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  • ...tation is obfuscated with magic numbers, the design is very poor and funny effects are achieved. Here is a rundown of the problems with warpPos:}} ...s written, "teleporting" was accomplished by sitting on a prim, and having it cycle through [[llSetPos]] 10m hops in a loop until [[llGetPos]] was very c
    16 KB (2,407 words) - 00:37, 27 September 2022
  • {{LSL Signature/Add| {{LSL Const/Signature|PSYS_PART_FLAGS|integer|0}}
    26 KB (3,921 words) - 10:13, 5 November 2023
  • ...up ban stuff is inching forward ... I'm not sure of the release timing but it's definitely a lot closer</nowiki></font> ...8] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font>
    25 KB (3,996 words) - 14:00, 13 May 2014
  • language ( LSL scripting off course [[LSL_Portal]] ) it is located here: [http://slurl.com/secondlife/Egglebury/216/128/56 New Stor
    6 KB (1,089 words) - 00:52, 2 November 2009
  • ...less: When they release RL 2.0 I hope it will be as esy to build things as it is in SL. [2013/09/12 15:01] Duckie Dickins: you mean the matrix? I'm sure it would be....but you'll be reduced to being a thermal battery...
    24 KB (3,134 words) - 16:12, 12 September 2013
  • [2013/06/27 15:04] Maestro Linden: This project added the new LSL return functions and CHARACTER_STAY_WITHIN_PARCEL [2013/06/27 15:04] Maestro Linden: it also has some miscellaneous other bug fixes
    23 KB (3,093 words) - 16:16, 27 June 2013
  • {{LSL Header}}[[Category:LSL Library]] This is a script in the root prim of a HUD that allows it to be dragged and dropped.
    16 KB (1,563 words) - 23:39, 30 May 2023
  • ...culation intensive ones.''' The Linden Scripting Language ( [[LSL Portal | LSL]] ) has not changed in any way<span class="TablePager_nav">[[#FAQ-Differenc == How LSL scripts work ==
    19 KB (3,174 words) - 06:25, 24 September 2022
  • ...er actually cares one way or the other so there appears not to be any side effects. should we settle on a preference?<br/>-- '''[[User:Void_Singer|Void]]''' < ...(0.0, ALL_SIDES) says it much better for me and has the right flavour, as it's one value on a sliding scale. [[User:Omei Qunhua|Omei Qunhua]] 14:31, 27
    15 KB (2,445 words) - 10:42, 7 August 2014
  • ...<b>tehKellz (kelly.linden)</b><nowiki>: This meeting is more official now! It should be on the calendar this week I hope.</nowiki></font> ...><nowiki>: Yeah I know it isn't yet. We just had the meeting to talk about it this last Friday.</nowiki></font>
    27 KB (4,066 words) - 10:54, 10 January 2012
  • {{LSL Header}} ...hout separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
    13 KB (1,797 words) - 11:28, 1 July 2024
  • == Where it works == ...some regions of Aditi and on Agni in the Bluesteel RC channel. Eventually it will become a generally supported feature that works with the default viewe
    17 KB (2,760 words) - 09:58, 20 June 2018
  • ...to say, i cant chat too, and my hug&kiss hud has no reaction when i click it. than i know i am off SL [15:08] Lucia Nightfire: Simon , some idiot used a God Ender bullet here it can be seen on the world map
    15 KB (2,423 words) - 16:29, 8 August 2013
  • ...]]. If talked about one there, please extract your use case and summarize it here. It is okay, even preferable, for you to add your use case, even if there is a
    14 KB (2,347 words) - 07:03, 22 May 2011
  • [12:01] <font color=#000f44><b>Simon Linden</b><nowiki>: ... and that's about it for news</nowiki></font> ...nden</b><nowiki>: So the table's open for questions, topics, ideas, and if it gets dull, rants</nowiki></font>
    34 KB (5,343 words) - 11:00, 22 January 2014
  • | Excuse my ignorance ... but why is it necessary at all to recognize cards? Don't the drivers tell the application | I don't know... I do know that the recognition is not the only factor, but it's used to set the default graphics level (low, med, high, ultra)
    41 KB (6,079 words) - 10:24, 16 May 2011
  • == Where it works == ...eddy bear is also designed to be used as an attachment if you want to pick it up.
    16 KB (2,696 words) - 15:38, 20 January 2021
  • ...ons indefinitely without avatar's knowledge and no way of knowing who took it - possible security issue * {{jira|MAINT-2711}} Add missing LSL constants for [[llGetObjectDetails]]() to the viewer
    8 KB (1,048 words) - 22:48, 13 September 2013
  • ...wiki>: I've been putting more finishing touches on the group chat code ... it seems every time I look deeper I find something to fix, which is both good ...en record. 1. Any roadmap for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></fon
    36 KB (5,718 words) - 13:44, 8 April 2014
  • ...at could have more than one LlSetKeyframedAnimation function call, long as it's not using same axis/scale/position again, which overrides the first of th I must point out a discussion about stopping, how do to about it. At the moment, suggesting use <u>STOP</u>(0x00) with combination of any fl
    28 KB (4,523 words) - 10:44, 18 June 2013

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