ChatFromSimulator: Difference between revisions
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| Line 81: | Line 81: | ||
| Debug | | Debug | ||
| 6 | | 6 | ||
| | | Chat from debug channel | ||
|- | |- | ||
| OwnerSay | | OwnerSay | ||
Revision as of 13:31, 14 June 2008
Message Layout
{
ChatFromSimulator Low Trusted Unencoded
{
ChatData Single
{ FromName Variable 1 }
{ SourceID LLUUID }
{ OwnerID LLUUID }
{ SourceType U8 }
{ ChatType U8 }
{ Audible U8 }
{ Position LLVector3 }
{ Message Variable 2 }
}
}
Usage and Notes
With this message the simulator notifies clients of new chat messages.
If Audible is 0, the message may be blank (because you're too far away).
SourceType values
| SourceType | Value | Notes |
|---|---|---|
| System | 0 | Chat from the grid or simulator |
| Agent | 1 | Chat from another avatar |
| Object | 2 | Chat from an object |
ChatType values
| ChatType | Value | Notes |
|---|---|---|
| Whisper | 0 | 5m radius - "Test User whispers: message" |
| Normal | 1 | 10/20m radius - "Test User: message" |
| Shout | 2 | 100m radius - "Test User shouts: message" |
| Say | 3 | Not sure if this is used for anything - "Test User say, message" |
| StartTyping | 4 | Lets others know you are typing |
| StopTyping | 5 | Lets others know you've stopped typing |
| Debug | 6 | Chat from debug channel |
| OwnerSay | 8 | Private chat message from an object owned by you; this chat is only sent to you |