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- ! class="unsortable" | Parameters {{LSL ConstTB|GCNP_RADIUS|integer|0|b=[ |e= ]|s1=id="GCNP_RADIUS"|nolin2 KB (280 words) - 16:46, 28 October 2023
- ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===4 KB (504 words) - 06:23, 15 July 2014
- {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}3 KB (422 words) - 17:17, 26 March 2020
- {{LSL Header|ml=*}} ''Parameters: <code>scriptName</code>''9 KB (1,546 words) - 14:46, 6 September 2013
- {{LSL Header}}{{RightToc}} Scripted Attachment Dectector.lsl - Linden Scripting Language (LSL)8 KB (850 words) - 08:55, 25 January 2015
- |func_desc=Sets multiple camera parameters at once. *Scripted camera parameters are overriden for agents who are in [[Flycam|Free Camera mode]] ''(Alt + Cl8 KB (937 words) - 11:55, 12 May 2022
- {{LSL Header|ml=*}}{{LSLC|}}{{LSLC|Prim}} ...quality of a [[PRIM_POINT_LIGHT]] cast by an object is determined by five parameters found on the [[Building_Tools#Features_Tab|features tab]] of the [[Building12 members (0 subcategories, 0 files) - 14:21, 25 January 2015
- RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' ...CONTROL_CAMERA]. The syntax of !x-camera/control follows the syntax of the LSL command llSetCameraParams(). So the syntax is5 KB (761 words) - 02:17, 30 July 2011
- {{LSL Header|ml=*}}{{RightToc}} ...a ball for each avatar in range. Each ball tracks its own AV and displays distance.2 KB (350 words) - 04:43, 3 June 2016
- Flexi, light, color, and target omega parameters can be queried or set for the entire linkset or any subset. Particle system parameters may be set for any prim(s) as well.11 KB (1,678 words) - 16:55, 22 December 2012
- ** Ability to chat radar info (keys) to boost lsl radars ...ng chat range, exiting chat range, entering draw distance and exiting draw distance respectively.4 KB (527 words) - 13:27, 14 January 2013
- Link distance rule ..." is very complicated, depending on the size of the objects as well as the distance between their centers.11 KB (1,697 words) - 10:54, 22 August 2009
- {{LSL Signature/Add| {{LSL Const/Signature|PSYS_PART_FLAGS|integer|0}}26 KB (3,921 words) - 10:13, 5 November 2023
- ...SL Physics, scripting, ''Reflexive Architecture'' (see below) and HTTP-in LSL features.<BR> * [https://wiki.secondlife.com/wiki/Category:LSL_HTTP/Server|LSL HTTP-in]11 KB (1,287 words) - 16:41, 24 January 2015
- {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.7 KB (694 words) - 08:56, 25 January 2015
- {{LSL Header|ml=*}}{{RightToc}} ||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ide4 KB (566 words) - 10:07, 17 March 2023
- <lsl>run_time_permissions(integer perm) }</lsl> -- '''[[User:Fred_Gandt|Fred Gandt]]''' <sup><small>([[User talk:Fred_Gand9 KB (1,400 words) - 05:21, 10 June 2014
- ...ki/Displacement_mapping displacement maps], but instead of a single scalar distance we have three values — one each for the X, Y, and Z coordinates. Scul ...created in-world tools with LSL and web code - you can select a number of parameters or edit a array of normal prims from which the program calculates the point15 KB (2,425 words) - 09:33, 17 August 2009
- {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}10 KB (1,513 words) - 01:00, 14 April 2024
- * If you also need to get or set additional parameters of the prim that the script is in, use the PRIM_ROT_LOCAL constant with ...re are three simple programmatically useful ways to represent rotations in LSL8 KB (1,285 words) - 09:30, 26 January 2015