LlRemoteLoadScriptPin: Difference between revisions

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Strife Onizuka (talk | contribs)
Undo revision 688122 by WarKirby Magojiro The script isn't reset, it's transfered without state. Reset suggests that states are transferable and should be.
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|func_id=253|func_sleep=3.0|func_energy=10.0
|func_id=253|func_sleep=3.0|func_energy=10.0
|func=llRemoteLoadScriptPin
|func=llRemoteLoadScriptPin
|func_desc=Copy script '''name''' into '''target''' and set to '''running''' with a '''start_param'''.
|p1_type=key|p1_name=target|p1_desc
|p1_type=key|p1_name=target|p1_desc
|p2_type=string|p2_name=name|p2_desc
|p2_type=string|p2_name=name|p2_desc
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|p4_type=integer|p4_name=running|p4_desc=boolean, if the script is to be set as running.
|p4_type=integer|p4_name=running|p4_desc=boolean, if the script is to be set as running.
|p5_type=integer|p5_name=start_param|p5_desc=value returned by [[llGetStartParameter]] in the target script.
|p5_type=integer|p5_name=start_param|p5_desc=value returned by [[llGetStartParameter]] in the target script.
|func_desc=Copy script '''name''' into '''target''' and if '''running''' start with '''start_param'''.
|func_footnote=Only works if the owner of the object containing this script can modify '''target'''.
|func_footnote=Only works if the owner of the object this script is in can modify '''target'''. state_entry will be called in the passed script, and it will start anew, as if it had just been reset.
|return_text
|return_text
|spec
|spec
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* If '''target''' is an {{LSLGC|Attachment|attachment}} owned by a different user, regardless of object modify rights granted, this function will silently (bug?) fail.{{Footnote|{{LSLGC|Attachment|Attachments}} can only be modified by their owner.|Attachments can only be modified by their owner.}}
* If '''target''' is an {{LSLGC|Attachment|attachment}} owned by a different user, regardless of object modify rights granted, this function will silently (bug?) fail.{{Footnote|{{LSLGC|Attachment|Attachments}} can only be modified by their owner.|Attachments can only be modified by their owner.}}
* If '''pin''' fails to match, the error "Task ~Prim~ trying to illegally load script onto task ~Other_Prim~!" is shouted on [[DEBUG_CHANNEL]]. "~Prim~" and "~Other_Prim~" are substituted with the applicable prim names.
* If '''pin''' fails to match, the error "Task ~Prim~ trying to illegally load script onto task ~Other_Prim~!" is shouted on [[DEBUG_CHANNEL]]. "~Prim~" and "~Other_Prim~" are substituted with the applicable prim names.
* If '''target''' is the scripts parent ('''target''' == llGetKey()) then "Unable to add item!" is shouted on [[DEBUG_CHANNEL]].
* If '''target''' is the script's parent ('''target''' == [[llGetKey]]()) then "Unable to add item!" is shouted on [[DEBUG_CHANNEL]].
* In case the object containing the script with llRemoteLoadScriptPin() is deeded to a group, the script which is supposed to be transfered needs transfer permissions even when it's supposed to be transfered to another object which is deeded to the same group.
* If the object containing this script is deeded to a group, than script '''name''' needs transfer permissions; even if '''target''' is deeded to the same group.
* Scripts transferred this way are reset. All data in their memory is lost, and state entry is called as normal
* When the script is set to run (with '''running''', the running checkbox or [[llSetScriptState]]) [[state_entry]] will be queued.
|constants
|constants
|examples=
|examples=
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|helpers
|helpers
|also_functions={{LSL DefineRow||[[llSetRemoteScriptAccessPin]]|Used to setup a prim for remote loading}}
|also_functions={{LSL DefineRow||[[llSetRemoteScriptAccessPin]]|Used to setup a prim for remote loading}}
{{LSL DefineRow||[[llSetScriptState]]|Set a scripts running state}}
{{LSL DefineRow||[[llResetOtherScript]]|Reset another script in the prim}}
|also_tests
|also_tests
|also_events
|also_events

Revision as of 19:14, 18 December 2009

Summary

Function: llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param );
3.0 Forced Delay
10.0 Energy

Copy script name into target and set to running with a start_param.

• key target prim UUID that is in the same region
• string name a script in the inventory of the prim this script is in
• integer pin Must match pin set by llSetRemoteScriptAccessPin
• integer running boolean, if the script is to be set as running.
• integer start_param value returned by llGetStartParameter in the target script.

Only works if the owner of the object containing this script can modify target.

Caveats

  • This function causes the script to sleep for 3.0 seconds.
  • If target is not owned by the same person, and name does not have transfer permissions, an error is shouted on DEBUG_CHANNEL.
  • If name permissions do not allow copy, the transfer fails and an error is shouted on DEBUG_CHANNEL.
  • If target is not in the same region an error is shouted on DEBUG_CHANNEL.
  • When scripts are copied or moved between inventories, their state does not survive the transfer. Memory, event queue and execution position are all discarded.
  • If name is missing from the prim's inventory or it is not a script then an error is shouted on DEBUG_CHANNEL.
  • If name is present in the target prim's inventory then it is silently replaced.
  • start_param only lasts until the script is reset.
  • If target is an attachment owned by a different user, regardless of object modify rights granted, this function will silently (bug?) fail.[1]
  • If pin fails to match, the error "Task ~Prim~ trying to illegally load script onto task ~Other_Prim~!" is shouted on DEBUG_CHANNEL. "~Prim~" and "~Other_Prim~" are substituted with the applicable prim names.
  • If target is the script's parent (target == llGetKey()) then "Unable to add item!" is shouted on DEBUG_CHANNEL.
  • If the object containing this script is deeded to a group, than script name needs transfer permissions; even if target is deeded to the same group.
  • When the script is set to run (with running, the running checkbox or llSetScriptState) state_entry will be queued.

Examples

<lsl>//Child Prim PIN setter integer PIN=1341134;

default { state_entry() {

       llOwnerSay(llGetObjectName()+" : "+(string)llGetKey()+" is ready to accept a describer script using the agreed upon PIN.");
       llSetRemoteScriptAccessPin(PIN);
   }
}</lsl>

See Also

Functions

•  llSetRemoteScriptAccessPin Used to setup a prim for remote loading
•  llSetScriptState Set a scripts running state
•  llResetOtherScript Reset another script in the prim

Deep Notes

History

  • Added in 1.2.6
  • In SL 1.25.4 this function will not copy/move any script into an attachment unless the script is full perm. (SVC-3725)
  • SL 1.25.5 will allow this function to copy/move a script into an attachment so long as the target has matching (or more restrictive) copy and transfer permissions. (SVC-3738)

Footnotes

  1. ^ Attachments can only be modified by their owner.

Signature

function void llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param );