the texture mapping mode of the face.
mode Constants | Description | ||||||
---|---|---|---|---|---|---|---|
PRIM_TEXGEN_DEFAULT | 0 | The texture repeats units are in texture repeats per face. | |||||
PRIM_TEXGEN_PLANAR | 1 | The texture repeats units are in texture repeats per half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter. |
[ PRIM_TEXGEN, integer face, integer mode ]
[ PRIM_TEXGEN, integer face, integer mode ]• integer | face | – | face number or ALL_SIDES | |
• integer | mode | – | PRIM_TEXGEN_* flag |
When used with llSetPrimitiveParams & llSetLinkPrimitiveParams
llGetPrimitiveParams([ PRIM_TEXGEN, integer face ]);
llGetPrimitiveParams([ PRIM_TEXGEN, integer face ]);Returns the list [ integer mode ]
• integer | face | – | face number or ALL_SIDES | ||
• integer | mode | – | PRIM_TEXGEN_* flag |
Caveats
- If face is ALL_SIDES then the PRIM_TEXGEN works on all sides.
- If face indicates a face that does not exist the PRIM_TEXGEN return is [ PRIM_TEXGEN_DEFAULT ]
Caveats
- If face is ALL_SIDES then the PRIM_TEXGEN works on all sides.
- If face indicates a face that does not exist the PRIM_TEXGEN return is [ PRIM_TEXGEN_DEFAULT ]
Related Articles
Constants
• | CHANGED_TEXTURE |
Functions
• | llSetPrimitiveParams | |||
• | llSetLinkPrimitiveParams | |||
• | llGetPrimitiveParams |
Events
• | changed |