Land collision

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Revision as of 00:05, 26 November 2010 by Void Singer (talk | contribs) (~tweak)
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Description

Event: land_collision( vector pos ){ ; }

Triggered in the root when physical object or attached avatar is colliding with land

• vector pos position of collision with the ground

Caveats


Examples

<lsl>//Will die on collision with land. default {

    land_collision(vector pos)
    {
         llDie();
    }

}</lsl>

See Also

Events

•  land_collision_start
•  land_collision_end

Functions

•  llGround Gets the ground height

Deep Notes

Issues

All Issues

~ Search JIRA for related Issues
   presence of collision* events influencing land_collision* events

Signature

event void land_collision( vector pos );