Difference between revisions of "LlAdjustSoundVolume"

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|func_id=207|func_sleep=0.1|func_energy=10.0
|func_id=207|func_sleep=0.1|func_energy=10.0
|func=llAdjustSoundVolume
|func=llAdjustSoundVolume
|p1_type=float|p1_name=volume|p1_desc=number between 0.0 and 1.0 [0.0, 1.0] (0.0 <= '''volume''' <= 1.0)
|p1_type=float|p1_name=volume|p1_desc=number between 0.0(silent) and 1.0(loud) (0.0 <= '''volume''' <= 1.0)
|func_footnote
|func_footnote
|func_desc=Adjusts '''volume''' of attached sound.
|func_desc=Adjusts '''volume''' of attached sound.
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|cat2
|cat2
|cat3
|cat3
|cat4=Stub
|cat4
}}
}}

Revision as of 05:58, 10 February 2007

Summary

Function: llAdjustSoundVolume( float <span title="number between 0.0(silent) and 1.0(loud) (0.0 <= volume <= 1.0)" style="border-bottom:1px dotted; cursor:help;">volume );
0.1 Forced Delay
10.0 Energy

Adjusts volume of attached sound.

• float volume number between 0.0(silent) and 1.0(loud) (0.0 <= volume <= 1.0)

Caveats

  • This function causes the script to sleep for 0.1 seconds.

Examples

Deep Notes

Signature

function void llAdjustSoundVolume( float volume );