Difference between revisions of "SimStats"
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! Comment | ! Comment | ||
|- | |- | ||
| | | 0x01 | ||
| REGION_FLAGS_ALLOW_DAMAGE | |||
| Damage system forced to on for entire region. | |||
|- | |||
| 0x02 | |||
| REGION_FLAGS_ALLOW_LANDMARK | |||
| If agents can create landmarks anywhere within the region.(Forced on) | |||
|- | |||
| 0x04 | |||
| REGION_FLAGS_ALLOW_SET_HOME | |||
| If agents can set their home location to anywhere within the region.(Forced on) | |||
|- | |||
| 0x08 | |||
| REGION_FLAGS_RESET_HOME_ON_TELEPORT | |||
| If agents home location is set to the destination upon teleporting out of the region. | |||
|- | |||
| 0x10 | |||
| REGION_FLAGS_SUN_FIXED | |||
| If the sun should not move with time. | |||
|- | |||
| 0x20 | |||
| REGION_FLAGS_TAX_FREE | |||
| If taxes should not apply to this region.(Deprecated) | |||
|- | |||
| 0x40 | |||
| REGION_FLAGS_BLOCK_TERRAFORM | |||
| Land cannot be changed anywhere within the region. Trees and plants may still be placed. | |||
|- | |||
| 0x80 | |||
| REGION_FLAGS_BLOCK_LAND_RESELL | |||
| Land cannot be released, sold, or bought within the entire region. | |||
|- | |||
| 0x100 | |||
| REGION_FLAGS_SANDBOX | |||
| Region is a sandbox and is wiped every 12 hours.(Appears deprecated.) | |||
|- | |||
| 0x200 | |||
| REGION_FLAGS_NULL_LAYER | |||
| Unknown: Related to the availability of an overview world map tile.(Think mainland images when zoomed out.) | |||
|- | |||
| 0x400 | |||
| REGION_FLAGS_SKIP_AGENT_ACTION | |||
| Unknown: Related to region debug flags. Possibly to skip processing of agent interaction with world. | |||
|- | |||
| 0x800 | |||
| REGION_FLAGS_SKIP_UPDATE_INTEREST_LIST | |||
| Region does not update agent prim interest lists. Internal debugging option. | |||
|- | |||
| 0x1000 | |||
| REGION_FLAGS_SKIP_COLLISIONS | |||
| Makes all objects phantom and or pins them in place, does not affect agents. | |||
|- | |||
| 0x2000 | |||
| REGION_FLAGS_SKIP_SCRIPTS | |||
| Region does not run scripts, affects whole region. | |||
|- | |||
| 0x4000 | |||
| REGION_FLAGS_SKIP_PHYSICS | |||
| Region does not run physics timesteps. All objects are frozen, including agents. | |||
|- | |||
| 0x8000 | |||
| REGION_FLAGS_EXTERNALLY_VISIBLE | |||
| Region can be seen from other regions on world map. (Legacy world map option?) | |||
|- | |||
| 0x10000 | |||
| REGION_FLAGS_MAINLAND_VISIBLE(UNDEFINED) | |||
| Region can be seen from mainland on world map. (Legacy world map option?) | |||
|- | |||
| 0x20000 | |||
| REGION_FLAGS_PUBLIC_ALLOWED | |||
| Agents not explicitly on the access list can visit the region. | |||
|- | |||
| 0x40000 | |||
| REGION_FLAGS_BLOCK_DWELL | |||
| Traffic calculations are not run across entire region, overrides parcel settings. | |||
|- | |||
| 0x80000 | |||
| REGION_FLAGS_BLOCK_FLY | |||
| Flight is disabled for the entire region, overrides parcel settings. | |||
|- | |||
| 0x100000 | |||
| REGION_FLAGS_ALLOW_DIRECT_TELEPORT | |||
| If teleports are allowed to exactly locations, if not on, agent is routed to nearest telehub. Overrides parcel settings. | |||
|- | |||
| 0x200000 | |||
| REGION_FLAGS_ESTATE_SKIP_SCRIPTS | |||
| Region is not running scripts, persisted in database. Set on an estate level. | |||
|- | |||
| 0x400000 | |||
| REGION_FLAGS_RESTRICT_PUSHOBJECT | |||
| Restricts the usage of the LSL llPushObject function, applies to whole region. | |||
|- | |||
| 0x800000 | |||
| REGION_FLAGS_DENY_ANONYMOUS | |||
| Denys "dangerous hackers" with no payment info from entering the region. | |||
|- | |||
| 0x1000000 | |||
| REGION_FLAGS_DENY_IDENTIFIED(UNDEFINED) | |||
| Denys agents with payment info from entering the region.(Legacy removed option.) | |||
|- | |||
| 0x2000000 | |||
| REGION_FLAGS_DENY_TRANSACTED(UNDEFINED) | |||
| Denys agents with payment info that has been used from entering the region.(Legacy removed option.) | |||
|- | |||
| 0x4000000 | |||
| REGION_FLAGS_ALLOW_PARCEL_CHANGES | |||
| Parcels within the region may be joined or divided by anyone, not just estate owners/managers. | |||
|- | |||
| 0x8000000 | |||
| REGION_FLAGS_ABUSE_EMAIL_TO_ESTATE_OWNER | |||
| Abuse reports sent from within this region are sent to the estate owner defined email. | |||
|- | |||
| 0x10000000 | |||
| REGION_FLAGS_ALLOW_VOICE | |||
| Voice can be enabled within the region. | |||
|- | |||
| 0x20000000 | |||
| REGION_FLAGS_BLOCK_PARCEL_SEARCH | |||
| Removes the ability from parcel owners to set their parcels to show in search. | |||
|- | |||
| 0x40000000 | |||
| REGION_FLAGS_DENY_AGEUNVERIFIED | |||
| Denys agents who have not been age verified from entering the region. | |||
|} | |||
[[Category:Messages]] | [[Category:Messages]] |
Revision as of 17:04, 9 July 2008
Message Layout
{ SimStats Low 140 Trusted Unencoded { Region Single { RegionX U32 } { RegionY U32 } { RegionFlags U32 } { ObjectCapacity U32 } } { Stat Variable { StatID U32 } { StatValue F32 } } { PidStat Single { PID S32 } } }
Usage and Notes
This message is sent to all connected clients (and simulators + dataserver?) about once a second to reflect the current statistical details maintained by the simulator.
- PidStat.PID is most likely the operating system process id of the simulator software on the host.
- RegionX and RegionY are the X and Y MAP coordinates, not its global coordinates.
- ObjectCapacity is the number of primitives(tasks) the region can hold. (Usually 15,000)
RegionFlags values
Value | Flag | Comment |
---|---|---|
0x01 | REGION_FLAGS_ALLOW_DAMAGE | Damage system forced to on for entire region. |
0x02 | REGION_FLAGS_ALLOW_LANDMARK | If agents can create landmarks anywhere within the region.(Forced on) |
0x04 | REGION_FLAGS_ALLOW_SET_HOME | If agents can set their home location to anywhere within the region.(Forced on) |
0x08 | REGION_FLAGS_RESET_HOME_ON_TELEPORT | If agents home location is set to the destination upon teleporting out of the region. |
0x10 | REGION_FLAGS_SUN_FIXED | If the sun should not move with time. |
0x20 | REGION_FLAGS_TAX_FREE | If taxes should not apply to this region.(Deprecated) |
0x40 | REGION_FLAGS_BLOCK_TERRAFORM | Land cannot be changed anywhere within the region. Trees and plants may still be placed. |
0x80 | REGION_FLAGS_BLOCK_LAND_RESELL | Land cannot be released, sold, or bought within the entire region. |
0x100 | REGION_FLAGS_SANDBOX | Region is a sandbox and is wiped every 12 hours.(Appears deprecated.) |
0x200 | REGION_FLAGS_NULL_LAYER | Unknown: Related to the availability of an overview world map tile.(Think mainland images when zoomed out.) |
0x400 | REGION_FLAGS_SKIP_AGENT_ACTION | Unknown: Related to region debug flags. Possibly to skip processing of agent interaction with world. |
0x800 | REGION_FLAGS_SKIP_UPDATE_INTEREST_LIST | Region does not update agent prim interest lists. Internal debugging option. |
0x1000 | REGION_FLAGS_SKIP_COLLISIONS | Makes all objects phantom and or pins them in place, does not affect agents. |
0x2000 | REGION_FLAGS_SKIP_SCRIPTS | Region does not run scripts, affects whole region. |
0x4000 | REGION_FLAGS_SKIP_PHYSICS | Region does not run physics timesteps. All objects are frozen, including agents. |
0x8000 | REGION_FLAGS_EXTERNALLY_VISIBLE | Region can be seen from other regions on world map. (Legacy world map option?) |
0x10000 | REGION_FLAGS_MAINLAND_VISIBLE(UNDEFINED) | Region can be seen from mainland on world map. (Legacy world map option?) |
0x20000 | REGION_FLAGS_PUBLIC_ALLOWED | Agents not explicitly on the access list can visit the region. |
0x40000 | REGION_FLAGS_BLOCK_DWELL | Traffic calculations are not run across entire region, overrides parcel settings. |
0x80000 | REGION_FLAGS_BLOCK_FLY | Flight is disabled for the entire region, overrides parcel settings. |
0x100000 | REGION_FLAGS_ALLOW_DIRECT_TELEPORT | If teleports are allowed to exactly locations, if not on, agent is routed to nearest telehub. Overrides parcel settings. |
0x200000 | REGION_FLAGS_ESTATE_SKIP_SCRIPTS | Region is not running scripts, persisted in database. Set on an estate level. |
0x400000 | REGION_FLAGS_RESTRICT_PUSHOBJECT | Restricts the usage of the LSL llPushObject function, applies to whole region. |
0x800000 | REGION_FLAGS_DENY_ANONYMOUS | Denys "dangerous hackers" with no payment info from entering the region. |
0x1000000 | REGION_FLAGS_DENY_IDENTIFIED(UNDEFINED) | Denys agents with payment info from entering the region.(Legacy removed option.) |
0x2000000 | REGION_FLAGS_DENY_TRANSACTED(UNDEFINED) | Denys agents with payment info that has been used from entering the region.(Legacy removed option.) |
0x4000000 | REGION_FLAGS_ALLOW_PARCEL_CHANGES | Parcels within the region may be joined or divided by anyone, not just estate owners/managers. |
0x8000000 | REGION_FLAGS_ABUSE_EMAIL_TO_ESTATE_OWNER | Abuse reports sent from within this region are sent to the estate owner defined email. |
0x10000000 | REGION_FLAGS_ALLOW_VOICE | Voice can be enabled within the region. |
0x20000000 | REGION_FLAGS_BLOCK_PARCEL_SEARCH | Removes the ability from parcel owners to set their parcels to show in search. |
0x40000000 | REGION_FLAGS_DENY_AGEUNVERIFIED | Denys agents who have not been age verified from entering the region. |