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  • ...failing for being part of the navmesh, or being an AI character that uses it</nowiki></font> [12:07] <font color=#b5005a><b>Vincent Nacon</b><nowiki>: unless it's a script that can pick up error from the same prim as other scripts are i
    38 KB (5,943 words) - 10:42, 12 April 2012
  • {{LSL Header}} :Break it up so each major section has its own page... thats why hypertext was invent
    56 KB (8,124 words) - 21:00, 24 January 2015
  • * {{jira|STORM-1911}} Go-to line function for the internal LSL script editor ** {{jira|MAINT-1543}} Feature-Request: Go-to line function for the internal LSL script editor
    4 KB (550 words) - 09:31, 30 July 2013
  • ...ven as Everyone yet they have the ability to go to Active Title and change it to the Assigned Role given ...C-4494}}: [[Timer]] with [[return]] breaks in Mono and fails to compile in LSL on Beta server 1.27
    5 KB (734 words) - 17:54, 26 January 2011
  • ...up ban stuff is inching forward ... I'm not sure of the release timing but it's definitely a lo tcloser</nowiki></font> ...8] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font>
    25 KB (3,951 words) - 11:14, 12 June 2014
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
    29 KB (3,314 words) - 13:22, 24 January 2015
  • ...up ban stuff is inching forward ... I'm not sure of the release timing but it's definitely a lot closer</nowiki></font> ...8] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font>
    25 KB (3,996 words) - 14:00, 13 May 2014
  • ...wiki>: I don't have a firm date yet but we're getting closer to having the LSL materials functions ready to test out</nowiki></font> [12:04] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL is new parameters and lists for llSetPrimitiveParams() and the like</nowiki
    26 KB (4,088 words) - 15:07, 27 May 2014
  • {{Multi-lang|2=/it}} {{LSL Header/it}}
    25 KB (3,784 words) - 05:51, 24 April 2010
  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
    30 KB (2,958 words) - 23:55, 30 May 2023
  • [2013/10/03 15:01] Lucia Nightfire: I'm just wondering if it was a change made to the interest list project that caused camera rot to nt [2013/10/03 15:01] Lucia Nightfire: as it is affecting a lot of apps from what I'm seeing and hearing
    25 KB (3,433 words) - 16:22, 3 October 2013
  • [2013/03/28 15:04] Maestro Linden: but it's fixed now ...he interest list project. So far, nobody's reported any issues with it, so it's my current favorite for the main channel next week
    16 KB (2,129 words) - 16:44, 28 March 2013
  • [2014/08/28 15:02] Mæstro Linden (maestro.linden): Let's wait for it to be fixed.. [2014/08/28 15:06] Duckie Dickins: maestro broke it
    27 KB (3,631 words) - 16:21, 28 August 2014
  • {{LSL Header}} // anyone before it automatically powers down. Set to '0' to disable the auto-off function
    24 KB (2,558 words) - 08:43, 25 January 2015
  • [2014/05/29 15:07] Mæstro Linden (maestro.linden): Simon added LSL support for render materials [2014/05/29 15:07] Mæstro Linden (maestro.linden): and I've been testing it and fixing some bugs last week and this week
    24 KB (3,182 words) - 16:07, 29 May 2014
  • ...plied to its surfaces, and can contain an unlimited number of items inside it, including other objects. ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building).
    23 KB (3,883 words) - 11:16, 25 May 2011
  • ...ct from a linkset that contains a rigged mesh as the root object, then the rotation for the object will be corrected to try to make the rigged display line up ...oblems with animesh in our [https://jira.secondlife.com/ JIRA] and discuss it with other interested residents at [https:////community.secondlife.com/foru
    9 KB (1,201 words) - 14:55, 24 July 2018
  • {{LSL Header|ml=*}}{{RightToc}} ||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
    4 KB (566 words) - 10:07, 17 March 2023
  • ...prim, the prim would "morph" from one shape to the other. Another example: it would be easy to have a flash animation generate a sculpted prim &mdash; wh A third way: A number of Residents have created in-world tools with LSL and web code - you can select a number of parameters or edit a array of nor
    15 KB (2,425 words) - 09:33, 17 August 2009
  • One annoying issue with the current LSL language is its handling of [[key|keys]]. Keys are essentially stored as st ...keys into a message, especially when sending to a webiste. For this reason it may be beneficial to use key-compression, to reduce the size of keys.
    17 KB (2,144 words) - 01:43, 29 March 2024

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