Difference between revisions of "LSL Hacks"
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(~c and c != -1 are equal.) |
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'''Cons''' | '''Cons''' | ||
*None | *None | ||
== ~c and (c != -1) == | |||
{| {{Prettytable|style=margin:0;}} | |||
| '''VM''': LSO | |||
| '''Discover''': Unknown | |||
|} | |||
Instead of using <code>(c != -1)</code> you can use <code>(~c)</code>. | |||
'''Pros''' | |||
*Faster (60%) | |||
*Uses less bytecode (6 bytes) | |||
'''Cons''' | |||
*Harder to understand | |||
= Footnotes = | = Footnotes = | ||
{{Footnotes}} | {{Footnotes}} |
Revision as of 08:10, 26 May 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Hacks
A page dedicated LSL Hacks, those things that make your code so much better but at the same time so much worse.
llMessageLinked key parameter as string
VM: LSO | Discover: Unknown |
Instead of passing a valid key as the forth parameter of the llMessageLinked function, an string value can be used. When the link_message event is triggered, the key can be typecast to a string (implicitely or explicitly) without any value degradation.
<lsl>llMessageLinked(LINK_THIS, 10, "Hello", "World!")</lsl>
Pros
- Allows for a second string to be sent to the receiving scripts
- Faster then splitting a single string into two.
Cons
- May no longer be a valid key value.
llGetListLength(myList) and (myList != [])
VM: LSO | Discover: Strife Onizuka |
- Instead of using
llGetListLength(myList)
you can use(myList != [])
. - Instead of using
-llGetListLength(myList)
you can use([] != myList)
.
Pros
- Faster
- Uses less bytecode
Cons
++c and c++
VM: LSO | Discover: Not Applicable |
In LSO LSL (as opposed to Mono LSL) ++c is faster then c++ because of how the bytecode is generated[2]. There are very few applications where ++c can't be used instead.
Pros
- Faster code.
- Saves 6 bytes and 2 instructions.
Cons
- None
(c = -~c) same as ++c
VM: LSO | Discover: Strife Onizuka |
For the same instruction cost of (++c)
, (c = -~c)
can be substituted giving a 4 byte saves.
Pros
- Saves 4 bytes of bytecode.
Cons
- Will fail on hardware that doesn't support two's compliment (unlikely LL will ever use such a platform).
- ?
Testing key validity
VM: LSO & Mono | Discover: Strife Onizuka |
By passing the key value to a conditional, if it is valid and not a NULL_KEY then it will execute the true branch.
<lsl>integer isKey(key in) {
if(in) return 2; return (in == NULL_KEY);
}</lsl>
Pros
- Fast
- Easy
- Painless
Cons
- None
~c and (c != -1)
VM: LSO | Discover: Unknown |
Instead of using (c != -1)
you can use (~c)
.
Pros
- Faster (60%)
- Uses less bytecode (6 bytes)
Cons
- Harder to understand