Difference between revisions of "LlMakeSmoke"

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{{LSLFunctionAll|func_id=102|func_sleep=0.1|func_energy=10.0|func=llMakeSmoke|p1_type=integer|p1_name=particles|p2_type=float|p2_name=scale|p3_type=float|p3_name=vel|p4_type=float|p4_name=lifetime|p5_type=float|p5_name=arc|p6_type=string|p6_name=texture|p7_type=vector|p7_name=offset|func_footnote=Make smoke like particles|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSLFunctionAll|func_id=102|func_sleep=0.1|func_energy=10.0|func=llMakeSmoke|p1_type=integer|p1_name=particles|p2_type=float|p2_name=scale|p3_type=float|p3_name=vel|p4_type=float|p4_name=lifetime|p5_type=float|p5_name=arc|p6_type=string|p6_name=texture|p7_type=vector|p7_name=offset|func_footnote=Make smoke like particles|deprecated=llParticleSystem|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]

Revision as of 19:01, 27 January 2007

   Outdated templated used

Please change the template from 'LSLFunctionAll' to 'LSL_Function' (just replace 'LSLFunctionAll' with 'LSL_Function', do this after fixing any other erorr messages.
Emblem-important.png Deprecated
(This function has been deprecated, please use llParticleSystem instead.)

  Either 'func_desc' or 'return_type' & 'return_text' must be defined

(Please use 'return_text' & 'return_type' or 'func_desc' to summarize the functions actions.)

Summary

Function: llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset );
0.1 Forced Delay
10.0 Energy
• integer particles
• float scale
• float vel
• float lifetime
• float arc
• string texture
• vector offset

Make smoke like particles

Caveats

  • This function causes the script to sleep for 0.1 seconds.
  • This function has been deprecated, please use llParticleSystem instead.

Examples

Deep Notes

Signature

function void llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset );