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  • {{LSL Header}} The Scripts for the holodeck may look complex but once you have done it correctly everything is very simple to use. Building and setup are similar
    62 KB (7,175 words) - 21:37, 24 January 2015
  • <br>[11:57] Bronson Blackadder: reed my man hows it going? <br>[11:59] Gianna Borgnine: rumor has it that two weeks is accurate as of now.. unless something happens
    50 KB (7,886 words) - 13:10, 15 September 2010
  • ...character creation, things like facial rigging and animation. Additionally it would be very helpful if the Sl importer would support a solution for Attac # Will we get user defined object centers any time? It would solve the problems of LOD models and collision shapes not being align
    139 KB (17,594 words) - 10:40, 10 July 2012
  • *[13:03 SLT] [[User:Torley Linden|Torley Linden]]: it made me look like a bizarre box! *[13:03 SLT] [[User:Torley Linden|Torley Linden]]: glad you could make it
    49 KB (7,048 words) - 15:44, 18 November 2009
  • ...b>Andrew Linden</b><nowiki>: which has Simon's UDP message optimization in it, and a few small bug fixes</nowiki></font> ...iki>: really Pauline? hrm... I'll make a note of that and try to look into it.</nowiki></font>
    89 KB (13,790 words) - 15:04, 18 March 2011
  • |width=100% style=" padding:0 3px;"|thanks, but I don't think that will solve it. Hi Jeremy ..." padding:0 3px;"|Actually... I should probably try it myself to make sure it works :-)
    143 KB (17,554 words) - 15:45, 18 November 2009
  • ...o if you spot something incorrect/outdated, please take a moment to update it. | [[Internal Animation Format|.anim]] uses per-joint priorities, meaning it's possible to have a mix of joint priorities in the same animation.
    32 KB (4,725 words) - 09:12, 12 June 2024
  • ...he '''Communication''' tab and check the '''Send IM to Email''' checkbox), it will send offline messages directly to the mailbox connected to your accoun ...nstant Message and the next time you login is 33 days later, you won't get it.
    17 KB (2,466 words) - 13:25, 4 July 2012
  • ...=" padding:0 3px;"|grrrrrr..... I've gone bald and can't do anything about it. I'm way to young to be losing my hair... oO |width=100% style=" padding:0 3px;"|i heard it was in meta, neroelite :P
    254 KB (31,696 words) - 15:05, 24 February 2010
  • ...tick "Run Second Life in a window" to view additional dropdown menus below it. ...of the skins as they look using English text. (This is a bitmap picture.) It is a known issue these will not appear localized at this time.</font>
    77 KB (12,047 words) - 15:12, 1 July 2009
  • |width=100% style=" padding:0 3px;"|exactly what i had, but i had it for three times, logging in again after each time |width=100% style=" padding:0 3px;"|arawn, it could become the new fashion yes
    159 KB (19,977 words) - 15:37, 18 November 2009
  • ...e both physics and streaming cost displayed somewhere in the edit window? It was useful to be able to tell which was larger without having to go into th ...ted in the edit window but the PE of the entire object is still shown. Is it possible to show the PE contribution of the one prim that has been selected
    235 KB (30,020 words) - 14:15, 1 August 2011
  • * Some of the [[Video Tutorials]] in the ''tech'' category cover debug settings. | Tapping a direction key twice and holding it down makes avatar run
    88 KB (10,904 words) - 01:16, 12 April 2011
  • * Some of the [[Video Tutorials]] in the ''tech'' category cover debug settings. | Tapping a direction key twice and holding it down makes avatar run
    164 KB (20,965 words) - 10:48, 28 May 2024

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