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  • |p2_type=list|p2_subtype=instructions|p2_name=params|p2_desc=a set of name/value pairs (in no particular order) |func_desc=Set the media {{LSLP|params}} for a particular {{LSLP|face}}.
    3 KB (348 words) - 16:42, 6 March 2024
  • ...perience. The changes to the environment persist until the agent moves to a new region or llSetAgentEnvironment is called for an agent with an empty li |p3_type= list|p3_name= params|p3_desc= A list of parameters to retrieve from the current environment. See table below for details.
    3 KB (443 words) - 03:56, 19 October 2023
  • //Name: Simple Texture Changer (for inventory)(more than one side).lsl //Purpose: To change the texture on a multiple prim sides(faces) based on the textures in inventory.
    7 KB (701 words) - 09:34, 25 January 2015
  • {{#vardefine:p_type_parameters_hover|a list consisting of the parameters of the PRIM_TYPE_* flag}} {{#vardefine:p_type_parameters_desc|a list consisting of the parameters of {{LSLP|flag}}}}
    5 KB (678 words) - 01:07, 8 October 2023
  • {{LSL Header|ml=*}} ''Parameters: <code>scriptName</code>''
    9 KB (1,546 words) - 14:46, 6 September 2013
  • {{LSL Header}} In the LSL Portal area of the wiki there are several templates in use for standardizin
    13 KB (1,732 words) - 12:29, 25 January 2015
  • ==Parameters== |[[vector]] {{LSL Param|color}}, [[float]] coverage, [[float]] scale, [[float]] variance, [[v
    6 KB (858 words) - 10:04, 20 January 2024
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • ...stantiate {{LSLP|inventory}} object at {{LSLP|pos}} with an initial set of parameters specified in {{LSLP|params}}. {{:LSL Constants/llRezObjectWithParams}}
    5 KB (721 words) - 05:03, 1 February 2024
  • ...m/wiki/Simple_Texture_Changer_(for_inventory)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (for inventory)(certain prims & all sides).lsl
    6 KB (670 words) - 21:08, 24 January 2015
  • [[Category:LSL 101]] {{NavNextPrev|prev=Event Handler Parameters|next=Variables}}
    4 KB (685 words) - 06:34, 18 April 2016
  • ...eger|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the normal map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (781 words) - 04:16, 8 October 2023
  • ...[[PBR_Materials#Nomenclature_changes|Blinn-Phong]] normal map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (783 words) - 06:07, 30 November 2023
  • |func_desc=Sets multiple camera parameters at once. *Scripted camera parameters are overriden for agents who are in [[Flycam|Free Camera mode]] ''(Alt + Cl
    8 KB (937 words) - 11:55, 12 May 2022
  • {{Multi-lang|2=/ko}}{{LSL Header/ko}}
    5 KB (641 words) - 05:58, 24 April 2010
  • [[Category:LSL 101]] {{NavNextPrev|prev=Variable Initialization|next=Functions That Return a Value}}
    5 KB (747 words) - 13:38, 24 January 2015
  • {{LSL Header}}__NOTOC__ ...([[string]] {{LSL Param|src}},[[list]] {{LSL Param|separators}},[[list]] {{LSL Param|spacers}}); ==
    6 KB (741 words) - 17:58, 24 January 2015
  • The command console allows for a handful of region settings to be changed via text commands or http post ope ...th the tilde on it {{K|~}}) The Region Debug Console can also be opened by a button on the '''World > Region/Estate > Debug''' window.
    7 KB (1,037 words) - 13:44, 23 May 2024
  • ....com/wiki/Simple_Texture_Changer_(input_list)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl
    6 KB (609 words) - 21:09, 24 January 2015
  • //Name: Simple Texture Changer (input list)(more than one side).lsl //Purpose: To change the texture on certain sides of a prim.
    6 KB (598 words) - 09:34, 25 January 2015

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