PRIM TYPE/ja
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Description
Constant: integer PRIM_TYPE = 9;The integer constant PRIM_TYPE has the value 9
プリムの型を設定します。
llSetPrimitiveParams
[ PRIM_TYPE, integer flag ] + flag_parameters• integer | flag | – | PRIM_TYPE_* flag |
Used with llSetPrimitiveParams & llSetLinkPrimitiveParams.
The values needed for flag_parameters is dependent on flag, please refer to the individual PRIM_TYPE_* articles for additional information.
Caveats
- PRIM_TYPE can only be used with LINK_SET if the object contains 10 or fewer prims. It can only be used with LINK_ALL_OTHERS or LINK_ALL_CHILDREN if the object contains 11 or fewer prims. If there are more prims, the operation will fail and an error will be shouted to DEBUG_CHANNEL. Work around this by looping through the prims with llSetLinkPrimitiveParamsFast.
- PRIM_TYPE will silently fail when executed by a script placed inside a mesh, whether the affect object is the mesh or not (in linksets for example), use a normal prim as your root prim.
- While it is possible to use PRIM_TYPE_SCULPT to animate an object, it is not recommended. For details see: Why UUID Flipping is Bad
llGetPrimitiveParams
llGetPrimitiveParams([ PRIM_TYPE ]);Returns the list [ integer flag ] + flag_parameters
• integer | flag | – | PRIM_TYPE_* flag |
The values that follow after flag, the flag_parameters, are dependent on the value of flag, please refer to the individual PRIM_TYPE_* articles for further information.
flag Constants | flag_parameters | ||||||
---|---|---|---|---|---|---|---|
PRIM_TYPE_BOX | 0 | [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ] | |||||
PRIM_TYPE_CYLINDER | 1 | [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ] | |||||
PRIM_TYPE_PRISM | 2 | [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ] | |||||
PRIM_TYPE_SPHERE | 3 | [ integer hole_shape, vector cut, float hollow, vector twist, vector dimple] | |||||
PRIM_TYPE_TORUS | 4 | [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ] | |||||
PRIM_TYPE_TUBE | 5 | [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ] | |||||
PRIM_TYPE_RING | 6 | [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ] | |||||
PRIM_TYPE_SCULPT | 7 | [ string map, integer type ] |
hole_shape Flags | Shape | hole_shape Flags | Shape | ||
---|---|---|---|---|---|
PRIM_HOLE_DEFAULT | 0x00 | Default | PRIM_HOLE_SQUARE | 0x20 | Square |
PRIM_HOLE_CIRCLE | 0x10 | Circle | PRIM_HOLE_TRIANGLE | 0x30 | Triangle |
Caveats
Related Articles
Constants
• | CHANGED_SHAPE |
Functions
• | llSetPrimitiveParams/ja | |||
• | llSetLinkPrimitiveParams/ja | |||
• | llGetPrimitiveParams/ja |
Events
• | changed/ja |