llSetSoundRadius

From Second Life Wiki
Revision as of 16:58, 12 November 2013 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search

Summary

Function: llSetSoundRadius( float radius );
0.0 Forced Delay
10.0 Energy

Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered).

• float radius in meters

Examples

See Also

Functions

•  llTriggerSoundLimited

Deep Notes

History

Footnotes

  1. ^ Early release notes were not very accurate or thorough, they sometimes included information about features added in previous releases or failed to include information about features added in that release.

Signature

function void llSetSoundRadius( float radius );