Difference between revisions of "LlEjectAt"

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(New page: {{LSL_Function|func_id|mode=request|func_sleep=0.1|func_energy=10.0|func=llEjectAt|sort= llEjectAt|p1_type=key|p1_name=avatar |p2_type=vector|p2_name=pos |func_desc='''Eject''' agent '''A...)
 
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|return_text|spec|examples|helpers|related|also
|return_text|spec|examples|helpers|related|also
|comments= JIRA :
|comments= JIRA :
 
|notes = can be done using the [[llTeleportAgentHome]], [[llEjectFromLand]] and or [[llAddToLandBanList]] --[[User:Destiny Niles|Destiny Niles]] 09:29, 10 July 2008 (PDT)


}}
}}
--[[User:Brice Grot|Brice Grot]] 13:07, 11 June 2008 (PDT)
--[[User:Brice Grot|Brice Grot]] 13:07, 11 June 2008 (PDT)

Revision as of 08:29, 10 July 2008

Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: llEjectAt( key avatar, vector pos );
0.1 Forced Delay
10.0 Energy

Eject agent At position

• key avatar
• vector pos

Caveats

  • This function causes the script to sleep for 0.1 seconds.

Examples

Notes

can be done using the llTeleportAgentHome, llEjectFromLand and or llAddToLandBanList --Destiny Niles 09:29, 10 July 2008 (PDT)

Deep Notes

Signature

//function void llEjectAt( key avatar, vector pos );

Comments

JIRA :

--Brice Grot 13:07, 11 June 2008 (PDT)