Search results
Jump to navigation
Jump to search
- {{LSL Header}} <lsl>21 KB (2,098 words) - 08:49, 26 September 2011
- ...Release Notes|body=This is the latest build of the Animesh project viewer. It has been merged from the current release viewer, and has some bug fixes rel ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru5 KB (696 words) - 11:14, 7 March 2018
- Is this feature consistent with other features? yes, it uses floater windows Does this feature give access to something it should not? NO11 KB (1,697 words) - 10:54, 22 August 2009
- ...le=Release Notes|body=This is the 4th build of the Animesh Project Viewer. It has been merged with the latest code from the current release viewer (64-bi ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru5 KB (700 words) - 13:53, 18 January 2018
- ...5] Mæstro Linden (maestro.linden): group ban is now grid-wide on Agni, so it should be fully effective now [2014/06/19 15:06] Mæstro Linden (maestro.linden): It looks like some of the viewer bugs will be fixed soon, so I would expect at17 KB (2,344 words) - 16:08, 19 June 2014
- {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}14 KB (1,722 words) - 11:01, 27 October 2023
- * {{JIRA|SVC-3080}}: Mono is not initializing [[rotation]]s as [[ZERO_ROTATION]] * {{JIRA|SVC-2751}}: Mono Beta - LSL [[attach]]() event survives reset5 KB (682 words) - 17:35, 26 January 2011
- ...the behavior of the bulk permissions feature when applied to a selection. It will *not* retroactively fix incorrect permissions on existing objects. ...ven as Everyone yet they have the ability to go to Active Title and change it to the Assigned Role given5 KB (688 words) - 17:37, 26 January 2011
- ===Stop / Start animation with LSL=== * Right-click it and select Ride.10 KB (1,619 words) - 11:51, 18 June 2018
- {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj26 KB (4,209 words) - 17:24, 22 March 2018
- ...Release Notes|body=This is the latest build of the Animesh project viewer. It has some bug fixes including improved handling of animation notifications; ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru7 KB (934 words) - 16:53, 15 May 2018
- {{LSL Header}}[[Category:LSL Library]] ...files and user key. Drop this into the root prim of 2 linked prims. Modify it to suit your particular use in another Hud, weapon, or whatever you want. <9 KB (798 words) - 13:15, 10 June 2023
- ...fficial pages]], this article is open to edit as and when a resident feels it is appropriate (see [[Editing Guidelines]]). If however you simply wish to ...e''''' ''is the actual way the vehicle "knows" where the track is and uses it to steer itself.''14 KB (2,270 words) - 12:07, 10 May 2012
- Persons who wish to demonstrate competence in advanced LSL scripting. ...should be aware of all the different ways that a prim can be altered using LSL. This includes all of the methods listed at the intermediate level. The per19 KB (3,112 words) - 09:03, 6 September 2010
- ...e [[HTTP_BODY_MAXLENGTH]] above to increase it. If the response is longer, it will be truncated. ...ssed site is relying on the LSL script to report [[L$]] transactions, then it '''must''' check the <code>X-SecondLife-Shard</code> header to see if the s13 KB (1,936 words) - 10:00, 19 February 2024
- * {{jira|STORM-1911}} Go-to line function for the internal LSL script editor ** {{jira|MAINT-1543}} Feature-Request: Go-to line function for the internal LSL script editor4 KB (525 words) - 10:18, 5 August 2013
- {{Otheruses4|primitives|[[LSL]] related information|:Category:LSL Prim}} ...a set of parameters, including shape/type, [[position]], [[scale]]/size, [[rotation]], [[cut]], [[hollow]], [[twist]], [[shear]], etc. These parameters are sen5 KB (758 words) - 10:38, 4 September 2023
- {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}14 KB (1,444 words) - 00:10, 8 October 2023
- ..." location of the animesh object and the corresponding bounding box of how it displays when rigged to a skeleton. Please let us know if there are cases w ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru8 KB (1,072 words) - 12:15, 18 June 2018
- == Where it works == ...some regions of Aditi and on Agni in the Bluesteel RC channel. Eventually it will become a generally supported feature that works with the default viewe17 KB (2,760 words) - 09:58, 20 June 2018