GenericMessage
Revision as of 19:47, 2 July 2008 by Zwagoth Klaar (talk | contribs) (Gave details on how client uses message.)
Message Layout
{ GenericMessage Low NotTrusted Zerocoded { AgentData Single { AgentID LLUUID } { SessionID LLUUID } { TransactionID LLUUID } } { MethodData Single { Method Variable 1 } { Invoice LLUUID } } { ParamList Variable { Parameter Variable 1 } } }
Usage and Notes
Generic messages are used for short client/simulator communication through strings. These appear to have been used for only a very small number of situations where creating a new packet was avoided.(?)
Client sends this message for the following things:
Use | Raw Method String |
---|---|
Requesting avatar notes | avatarnotesrequest |
Requesting avatar picks | avatarpicksrequest |
Requesting avatar classifieds | avatarclassifiedsrequest |
Requesting pick info | pickinforequest |
Setting autopilot target | autopilot |
Dumping list of temporary assets to simulator log (Gods only) | dumptempassetdata |
Clearing dumped list of temporary assets from simulator log (Gods only) | cleartempassetdata |
Request online notifications resend | requestonlinenotification |
Client will process the following messages.
Use | Raw Method String |
---|---|
Setting the mute list as loaded(possibly clears it) | emptymutelist |
Clickthrough details for a classified | classifiedclickthrough |