llDetectedGrab

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Revision as of 20:53, 28 September 2008 by Strife Onizuka (talk | contribs)
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Summary

Function: vector llDetectedGrab( integer number );
0.0 Forced Delay
10.0 Energy

Returns a vector that is the grab offset of the user touching the object.

• integer number Index of detection information

number does not support negative indexes. Returns <0.0, 0.0, 0.0> if number is out of range or if the detected event does not support this attribute.

Specification

llDetected* functions only work if called from within Detection events (collision, collision_start, collision_end, sensor, touch, touch_start, touch_end) or in functions called by Detection events. They will fail silently and return unusable values if called during other events.

Caveats

  • If number is out of bounds the script continues to execute without an error message.
  • Events that enable the llDetected* functions always return at least one detected item.
    • Detection events are not raised if there is nothing detected.[1]
    • The detection event's items detected parameter is initially never less than 1.[2]

Examples

See Also

Events

•  touch_start
•  touch
•  touch_end

Functions

•  llPassTouches
•  llSetStatus - STATUS_BLOCK_GRAB Enable / Disable object grabbing

Articles

•  Detected
•  Grab

Deep Notes

Footnotes

  1. ^ The exception is no_sensor but it doesn't enable llDetected* functions.
  2. ^ Like all event parameters, the user can overwrite the initial value.

Signature

function vector llDetectedGrab( integer number );