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  • ...+"as yours does, so go slowly and avoid any sudden or disconcerting movements."
    9 KB (905 words) - 14:54, 24 January 2015
  • | style="white-space:normal;"|eye movements might be able to signal some very basic commands ...e same with the head tracking, some of the kids can't really control their movements that well
    63 KB (8,595 words) - 19:05, 11 December 2008
  • ...ee the screenshot above for a config that works well for dolly-like camera movements (tracking shots).
    12 KB (1,975 words) - 09:36, 1 July 2008
  • ...ecifically, Ettore is looking for "which classes or functions take care of movements." Ettore is interested in hooking up a 3D controller for use in controlling Help with the translation process is always welcome, and once we have
    10 KB (1,682 words) - 20:27, 1 April 2007
  • ...ove triplicate keyframes, remove unused joints, remove keyframes for small movements, etc.}}, then retry uploading.<br>'''Blender Users:''' You can use a built-
    10 KB (1,671 words) - 07:55, 26 August 2023
  • ...[[User:Bri Gufler|Bri Gufler]]: so their drivers might be picking up the movements and sending to Photoshop. ...thanks so much for doing agendas for the monday meeting - it's such a huge help
    29 KB (4,028 words) - 21:55, 24 October 2008
  • {{Help|Multimedia=*}}<font color="red">''Note:'' As of [[1.20|Second Life 1.20]], * Use a [[Spacenavigator]] mouse to achieve smooth, continuous camera movements.
    10 KB (1,543 words) - 13:57, 11 August 2015
  • ...ove. Or, it just needs flaming Reset Linden to stop adding free resets and movements. | style="white-space:normal;"|looking at my back is hardly of any help
    60 KB (7,921 words) - 17:57, 17 December 2009
  • ...=#ffffff> my angle on that is that it's something the community can really help out with, but we have a lack of details about what exactly needs to be acco .../td><td bgcolor=#ffffff> I've been fixing bugs and doing small features to help with pain points (mainly my own) :)</td></tr>
    38 KB (6,996 words) - 12:27, 8 January 2008
  • | style="white-space:normal;"|no camera movements or anything
    46 KB (6,215 words) - 17:02, 4 April 2008
  • ...he image to the right. This condition is exasperated on busy sims such as Help Island Public.</li><br clear=right/> ...your PREFERENCES -> GRAPHICS. Go to somewhere with many avatars, such as Help Island Public. Look at the avatars around you, near the edge of the platfo
    32 KB (5,599 words) - 17:38, 3 May 2008
  • ...y</code>  module.   This will start your webcam, and try to recognize your movements and animate your avatar.   It's a work in progress - at first release, hea
    11 KB (1,772 words) - 19:19, 8 December 2022
  • [16:07] <font color=#330026><b>Andrew Linden</b><nowiki>: Which will help them tickle the Grey Goo Fence (GGF) when they were not before.</nowiki></f [16:42] <font color=#b20000><b>Cummere Mayo</b><nowiki>: im tlaking about movements of like 100times a second</nowiki></font>
    54 KB (8,295 words) - 09:21, 10 March 2011
  • ...with gestures because of the inherent simplifications of the dexterity in movements required to make the selections ...thing, so that accessing the menu items would involve certain directional movements of the cursor
    86 KB (10,984 words) - 17:47, 22 January 2009
  • Welcome to the [[Help Portal]]'s suggestions page ! * Portal's documentation (categories&templates) can be found [[Talk:Help Portal/Doc|here]].
    13 KB (1,993 words) - 19:16, 20 July 2010
  • | style="white-space:normal;"|Kitto, were you able to help Neil Robinson last week? | style="white-space:normal;"|ok cool, I hope he manages to help his students out
    46 KB (6,306 words) - 10:22, 19 December 2008
  • ...formant and also looks smoother than a sequence of 'stop-motion animation' movements
    15 KB (2,328 words) - 14:43, 25 January 2015
  • ...guy with sight in only one eye. He had depth perception. Turns out slight movements of the head are enough to provide depth cues. ...hat SL gets really quite right for its time are the automatic eye and head movements that avatars make.
    32 KB (4,731 words) - 13:05, 14 January 2010
  • ...phone who was watching me in secondlife do the dance. He wasn't seeing the movements to the particular music phrases as I did them. I looked on my partner's mac
    12 KB (1,980 words) - 03:09, 2 November 2013
  • {{Help/zh-Hant ...es of lip sync. The most elaborate provides accurate mouth shapes and jaw movements (visemes) based on the sound that is spoken (phonemes). If the voice is cr
    20 KB (3,488 words) - 07:17, 19 February 2009

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