PRIM SHINY MEDIUM
Revision as of 09:52, 18 October 2023 by Frionil Fang (talk | contribs) (equivalent PRIM_SPECULAR values)
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Description
Constant: integer PRIM_SHINY_MEDIUM = 2;The integer constant PRIM_SHINY_MEDIUM has the value 2
Caveats
Related Articles
Constants
• | PRIM_BUMP_SHINY |
Functions
• | llSetPrimitiveParams | |||
• | llSetLinkPrimitiveParams | |||
• | llGetPrimitiveParams |
Events
• | changed |
Notes
- The appearance is equivalent to PRIM_SPECULAR with texture=TEXTURE_BLANK, glossiness=0 and environment=128.