RegionHandshake
Revision as of 14:49, 21 November 2006 by Cube Linden (talk | contribs)
Message Layout
{ RegionHandshake Low Trusted Zerocoded { RegionInfo Single { RegionFlags U32 } { SimAccess U8 } { SimName Variable 1 } { SimOwner LLUUID } { IsEstateManager BOOL } { WaterHeight F32 } { BillableFactor F32 } { CacheID LLUUID } { TerrainBase0 LLUUID } { TerrainBase1 LLUUID } { TerrainBase2 LLUUID } { TerrainBase3 LLUUID } { TerrainDetail0 LLUUID } { TerrainDetail1 LLUUID } { TerrainDetail2 LLUUID } { TerrainDetail3 LLUUID } { TerrainStartHeight00 F32 } { TerrainStartHeight01 F32 } { TerrainStartHeight10 F32 } { TerrainStartHeight11 F32 } { TerrainHeightRange00 F32 } { TerrainHeightRange01 F32 } { TerrainHeightRange10 F32 } { TerrainHeightRange11 F32 } } }