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- ...IM_REFLECTION_PROBE|integer|44|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the prim's reflection probe configuration}}}} |inject-2={{LSL PrimitiveParam Categorize|Prim/ja}}5 KB (719 words) - 01:05, 8 October 2023
- #REDIRECT [[What is a Sculpted Prim?]]38 bytes (6 words) - 19:37, 6 October 2009
- 86 bytes (7 words) - 12:55, 21 December 2011
- 4 KB (286 words) - 06:23, 25 February 2016
- ...|Effects}}{{LSLC/ja|Prim}}{{LSLC/ja|Media}}[[Category:Shared Media/ja|*LSL Prim Media]]11 members (0 subcategories, 0 files) - 23:04, 20 December 2015
- |cat1=Prim393 bytes (46 words) - 22:07, 16 April 2010
- 679 bytes (64 words) - 17:34, 2 May 2010
- Test the prim equivalence of mesh objects. (See [[Mesh]] for Mesh feature details) === Verify upload window prim equivalent matches in-world prim equivalent ===5 KB (875 words) - 16:26, 2 February 2011
- |comment=Used to get or set the prim's description. |scope=prim697 bytes (75 words) - 00:57, 19 November 2010
- |scope=prim ...RIM_TYPE|integer|9|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the the type of prim.}}}}5 KB (785 words) - 01:35, 19 November 2010
- |desc=Used to get or set the texture settings of a prim's face. <!--|cat1=Prim-->2 KB (284 words) - 12:34, 5 January 2011
- ...t/ja|PRIM_ROT_LOCAL|integer|29|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the prim's local rotation}}}} ...e_frames#global|global rotation]], even if the prim is a child or the root prim of an [[attachment]].2 KB (258 words) - 01:08, 8 October 2023
- |cat1=Prim Media330 bytes (42 words) - 16:50, 11 December 2012
- |title=Server In a Prim ...cripting solutions to enable running a micro webserver from with a prim in Second Life™. solutions may target inporting/exporting information to SL, or ser475 bytes (73 words) - 09:11, 26 January 2015
- ...to {{GetSet|{{{1|}}}|get|set|/}} diffuse texture alpha rendering mode of a prim's face.}}}} ...s value is also used as the default to clear the materials settings from a prim face.4 KB (624 words) - 01:11, 8 October 2023
- ..._PHYSICS_SHAPE_TYPE|integer|30|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the prim's physics shape type}}}} ...} {{LSL Const|PRIM_PHYSICS_SHAPE_PRIM|integer|0|c=The visible shape of the prim determines its physics-shape}}4 KB (482 words) - 02:12, 27 December 2013
- // color the root prim red and the first linked-prim green6 KB (684 words) - 01:04, 8 October 2023
- ...t/ja|PRIM_POS_LOCAL|integer|33|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the prim's local position}}}} |inject-2={{LSL PrimitiveParam Categorize|Prim/ja}}2 KB (235 words) - 01:06, 8 October 2023
- ...eger|43|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the material settings of a prim's face}}}} ...ns}} to the object and the [[PRIM_RENDER_MATERIAL|material]] is not in the prim's inventory.}}4 KB (552 words) - 01:00, 8 October 2023
- |cat1=Prim579 bytes (67 words) - 14:45, 3 August 2023
Page text matches
- {{LSLC|}}{{LSLC|Object|*Prim}}120 members (10 subcategories, 0 files) - 19:01, 11 May 2009
- {{LSLC|}}{{LSLC|Prim|*Materials}}9 members (0 subcategories, 0 files) - 11:12, 24 April 2009
- ...an the root. If the script is in the child, the test is against the child prim's group, not the root's. [[User:Jonno Stromfield|Jonno Stromfield]] 10:31, ...e it's the group of the uuid passed to this function, and the group of the prim the script is in. Unfortunately it appears to be totally impossible for a2 KB (277 words) - 12:55, 21 March 2015
- ...SL Const/ja|PRIM_DESC|integer||c=Used to {{GetSet|{{{1|}}}|get|set|/}} the prim's description}}}} |cat1=Prim/ja2 KB (150 words) - 01:09, 8 October 2023
- * Verify the object is 2 prim equivalents. ...omposition. Let's say the resulting decomposition has a physics cost of 13 prim equivalents (it did in my experiment)1 KB (180 words) - 17:52, 13 July 2011
- |Return_text=of the prim the script is in. |cat1=Prim888 bytes (142 words) - 02:01, 22 January 2015
- このカテゴリはオブジェクト全体を明確に取り扱う関数を含んでおり、(ルートプリムを含む)個々のプリム上で動く関数は{{LSLGC|Prim/ja|プリム}}と他のサブカテゴリを参照してください。40 members (18 subcategories, 0 files) - 07:57, 14 December 2015
- ...fr|TRUE}} autorise n'importe qui à placer un objet dans l'inventaire de la prim, {{LSLG/fr|FALSE}} supprime ce droit.| ...ote=Le propriétaire de l'objet placé dans l'inventaire devient celui de la prim et les droits du "prochain propriétaire" de l'objet sont appliqués à l'o2 KB (263 words) - 19:51, 11 April 2015
- {{#vardefine:p_{{{1|none}}}_desc|{{#if:{{{object|}}}|[[object]]|[[prim]]}} {{HoverLink|UUID|Universally Unique Identifier}} {{#if:{{{sim|}}}|that {{#vardefine:p_{{{1|none}}}_hover|{{#if:{{{object|}}}|object|prim}} UUID {{#if:{{{sim|}}}|that is in the same region {{#switch:{{{sim|}}}|*=|623 bytes (74 words) - 21:56, 10 June 2012
- ...the criteria required for a candidate to become certified in building for Second Life. Basic familiarity with the Second Life platform and the viewer, including avatar and camera positioning.3 KB (405 words) - 09:10, 6 September 2010
- |'''root prim''' |'''child prim / link set'''853 bytes (104 words) - 15:36, 5 November 2012
- ''Performance profiling of Second Life viewer''<BR> I profile the Second Life viewer using AMD's CodeAnalyst. Once I've identified hotspots I check1 KB (211 words) - 16:17, 20 October 2007
- ...[[PRIM_TYPE/fr|PRIM_TYPE]] utilisé pour appliquer une forme de tore à une prim (et lui donner des paramètres spécifiques). ...llSetPrimitiveParams/fr|llSetPrimitiveParams]]|Change les paramètres d’une prim}}3 KB (440 words) - 13:27, 20 June 2008
- ...osed to list open tasks regarding quality assurance and unification in the Second Life Wiki. Please add tasks below and/or assign yourself to tasks by writin * Merge [[Prim]], [[Prims]] and [[Mega Prim]] ([[Talk:Prims|discussion]]) -1 KB (156 words) - 12:03, 4 February 2009
- *The prim name attribute is limited to 63 bytes, any string longer then that will be |examples=Listen on channel 10 for a name; check if a prim with that name is part of this object2 KB (302 words) - 10:39, 23 November 2017
- ...respondant au nombre d'objet du '''type''' indiqué dans l'inventaire de la prim. // Une fois que le script est placé dans la prim,2 KB (233 words) - 20:18, 4 August 2009
- ...and [[llSetLinkPrimitiveParams]] functions. At July, 2012 not sure about [[PRIM TEXTURE ANIM]]. --[[User:Shadow Siamendes|Shadow Siamendes]] 10:21, 5 July706 bytes (89 words) - 19:53, 9 July 2014
- |func_footnote=If called from a child prim, the child's center of mass is returned instead (but still in region coordi ...ted when an object is physical. When a value is computed it is cached as a prim attribute. If the object is non-physical and there is a cached value, that2 KB (317 words) - 01:44, 22 January 2015
- * Child-prim15 members (0 subcategories, 0 files) - 11:07, 2 August 2013
- |return_text=l'[[UUID]] de l'agent assis sur la prim. ...lang}}|point d'assise]] défini , ou si il n'y a pas d'avatars assis sur la prim, alors {{LSL Const|NULL_KEY|key|"00000000-0000-0000-0000-000000000000&2 KB (329 words) - 15:45, 29 June 2013