Search results

Jump to navigation Jump to search
  • llSetPos(mypos); // workaround for tiny movements during rotation
    4 KB (430 words) - 09:08, 25 January 2015
  • ...hat, I'm your average avatar. I like to hang around the sandbox's and I'll help when I can. If you ever need help scripting in-world, give me a shout.
    3 KB (454 words) - 09:48, 6 April 2010
  • * {{jira|VWR-5111}} - Votes: 15 - Camera panning problem - random camera movements - {{User|timmie124 Tone}}
    4 KB (642 words) - 14:53, 19 May 2008
  • ...h new viewer, screen too dark, movement almost impossible, and unsolicited movements creating nausea with those looking at the screen. - {{User|Sirene Silverspa
    4 KB (593 words) - 15:32, 15 April 2008
  • The goal of this analyse is to define how keep the help portal usable and reduce the numbers of redundant items) ...I propose to merge the following pages. In few case, I propose to keep the Help templates (for example for vidtut and for some questions(with redirect forw
    17 KB (2,318 words) - 10:08, 19 October 2008
  • #{{JIRA|VWR-6354}} : Stops the jump button interrupting other movements. #{{JIRA|VWR-6368}} : Prevents involuntary camera movements when leaving build mode.
    6 KB (821 words) - 09:44, 30 September 2010
  • ...pes of lipsync. The most elaborate provides accurate mouth shapes and jaw movements (visemes) based on the sound that is spoken (phones). For text-to-speech (
    4 KB (736 words) - 08:48, 23 February 2007
  • ...e ALL prims to restore, because the root prim's rotation affects all later movements of child prims. ...e ALL prims to restore, because the root prim's rotation affects all later movements of child prims.
    11 KB (1,462 words) - 10:13, 25 January 2015
  • '''Goal''': Add the ability for a PC camera to detect head and upper body movements and relay them to your own avatar. This is a design for a first simple pro
    3 KB (517 words) - 10:15, 6 January 2010
  • ==== Smooth movements ==== * Smooth movements from one orientation (position and rotation) to another.
    19 KB (3,112 words) - 09:03, 6 September 2010
  • ...r isn't that easy to set up for the average user. This page will hopefully help people find resources to allow them to get the puppetry system running on t '''Description:''' Use your webcam to translate your movements in real life into Second Life!
    5 KB (687 words) - 16:34, 22 December 2022
  • ..., not sure if I should ask it here or on the forum, but I guess info would help others. Could someone create an "Example" converting the integer bitfield t ...wer release (possibly 2.0), this will be extended to report on viewer auto movements, particularly the attempt to turn when we select objects. {{Jira|VWR-13202}
    4 KB (560 words) - 20:13, 13 October 2023
  • * {{jira|VWR-8764}} - Votes: 15 - Camera Movements using 1.21 are Slow and Jerky compared to 1.20 - {{User|markbyron falta}}
    5 KB (794 words) - 10:42, 9 September 2008
  • :To help such case, proxies can detect network traffic issues and redirect as needed ...t data is moved from the central database to the Agent Domain, the proxies help redirect to where to find the data.
    7 KB (1,203 words) - 18:00, 19 October 2007
  • ...source trains.. Majority of these vehicles have no script to control their movements. They are releasedd in diverse points and keep on moving along the rail. so
    5 KB (843 words) - 16:02, 11 July 2016
  • {{help|Glossary=*|OldInfo=*}} ...ovides information on the project, as well as useful information that will help us all to make sure that Havok4 is tested well before it is rolled througho
    11 KB (1,821 words) - 15:25, 6 April 2011
  • | style="white-space:normal;"|head movements really clash with looking at the screen | style="white-space:normal;"|For the moment, we'll be focusing on head movements (nod, negate)
    81 KB (10,617 words) - 17:27, 18 June 2009
  • ...0 votes - Immediately after logging on, when flying ( and sometimes other movements) are started they cannot be stopped in v 1-15-02-2 fo viewer - [[User:Volta
    8 KB (1,209 words) - 17:53, 6 August 2007
  • ...ie. finally fixing things that LL never got right, such as unwanted camera movements. | style="white-space:normal;"|Maybe something to help photography or building?
    48 KB (6,317 words) - 22:13, 2 May 2009
  • ...his sliding door script i created because i wanted to time my sliding door movements with the door sounds i had. It uses llMoveToTarget to move the door, with
    10 KB (1,011 words) - 09:22, 25 January 2015

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)