Difference between revisions of "LlAvatarOnSitTarget"

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|return_type=key
|return_type=key
|return_text=that is the key of the user seated on the prim.
|return_text=that is the key of the user seated on the prim.
|func_footnote=If the prim lacks a sit target or there is no avatar sitting on the prim, then NULL_KEY is returned.
|func_footnote=If the prim lacks a sit target or there is no avatar sitting on the prim, then {{LSLG|NULL_KEY}} is returned.
|caveats=If the prim lacks a sit target or the avatar is seated upon a different prim, the only way to determin how many and which avatars are seated upon the object is to scan the link set.
|caveats=If the prim lacks a sit target or the avatar is seated upon a different prim, the only way to determin how many and which avatars are seated upon the object is to scan the link set.
|spec
|spec
Line 10: Line 10:
|helpers
|helpers
|related
|related
|also
|also_events=*{{LSLG|changed}}
|also_functions=*{{LSLG|llSitTarget}}
|notes
|notes
}}[[Category:LSL_Avatar]][[Category:LSL_Stub]]
}}[[Category:LSL_Avatar]][[Category:LSL_Stub]]

Revision as of 05:23, 28 January 2007

Summary

Function: key llAvatarOnSitTarget( );
0.0 Forced Delay
10.0 Energy

Returns a key that is the key of the user seated on the prim.

If the prim lacks a sit target or there is no avatar sitting on the prim, then NULL_KEY is returned.

Caveats

If the prim lacks a sit target or the avatar is seated upon a different prim, the only way to determin how many and which avatars are seated upon the object is to scan the link set.

Examples

See Also

Events

Functions

Deep Notes

Signature

function key llAvatarOnSitTarget();