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  • {{LSL Header}} <lsl>
    21 KB (2,098 words) - 08:49, 26 September 2011
  • ...Release Notes|body=This is the latest build of the Animesh project viewer. It has been merged from the current release viewer, and has some bug fixes rel ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    5 KB (696 words) - 11:14, 7 March 2018
  • Is this feature consistent with other features? yes, it uses floater windows Does this feature give access to something it should not? NO
    11 KB (1,697 words) - 10:54, 22 August 2009
  • ...le=Release Notes|body=This is the 4th build of the Animesh Project Viewer. It has been merged with the latest code from the current release viewer (64-bi ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    5 KB (700 words) - 13:53, 18 January 2018
  • ...5] Mæstro Linden (maestro.linden): group ban is now grid-wide on Agni, so it should be fully effective now [2014/06/19 15:06] Mæstro Linden (maestro.linden): It looks like some of the viewer bugs will be fixed soon, so I would expect at
    17 KB (2,344 words) - 16:08, 19 June 2014
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • * {{JIRA|SVC-3080}}: Mono is not initializing [[rotation]]s as [[ZERO_ROTATION]] * {{JIRA|SVC-2751}}: Mono Beta - LSL [[attach]]() event survives reset
    5 KB (682 words) - 17:35, 26 January 2011
  • ...the behavior of the bulk permissions feature when applied to a selection. It will *not* retroactively fix incorrect permissions on existing objects. ...ven as Everyone yet they have the ability to go to Active Title and change it to the Assigned Role given
    5 KB (688 words) - 17:37, 26 January 2011
  • ===Stop / Start animation with LSL=== * Right-click it and select Ride.
    10 KB (1,619 words) - 11:51, 18 June 2018
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
    26 KB (4,209 words) - 17:24, 22 March 2018
  • ...Release Notes|body=This is the latest build of the Animesh project viewer. It has some bug fixes including improved handling of animation notifications; ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    7 KB (934 words) - 16:53, 15 May 2018
  • {{LSL Header}}[[Category:LSL Library]] ...files and user key. Drop this into the root prim of 2 linked prims. Modify it to suit your particular use in another Hud, weapon, or whatever you want. <
    9 KB (798 words) - 13:15, 10 June 2023
  • ...fficial pages]], this article is open to edit as and when a resident feels it is appropriate (see [[Editing Guidelines]]). If however you simply wish to ...e''''' ''is the actual way the vehicle "knows" where the track is and uses it to steer itself.''
    14 KB (2,270 words) - 12:07, 10 May 2012
  • Persons who wish to demonstrate competence in advanced LSL scripting. ...should be aware of all the different ways that a prim can be altered using LSL. This includes all of the methods listed at the intermediate level. The per
    19 KB (3,112 words) - 09:03, 6 September 2010
  • ...e [[HTTP_BODY_MAXLENGTH]] above to increase it. If the response is longer, it will be truncated. ...ssed site is relying on the LSL script to report [[L$]] transactions, then it '''must''' check the <code>X-SecondLife-Shard</code> header to see if the s
    13 KB (1,936 words) - 10:00, 19 February 2024
  • * {{jira|STORM-1911}} Go-to line function for the internal LSL script editor ** {{jira|MAINT-1543}} Feature-Request: Go-to line function for the internal LSL script editor
    4 KB (525 words) - 10:18, 5 August 2013
  • {{Otheruses4‎|primitives|[[LSL]] related information|:Category:LSL Prim}} ...a set of parameters, including shape/type, [[position]], [[scale]]/size, [[rotation]], [[cut]], [[hollow]], [[twist]], [[shear]], etc. These parameters are sen
    5 KB (758 words) - 10:38, 4 September 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • ..." location of the animesh object and the corresponding bounding box of how it displays when rigged to a skeleton. Please let us know if there are cases w ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    8 KB (1,072 words) - 12:15, 18 June 2018
  • == Where it works == ...some regions of Aditi and on Agni in the Bluesteel RC channel. Eventually it will become a generally supported feature that works with the default viewe
    17 KB (2,760 words) - 09:58, 20 June 2018

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