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  • {{LSL Generic/deprecated|none}}{{Issues/VWR-20197‎‎}} {{LSL Constant
    908 bytes (127 words) - 14:01, 18 September 2011
  • {{LSL Constant/ja ===効果{{Anchor|Effects}}===
    3 KB (254 words) - 14:51, 25 February 2016
  • {{LSL Constant ===Effects===
    3 KB (275 words) - 15:24, 23 January 2015
  • ...es I found insulting. So here I am writing this so I will have a record of it before the memories and the feelings fade. You are only a user once. ...to read about a bug that effects how this works." It's a slap in the face, it's like saying {{HoverText|RTFM|Read The Fucking Manual}}.
    2 KB (393 words) - 02:30, 4 January 2014
  • This article has been retained because it helps elucidate the [[LSL]] functionality {{LSLGC|Bump Mapping}}.}} ...ump map" texture is applied to the surface of a 3D object in order to give it a richer visual appearance closer to that of the real world. You can apply
    2 KB (347 words) - 10:32, 13 August 2013
  • 以下は、invisiprim を作成するための簡単な [[LSL/ja]] コードです。 使用するには、インベントリに新しい // they will have their usual effects, causing the invisiprim to be seen
    5 KB (354 words) - 06:40, 5 October 2023
  • ...Gianni's]] introduction of the wording. It's not only vague and confusing, it's technically wrong. ...'t have done it. It really should be named "region" and not "sim". I'd fix it but I don't really want to change the template and 7 articles just for some
    3 KB (522 words) - 11:55, 8 November 2009
  • To make it appear as if there is no text, use some combination of whitespace character ...that of the root unless, right clicking a prim under individual edit when it will always be the LL default.
    2 KB (330 words) - 04:51, 3 May 2022
  • ...ld be a logical place to put such a list of effects, or a link to one. (As it is the page is completely useless.) ...nd?) Careful; if you make an object physical without changing other things it immediately falls to the bottom of the sim, which is almost certainly not w
    2 KB (404 words) - 17:59, 21 December 2013
  • {{LSL Header|ml=*}} ...d flying animations, as well as dances, handshakes, hugs, or other things. It is import for a scripter to understand the basic concepts of how the animat
    30 members (2 subcategories, 0 files) - 05:23, 24 March 2011
  • * If {{LSLP|msg}} is longer than 1024 bytes, it will be truncated to 1024 bytes. This can convey 1024 ASCII characters, or ...ces swirly particle effects for the owner (who sees the message) but these effects do not appear to be visible to other avatars (who don't).
    2 KB (317 words) - 14:06, 22 January 2015
  • ...ill be supported in the upcoming GLTF Materials project.</b><br/>Currently it will only work in supported testing areas with a supported test viewer. {{#vardefine:reflection_probe_const|{{LSL Const/ja|PRIM_REFLECTION_PROBE|integer|44|c=Used to {{GetSet|{{{1|}}}|get|s
    5 KB (719 words) - 01:05, 8 October 2023
  • {{#vardefine:reflection_probe_const|{{LSL Const|PRIM_REFLECTION_PROBE|integer|44|c=Used to {{GetSet|{{{1|}}}|get|set| .... Is the brightness of lighting effects from the probe, but not reflection effects. If the environment settings has nonzero reflection probe ambiance, the eff
    5 KB (708 words) - 15:11, 22 April 2024
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 13:01, 1 November 2009
  • {{LSL Header|ml=*}} ...states, and react differently to events or inputs depending on what state it is in.
    5 KB (790 words) - 12:57, 14 June 2020
  • * Duplicate separators and spacers have no ill effects; While LSL does not support lists-in-lists, you can emulate lists-in-lists by making s
    5 KB (697 words) - 14:08, 22 January 2015
  • {{LSL Header|ml=*}} ...ome physics collision algorithms on the client. The good news is that such effects are definitely something that we want to do. The bad news is that the timel
    3 members (0 subcategories, 0 files) - 20:32, 3 February 2010
  • {{LSL Header}} This is not suitable or necessary for repeating ambient effects or sound events that are not strictly tied to events or locations.
    4 KB (528 words) - 18:06, 24 January 2015
  • {{LSL Function/it |examples=<lsl>//Compie una rivoluzione sull'asse x una volta per secondo,
    2 KB (332 words) - 14:19, 31 January 2010
  • ...e full updates. If you're creating content, it's a good habit to make sure it's not updating many times per second. Changing colors, textures, shape, or ...ur viewer still renders it, but you can walk through it, and when you edit it, the '''Creator''' field is blank because the object no longer exists on th
    2 KB (353 words) - 14:56, 2 January 2014

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