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  • [[#Events]] are the only entity that cannot receive assets. ...r any combination of transferable assets to convey a message. Usually such messages concern an invitation to an event (either a formal [[#Event]] or an informa
    9 KB (1,289 words) - 11:34, 28 April 2009
  • ...different 'pages' of information. In the example Communicate window, each instant message gets it's own tab. ...ed. Allows you to return land you own immediately to Linden control. You receive no payment for doing this, in contrast to selling the land to another user.
    15 KB (2,484 words) - 11:09, 25 May 2011
  • ...hen you subscribe to the queue, you then start getting notifications about messages that are delviered to the queue ...h Linden|Which Linden]]: The main responsibility the client has is to ack messages.
    35 KB (5,151 words) - 13:01, 15 January 2009
  • ...he host region). Raises application oriented events based on processing of messages (these are currently sparsely implemented) :** raises events on received instant messages
    25 KB (3,288 words) - 08:31, 27 June 2017
  • ...a 3D view, but allow simple interaction with Second Life, such as chat or instant messaging. ...reflect any changes since your last logout. For example, Premium accounts receive a weekly stipend on Tuesdays, regardless of whether you log in or not.
    36 KB (6,167 words) - 07:43, 12 July 2011
  • ** Script error messages now include information about the object's root prim, when certain operatio ** Script error messages now include information about the object's root prim, when certain operatio
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ...ocol is maintained and designed by {{User|Kyrah Abattoir}}, {{HoverText|IM|Instant Message}} her inworld if you have suggestions. ...the wrist and ankle cuffs, in our example we see we will have to send the messages lcuff,rcuff,llcuff,rlcuff (which are the ones for these points).<br />
    25 KB (3,345 words) - 12:29, 18 January 2023
  • This will create a pop-up window whenever you spend or receive money while you are online. I keep this enabled so I know when I recieve a ...ecify the colors for the different types of chat text. 'System' is system messages such as errors or special announcements. 'Users' is the regular chat text
    22 KB (3,811 words) - 10:00, 3 July 2013
  • ...ed for support. By respecting how others wish to communicate, you'll often receive faster service and save trouble for everyone involved.
    9 KB (1,495 words) - 13:19, 12 December 2022
  • A[22:19:17] TankMaster Finesmith: sounds like its time for chat messages to migrate to HTTP and bypass the region... ...n: it's 3:18 SLT now ... let's start in a second making lots of group chat messages and come back here in a few minutes ... maybe 3:22 or so
    20 KB (3,153 words) - 16:33, 3 April 2014
  • ...e timeout should be long enough, like 30 seconds to one minute in order to receive the automatic reply from the viewer. ...e timeout should be long enough, like 30 seconds to one minute in order to receive the automatic reply from the viewer.
    68 KB (10,623 words) - 11:30, 1 May 2011
  • * [11:35] [[User:Morgaine Dinova|Morgaine Dinova]]: And then it's instant death./ ...] [[User:Which Linden|Which Linden]]: Yes, which means that that code can receive 90% less attention
    29 KB (4,332 words) - 13:20, 13 November 2008
  • If you receive an error message similar to: ...ity software frequently block most network uses that are not web browsers, instant messengers, etc.)
    11 KB (1,738 words) - 15:58, 13 February 2012
  • * {{Jira|STORM-601}} Colour swatches don't receive focus if click on them in Preference -> Colors * {{Jira|STORM-829}} Viewer 2 does not parse /me in object Instant Messages
    12 KB (1,559 words) - 09:57, 11 January 2012
  • ** Script error messages now include information about the object's root prim, when certain operatio ...correct language in the viewer. A future viewer release will contain the messages and tags for translation.
    37 KB (5,142 words) - 15:01, 17 December 2012
  • ...t.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UUID]]s. ...in behaviours when receiving special messages from scripts in-world. These messages are mostly calls to the [[llOwnerSay]]() [[LSL]] function.
    117 KB (18,221 words) - 01:16, 1 July 2021
  • 3. Support pseudo-instant message. This could be done with avatars wearing the device within 100m of ...ndividual slave. This allows the heartbeat channel to be free for command messages to be sent, since the translated text being passed around can quickly satur
    52 KB (4,273 words) - 17:17, 9 February 2023
  • * Viewer: User can receive mixed dialogs if network error occurs when accepting a maturity change * Viewer: User does not receive toast notification that maturity preferences have been changed on accepting
    23 KB (3,329 words) - 14:05, 17 September 2012
  • ...Mazidox Linden: So, I think what happened was that we had a delay between messages, and we've increased the delay between them, so that the viewer doesn't get ...project viewer (still Coming Soon™ AFAIK) or you have to build your own to receive them.
    27 KB (3,531 words) - 13:42, 16 March 2017
  • ...2] [[User:Techwolf Lupindo|Techwolf Lupindo]]: I had some mysterious spam messages when I login into a known sim where build is turned off. * [12:13] [[User:Moon Metty|Moon Metty]]: i reveived all messages
    37 KB (5,302 words) - 13:45, 7 August 2009

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