llAvatarOnSitTarget
Revision as of 12:51, 25 February 2007 by Strife Onizuka (talk | contribs)
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Summary
Function: key llAvatarOnSitTarget( );239 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a key that is the key of the user seated on the prim.
If the prim lacks a sit target or there is no avatar sitting on the prim, then NULL_KEY is returned.
Caveats
If the prim lacks a sit target or the avatar is seated upon a different prim, the only way to determin how many and which avatars are seated upon the object is to scan the link set.