Second Life Railroad/Rail Community/2011-06-03

From Second Life Wiki
< Second Life Railroad‎ | Rail Community
Revision as of 22:52, 3 June 2011 by Stryker Jenkins (talk | contribs) (New page. Transscript Rail Community User Group June 3rd 2011)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
SLRR wikilogo.png


Description

This page contains the transcript and information about the the Rail Community meetings in SL from 2011-06-03 The meeting was hosted by the Stryker Jenkins of the VRC for the benefit of the SL Rail Community as a whole.

Agenda

  1. Brief introduction
  2. Linden Department Public Works
  3. Bay City Harbor Railway
    • Michael Linden: "Should Bay City trackage have a phantom Guide?"
  4. SLRR discussion
    • Open discussion: Public (automated) trains on the SLRR
  5. GSLR, ONSR and other railway lines
  6. Closing remarks

Transcript for Friday June 3, 2011

[13:38] Stryker Jenkins Ok... shell we get started...
[13:38] Marianne McCann 10 points from Slytherin
[13:38] Moundsa Mayo Glad you could join us, Michael!
[13:39] Stryker Jenkins Agenda:
- Brief introduction
- Linden Department Public Works
- Bay City Harbor Railway
- Michael Linden: "Should Bay City trackage have a phantom Guide?"
- SLRR discussion
- Open discussion: Public (automated) trains on the SLRR,
- GSLR, ONSR and other railway lines
[13:39] Catgirl Hian as long as you don't want a blue cat, ok to me
[13:39] Stryker Jenkins unless there are importent issues I'd like to stick to the agenda.
[13:39] Marianne McCann Can only be so blue here, it's a moderate regon
[13:40] Stryker Jenkins we can discuss anything specific at the "other railway lines" part of the agenda
[13:40] Stryker Jenkins ok... Welcome all lets get the 2nd Rail Community meeting started
[13:40] Stryker Jenkins 1 Introduction
On behalf of the Virtual Railway Consortium I would like to welcome all you railway fans to the 2nd Rail Community Meeting. I'm especially glad to welcome Michael Linden of the Linden Department of Public Works.
[13:41] Stryker Jenkins A transcript of this meeting will be posted on the Wiki sometime after this meeting. You can find it here: https://wiki.secondlife.com/wiki/Second_Life_Railroad/Rail_Community
[13:41] Pine Martinek ldpw next?
[13:41] Holocluck Henly LDPW: I dont know where to create a ticket to request rezzing zones and report damages.
[13:41] Holocluck Henly i lost where to do this
[13:41] Stryker Jenkins Today we would like to discuss a few things about Railroad and other Transportation opportunities in Second Life
[13:41] Pine Martinek do only premium members have ticket support now?
[13:41] Stryker Jenkins But I want to start off by listing a few things that have happened between the last RCM meeting from December 3rd. 2010 and Now.
[13:41] Holocluck Henly I am a premium member.
[13:41] Holocluck Henly most are
[13:41] Mavromichali Szondi patience....qvestions vill be answered shortly
[13:42] Holocluck Henly ok Stryker
[13:42] Pine Martinek sry
[13:42] Stryker Jenkins 2. Recent History
The number of Railway sims on the Heterocera Atoll has increased quite a bit. This is mostly due to the increased interest from private land owners who specifically bought mainland parcels for their private Railways.
[13:42] Stryker Jenkins The number of Railway sims owned by Linden lab on the Heterocera Atoll has not changed much, although a few extensions to existing lines have been made.
[13:42] Stryker Jenkins I estimate the total number of sims with Railroads on them on the Heterocera Atoll is about 100 v.s. the 80+ of last meeting. Exact numbers are not available.
[13:42] Stryker Jenkins By the end of winter the last 2 switches on the main line had been installed near the Clearwing / Paranthrene station, completing the SLRR network. And a lot of new tracks had been built by residents.
[13:43] Catgirl Hian nice increase
[13:43] Stryker Jenkins On Sansara, the Bay City Harbor Railway has been completed by the Moles and now can be used in the same way as the SLRR railway on the Heterocera Atoll.
[13:43] Stryker Jenkins More about this particular railway in a moment... the LDPW has some questions for us about that line.
[13:43] Pine Martinek we should pay some shcmuck ro count all the rail sims sometime, lol
[13:44] Mavromichali Szondi nods.. iz goot to see Bay City growink vell
[13:44] Stryker Jenkins Also on Sansara, The Great Second Life Railway has converted to SLRR standards as recorded on the wiki page: https://wiki.secondlife.com/wiki/Second_Life_Railroad/SLRR_standards
[13:44] Mavromichali Szondi heh RL parody there
[13:44] LoveWitch Silverweb Sir,there s mising track down the H8 store station
[13:44] Stryker Jenkins A few privately owned sims with railways have also expressed interest in converting or setting up railway lines there.
[13:45] LoveWitch Silverweb :D
[13:45] Stryker Jenkins Love... are those LL owned or by Mick Huet
[13:45] Stryker Jenkins A few privately owned sims with railways have also expressed interest in converting or setting up railway lines there.
[13:45] Stryker Jenkins I think we can all agree that, although things on the SLRR have slowed down quite a bit since last year, Second Life now has a perfectly fine setup to help new and existing users experience a Rail network that works for everyone.
[13:45] LoveWitch Silverweb they are near a big city area
[13:45] Sylvan Mole woot!
[13:45] Stryker Jenkins yay
[13:45] Holocluck Henly :)
[13:45] LoveWitch Silverweb with malls and such
[13:45] Stryker Jenkins 3. LDPW
I would like to give the floor now to Michael Linden, Content manager for Linden Lab. He will tell you a little bit about what the LDPW Moles have been up to in regards of the SLRR and other Transportation opportunities in SL.
[13:46] Catgirl Hian clap clap clap
[13:46] Stryker Jenkins The question you had about Bay City Harbor Railway standards can be discussed after this.
[13:46] LoveWitch Silverweb yay!:)
[13:46] Stryker Jenkins I know Kitto Flora has a direct question for Michael about the ONSR for you Michael. But first over to Michael.
[13:47] Michael Linden So the last, hmm, 9 months or so have been mostly improvement rather than expansion for the SLRR.
[13:47] Mavromichali Szondi jest az important though
[13:48] Michael Linden We're not likely to convert much more land to railway right-of-way on the Mainland, though we have been looking covetously ...
[13:48] SkyBlue Earthboy i like the improvements
[13:48] Michael Linden There's some "Route 3-1/2" land we might make an expansion on.
[13:48] Marianne McCann agrees with SkyBlue

[13:48] Michael Linden And a couple of places have been left open for destination builds ...
[13:48] June Trefoil Rt 6 is awesome.
[13:48] followmeimthe Piedpiper would be nice to extend to the other continents, take some load off Heterocera
[13:48] Catgirl Hian yes, would be
[13:49] LoveWitch Silverweb i wish i had seen route 6
[13:49] Pine Martinek Zindra perhaps? lol
[13:49] Yavanna Llanfair I think the land just isn't available elsewhere, without dismantling roads
[13:49] Michael Linden Tersa has a possible rail yard or mine, or something.
[13:49] Holocluck Henly What about the possibility of some sort of ferry service from Bay City's rail to a depot in Western Heterocera?
[13:49] Yavanna Llanfair Hmm Pine has a piont about Zindra though
[13:49] Stryker Jenkins well A little expence on Sansare is going on
[13:49] Moundsa Mayo Undersea track, and sea-level causeways!
[13:49] Stryker Jenkins at Bay City
[13:50] Moundsa Mayo (Staying out of the sailors' way, of course)
[13:50] Michael Linden We've built the docks for it, Holocluck but it's not currently got any mole-hours on it.
[13:50] Mavromichali Szondi nods waterways are a good substitute
[13:50] Holocluck Henly well that's a start :)
[13:50] Michael Linden I'm not so sure underwater railways are gonna fly.
[13:50] Sylvan Mole i like the idea of an underwater line too.
[13:50] Sylvan Mole ops
[13:50] SkyBlue Earthboy i love underwater track - its so surreal
[13:50] Holocluck Henly well heh more like swim
[13:50] Ralph Pootawn UNDERWATER :)
[13:50] Michael Linden Oh, it's a discussion, but the sailors may complain!
[13:50] Marianne McCann Bah, underwater
[13:50] Mavromichali Szondi a couple of the Caledon island links run in underwater tubes
[13:50] Pine Martinek yes, Zindra has mucho unused LL ocean sims, but LL admin nixed it already for rails
[13:50] Holocluck Henly true skyblue but not everyone is savvy to use mouselook
[13:51] Yavanna Llanfair A mountain railway in the snow smis might be nice though
[13:51] Stryker Jenkins we have that... that's ONSR
[13:51] Yavanna Llanfair Well technically that is not a mountain railway, it doesn't use a cog
[13:51] followmeimthe Piedpiper a very long viaduct!
[13:51] LoveWitch Silverweb are there voluteeneer biulders for the SLRR proects?
[13:51] Michael Linden I don't see us rushing into Zindra soon with railways.
[13:51] Mavromichali Szondi there are moles...
[13:51] Caliburn Susanto / If you put a "glass" tunnel around it, the suspension of disbelief holds in underwaters road and tracks
[13:52] Pine Martinek volunteers need to be moles don't they?
[13:52] DOUGIE Flossberg - Malacosoma Station is listed on the LDPW's SLRR system map. How do I get MY private location listed on the Linden system map too?
[13:52] Holocluck Henly freelancers. no volunteers for legal reasons
[13:52] LoveWitch Silverweb can i be mole?
[13:52] Michael Linden We can't use volunteers, no.
[13:52] Michael Linden And we haven't hired any new moles in ever so long.
[13:53] LoveWitch Silverweb can i be freelancer?
[13:53] Stryker Jenkins Michael... on the subject of Residents wanting to connect their privat traks. Can you explain once more what Residents need to do to connect to the SLRR?
[13:53] Holocluck Henly he's politely hinting they dont have the budget for new moles
[13:53] Michael Linden Sure.
[13:53] Pine Martinek you would need to be in the LL rez group, that is difficult I assume
[13:53] Mavromichali Szondi http://en.wikipedia.org/wiki/Thames_Tunnel
[13:53] Michael Linden File a support ticket, with your request.
[13:53] Stryker Jenkins Dougie... I made and maintain the map... if you want me to list your station... please give me a shout after the meeting.
[13:54] Michael Linden Give us the location ... we check your account for discipline, billing, and "is they likely to stick around" issues ...
[13:54] Stryker Jenkins What rules you you maintain for SLRR Connection Micheal?
[13:54] Stryker Jenkins sorry Michael
[13:54] Michael Linden Well, we don't want a connection to cause trouble, or to annoy people using the tracks.
[13:54] Pine Martinek discipline puts me out of the picture
[13:54] Holocluck Henly dont you and the moles make the actual connection from their parcel?
[13:54] Marianne McCann Stryker - I think (and DOUGIE, feel free to correct) that he's referring the route map at spots like Melanthia station. It's not the VRC map, but a mole made one
[13:54] Michael Linden There's probably a minimal level of "seriousness" we look for ... though cartoon trains have been seen.
[13:55] Pine Martinek lol
[13:55] Michael Linden Yes, the moles put in a switch, and we run the turnout rails to the parcel boundary.
[13:55] Stryker Jenkins Thanks Mari
[13:55] Michael Linden We also do some terrain fiddling to make it all work.
[13:55] Marianne McCann (and I assumed it was an error or oversight)
[13:55] Pine Martinek I still haven't heard back from Thomas RL lawyers, I think there is no copyright or a battle for it
[13:55] Michael Linden Oh: when deciding on a turnout, some level of "railway engineering" has to be followed.
[13:56] Moundsa Mayo No 45 degree gradients?
[13:56] Michael Linden We don't like a super-sharp turn, or really steep sudden climb.
[13:56] Stryker Jenkins lol
[13:56] Sylvan Mole those make me cry
[13:56] Mavromichali Szondi heh
[13:56] Stryker Jenkins rolecoaster trains
[13:56] Marianne McCann Rule #1: Don't make Sylvan cry.
[13:57] Michael Linden I haven't made a ... uh ... style guide for track design. But "I know it when I see it".
[13:57] Sylvan Mole =D ty Mari
[13:57] Holocluck Henly heh
[13:57] Stryker Jenkins Anyway... Shell we move on to the next subject on the agenda? Bay City Habor Railway
[13:57] followmeimthe Piedpiper you could stipulate a min radius?
[13:57] Stryker Jenkins 4. Bay City Harbor Railway
As you may have heard the Bay City Harbor Railway is, and has been, taking shape. Michael Linden would like to discuss some details about that with us.
[13:57] Michael Linden the corollary is of course that if your private ROW leaves, or you become EVIL we'll pull the switch.
[13:57] Michael Linden Yes, onwards.
[13:58] Sylvan Mole about 10 deg. max per 10 meter Guide is fair for a turn out. still to sharp for a physical train at speed though.
[13:58] Michael Linden Bay City has some nice industrial trackage now.
[13:58] Mavromichali Szondi likes industry

[13:58] Michael Linden Crazy Mole has made a couple of cute lift bridges.
[13:58] Marianne McCann Wonderful new bridges
[13:58] Michael Linden Moles are adding new destinations.
[13:58] Sylvan Mole gosh yes, Crazy's bridges are really great
[13:59] Stryker Jenkins I LOVE THE NEW RR BRIDGES!
[13:59] Michael Linden We are hoping to find a Homestead region north of Owens Beach for more rail fun.
[13:59] Sylvan Mole yay!
[13:59] Holocluck Henly smiles on that one

[13:59] Marianne McCann Tell us how you really feel Stryker. Don't hold back now
[13:59] Mavromichali Szondi lol
[13:59] Stryker Jenkins lol
[13:59] Ralph Pootawn lol
[13:59] Catgirl Hian would be very nice, more rails
[13:59] Marianne McCann Definitely hopeful for that extra homestead
[14:00] Michael Linden BUT ... the SLRR standard interferes with roads, runways, and dockside transport.
[14:00] Moundsa Mayo Not extra, additional B^)
[14:00] Michael Linden Due to the invisible Guide rail.
[14:00] Pine Martinek can we dicuss a 'minimum prims available' on LL tracked sims? the new carriage add-on allows for 255 prims per carriage
[14:00] Marianne McCann True, Moundaa
[14:00] Michael Linden Sure, just a bit later, Pine.
[14:00] Stryker Jenkins Next bit is importent... lets pay attention to Michael
[14:00] LoveWitch Silverweb wow
[14:00] Pine Martinek np
[14:00] Pine Martinek I know Vine only has a few left
[14:01] Michael Linden Anyway, we can't make every Guide rail turn phantom when autos approach, all over the dockyards, etc.
[14:01] Catgirl Hian yes, the guide rail can be disturbing
[14:01] Mavromichali Szondi you could put a bridge prim that rezzes temp?
[14:01] Catgirl Hian maybe more bridged by road crossing?
[14:01] Michael Linden And we'd like to extend the Bay City rail network ...
[14:01] Holocluck Henly and they dont help hoverboarding either
[14:01] Mavromichali Szondi a simple trapezium perhaps
[14:01] Michael Linden One proposal has been to make all the SLRR Guide rails in Bay City phantom.
[14:02] Marianne McCann /me
[14:02] Marianne McCann s ears perk up at the words "extend"

[14:02] Michael Linden Pro: better for cars. Con: bad for trains using physics to follow Guide.
[14:02] Pine Martinek can we put the guides below the roadbeds, and adjust our hieght in the script?
[14:02] Moundsa Mayo Sure, just .5x.5x.5 phantom 10m apart or less will work as waypoint locators.
[14:02] Stryker Jenkins So what propose is to make the Bay City Harbour Railnetwork compleetly phantom for the guide rail?
[14:02] Michael Linden Well, if the Guide is phantom, it doesn't have to change location.
[14:02] Mavromichali Szondi point
[14:02] SkyBlue Earthboy one of my locos wouldnt go over a set of points at bay
[14:03] Michael Linden points at Sylvan for all questions about switches!

[14:03] Sylvan Mole oh =) Sky, drop me a slurl or LM ot offencive switch
[14:03] Michael Linden Does anyone have a good feel for what fraction of current trains depend on a physical Guide?
[14:03] SkyBlue Earthboy ok sylvan
[14:03] Stryker Jenkins Well I think that has to do with the fact that the curves in the track are also much tighter then on the SLRR
[14:03] followmeimthe Piedpiper can't be many these days?
[14:04] Moundsa Mayo Not many are running, as they don't stay on track even on the mainlline.
[14:04] Michael Linden Yes, Bay City track has some tight curves.
[14:04] Mavromichali Szondi I've not seen one in ages
[14:04] Moundsa Mayo Not at the speeds they used to.
[14:04] Pine Martinek very few, use physics, I assume. The 32 prim limits make them look inferior, lol
[14:04] Sylvan Mole ill counter, we are getting some fancy physics upgrades with mesh. there may be new ways to do physi trains
[14:04] Michael Linden More specifically: if turning the Guide phantom would upset/annoy some folks, I doubt we'll do it.
[14:05] Moundsa Mayo And you can still use physical trains, vehicles even, but use sensor instead of collision guidance.
[14:05] Fenix Eldritch And the train detail will go up with mesh like all vehicles
[14:05] Sylvan Mole good point Moundsa
[14:05] Stryker Jenkins I am surpized that no one is picking up the consequences of all Phantomed guide rails... Let me play devils advocat...
[14:05] Michael Linden We won't turn the Guide phantom on the "mainline" ... we're just referring to the Bay City network.
[14:05] Sylvan Mole removes my counter arguement

[14:05] Michael Linden Please, Stryker.
[14:05] Stryker Jenkins with all phantom guide rails physical trains will not be able to run!
[14:05] Pine Martinek I don't think mesh will be here soon, tech issues still
[14:06] Marianne McCann Pine - the rollout starts next month
[14:06] Mavromichali Szondi isn't it scheduled for july?
[14:06] Pine Martinek oops
[14:06] Moundsa Mayo Only collision guidance won't work. Sensor-guided physical trais still will.
[14:06] Michael Linden might know, but can't say!

[14:06] Sylvan Mole tease!
[14:06] Kitto Flora Thats physically *GUIDED* trains....
[14:06] Michael Linden The only change being discussed would be the Phantom characteristic of the Guide.
[14:07] Caliburn Susanto / Making the guides phantom will make the train scripters happy, but annoy everyone who has vehicles/railcars they currently use and enjoy. Like me, for example. :-)
[14:07] Mavromichali Szondi *progress renders some old tech to be retired* that's life
[14:07] Stryker Jenkins People can we keep to the Guide rail issue at the moment please
[14:07] Michael Linden They'd stay in the same locations.
[14:07] Pine Martinek I don't think physical train owners will miss not running in bay city
[14:07] Mavromichali Szondi I have a ton of road vehicles that havok 4 killed
[14:07] Michael Linden The people with cars and trucks will be happy.
[14:07] Moundsa Mayo I'd suggest it's more an issue of what the Bay City Residents prefer.
[14:07] Marianne McCann And those doing a pretty short approach in Hau Koda
[14:07] Michael Linden Try delivering a box to the Kittehwerx, for example.
[14:07] Moundsa Mayo They work hard to keep a nice community.
[14:07] Mavromichali Szondi I have had issues with driving into guide rails though
[14:07] Sylvan Mole i think, its worth a try. we can always put it back if it causes issues we havent predicted
[14:08] Caliburn Susanto / Okay, but I see a lot more aircraft and rail than road vehicles (personally).
[14:08] Stryker Jenkins Michael... would a change of Guide rail standards... effect the SLRR on the Heterocera Atoll ???
[14:08] Michael Linden With phantom Guides, we can run track down Route 66, for example.
[14:08] Michael Linden Nope, Stryker.
[14:08] Michael Linden No reason to mess with the "Mainline".
[14:08] Stryker Jenkins can you repeat that?
[14:08] Mavromichali Szondi that's because crashing after driviing 30 sims successfully and finding no rez point is a drag
[14:08] Stryker Jenkins lol
[14:08] Pine Martinek I feel it should be up to the Bay City land owners, they have the investments there
[14:08] Sylvan Mole +1 Pine
[14:09] Mavromichali Szondi point
[14:09] Michael Linden The whole issue is to allow trains to operate on what appear to be roads.
[14:09] Marianne McCann For me (as a Bay Citizen) the phantom rail would not affect any trains I run, and would be better for any other vehicles I put through the area. Not sure about others (Radioactiv? Holocluck?)
[14:09] Caliburn Susanto / Totally agrees that region and parcel owners in an affected area have the final say.
[14:09] Marianne McCann June? You'rs also a Bay Citizen, no?
[14:09] Michael Linden Better sharing of the road parcels.
[14:09] Kitto Flora phatim 'guide' markers on roads would be a good thing! Make em look like cats eyes markers
[14:09] June Trefoil Yes
[14:09] Catgirl Hian mew :)
[14:09] Catgirl Hian meow!!
[14:10] Stryker Jenkins ok... Moving right along...
[14:10] Michael Linden I'm sure the Bay City folks wouldn't mind ...
[14:10] June Trefoil thining along the same lines as yoou Mari
[14:10] Marianne McCann Would such otherwise affect the existing Bay City Trolley system and its waypoints, Michael?
[14:10] Sylvan Mole the phyical train club of BC will whine! kidding
[14:10] Stryker Jenkins I am hearing no formal objecten to the idea to make the Bay City Harbor Rail network with Phantom Guides
[14:10] Michael Linden Not at all.
[14:10] Marianne McCann Then I don't see an issue
[14:10] Mavromichali Szondi nods - so it would seem
[14:10] Kitto Flora Did anyone here say theat they are still running a physically guided loco? I didnt hear such...
[14:10] SkyBlue Earthboy anyone here from bay city?
[14:10] Marianne McCann (Bah, unwaterwater tunnels, Bah I say!)
[14:10] Marianne McCann raises hand

[14:11] Stryker Jenkins Are there any other questions for Micheal at this point in Time?
[14:11] Fenix Eldritch ditto
[14:11] June Trefoil a few of us Skyblue
[14:11] Stryker Jenkins looks at Kitto

[14:11] Sylvan Mole ((i like the underwater tunnel idea, i just dont see it conected to BC.))
[14:11] Catgirl Hian i only run phisic loco, if i cant run at the slrr sytem
[14:11] Holocluck Henly is from bay city

[14:12] SkyBlue Earthboy i have a suggestion
[14:12] Kitto Flora I'd like to hear Michael's comments on the recent "appropriation" by LL of the track on the ONSR extention.
[14:12] Fenix Eldritch For BC, I imagined a brridge something like this one: http://en.wikipedia.org/wiki/Poughkeepsie_Bridge
[14:12] Mavromichali Szondi It's only Bay City, catgirl.. the rest of SLRR would be unchanged
[14:12] Michael Linden Just to repeat: there's no plan to change the SLRR network on the Mainland.
[14:12] Michael Linden Ah ha: the ONSR.
[14:12] Stryker Jenkins People... Micheal has the floor about the ONSR issue raised by Kitto
[14:12] Michael Linden We've been cleaning up the ownership of objects on Maintenance land in the snow-regions.
[14:13] Sylvan Mole personaly, underwater tunnel doesnt match the BC1940s deco theme. =)
[14:13] Marianne McCann That would be my preference as wlel, Hilary and Fenix.
[14:13] Kitto Flora wHAT DOES "CLEANING UP" MEAN?
[14:13] Kitto Flora Ooopps sry for caps
[14:13] Michael Linden There are some, uh, very old Linden accounts that didn't have autoreturn every affecting them.
[14:13] Pine Martinek Is there any plan to change the SLRR network on the Mainland? kidding
[14:13] Ralph Pootawn yes what does cleaning up mean
[14:13] Michael Linden Eric Linden, for one.
[14:13] Mavromichali Szondi aah
[14:13] Mavromichali Szondi that figures
[14:13] Stryker Jenkins People... Micheal has the floor about the ONSR issue raised by Kitto
[14:13] Michael Linden The older regions are a patchwork of object ownership, much of which isn't "share with group".
[14:14] Michael Linden Makes parcel management difficult.
[14:14] Ralph Pootawn hmm yes i see
[14:14] Michael Linden I think it was me that snagged your prims.
[14:14] Stryker Jenkins But takeing objects like was done braeks management of them
[14:14] Michael Linden When I was but a pup, I was told "never ever let Residents into the Maintenance group".
[14:14] Michael Linden Though clearly other departments thought otherwise!
[14:15] Noir Alter there one thing want know if line from bay city to atoll opens will Cecopa sim be cleand up? be cose every time try drive train in that sim say sim is full
[14:15] Kitto Flora The "appropriated" tracks have been in my posession since I placed them 2 years ago. At that time I was told that LL could not take them over as they were built by a (mere) resident. Now suddenly they have been taken. Along with the signals
[14:15] Michael Linden I'll get the objects back into your possession, Kitto.
[14:15] Stryker Jenkins cool!... I think that solves that question
[14:15] Mavromichali Szondi well technically anything is appropriateable
[14:16] Michael Linden We just have to get together about that. I don't have a "give stuff to Kitto" command, heh.
[14:16] Kitto Flora TY Michael - theres two tickets on the ... problem. No useful response yet.
[14:16] Michael Linden Busy with a big project this week, but yes, saw the tickets.
[14:16] Stryker Jenkins on the subject of support tickets... Michael can you explain how residents can best get in contact with you about SLRR / Rial / Transport issues?
[14:17] Mavromichali Szondi big meshy project?
[14:17] Mavromichali Szondi :P
[14:17] Michael Linden The best way is to file a support ticket.
[14:17] Michael Linden Yes, Hilary.
[14:17] Kitto Flora Actually - there was a big court case about LL taking residents objects several years back. The result of which is the unfortunate situation we have today
[14:17] Michael Linden "LL owned land" is I think the best one for me.
[14:17] Holocluck Henly there is no longer a category for ldpw support in the premiere.
[14:17] Pine Martinek I think Michael is wise enough to avoid any mesh teams
[14:17] Holocluck Henly ah ok. well that hasnt worked for me yet
[14:17] Michael Linden Well, we're lucky the objects weren't returned, Kitto.
[14:17] June Trefoil I think it's Land/Regionn then land/parcel issues now.
[14:18] Marianne McCann Land > Linden Owne Land Issues
[14:18] Michael Linden Land/Parcel is for buying abandoned land.
[14:18] Holocluck Henly June i think thats for personal property
[14:18] Stryker Jenkins I think your right June
[14:18] Michael Linden Yes, that one, Marianne.
[14:18] June Trefoil :)
[14:18] Holocluck Henly oh wait
[14:18] Sylvan Mole Mari is ticket expert
[14:18] Holocluck Henly the ticketing is broken
[14:18] Marianne McCann I have a bit of a rut worn on that path...
[14:18] Holocluck Henly i should mention I tried LL owned land and the form came back to a new screen that a subject wasnt selected
[14:18] Pine Martinek I assume if you file a ticket uynder the wrong category, it will find its way to the right people
[14:19] Mavromichali Szondi My problem was always finding the file a ticket button
[14:19] Holocluck Henly and no longer a drop down option
[14:19] LoveWitch Silverweb is there notecard on ticketing?
[14:19] Stryker Jenkins Does anyone have any more questions for Micheal to answer before we continue to the next topic of this meeting?
[14:19] Marianne McCann holo - I've seen that glitch. Go back a screen and resubmit
[14:19] Michael Linden The customer support people will forward them to me.
[14:19] Yavanna Llanfair Holo did you include an image? I think it is broken if you include an image. If you don't, it seems OK (and you can attach later)
[14:19] Michael Linden You can also e-mail me if it's super-urgent:
[14:19] Michael Linden michaelb@lindenlab.com
[14:19] Holocluck Henly okay Michael. so we'll use any topic
[14:19] Michael Linden Not the best way: IM or notecard or texture.
[14:19] SkyBlue Earthboy Yes
[14:19] SkyBlue Earthboy on the LL map roads and rails look much the same - which can be confusing
[14:19] Sylvan Mole smoke siganls
[14:20] Holocluck Henly before overloading your inbox i'll see what selection on the form works
[14:20] Marianne McCann Yavanna - is that it? Glad I've not had to attach too many of my "circles and arrows and a paragraph on the back of each one" images lately
[14:20] Michael Linden My message delivery gets capped all the time, I get lots of objects sent and returned.
[14:20] Catgirl Hian most rails are darker gray
[14:20] SkyBlue Earthboy really?
[14:20] Michael Linden Remember there's a 256 item limit on your "inbox", including objects, IMs, etc.
[14:20] Stryker Jenkins OK... Thank you Michael...
[14:20] followmeimthe Piedpiper Mari knows Alices resteraunt:)
[14:20] Catgirl Hian never had big trouble to see rails from roads
[14:20] Michael Linden Thanks all!
[14:20] Marianne McCann smiles

[14:20] Stryker Jenkins Lets move to the next topic on the Agenda
[14:20] Holocluck Henly i think most of us do heeh
[14:21] Stryker Jenkins 5. General SLRR discussion topics
- Open discussion: Public (automated) trains on the SLRR,
[14:21] Catgirl Hian Thank you Michael
[14:21] Stryker Jenkins There have been at times a very heated debate on the Forums and Blog about the Public (automated) Trains and other vehicles that run along the SLRR.
[14:21] Stryker Jenkins This is your opportunity to discuss it. I do hope you can all respect the opinions of others, and not get into a fight over something that in essence we, as a user group, can do nothing about.
[14:21] Marianne McCann Ugh... the drunken cars
[14:21] followmeimthe Piedpiper you mean spammed road vehicles that shouldn't be on the rails in the 1st place??
[14:21] Holocluck Henly I'm against them. The point of deferring to residential use was to not have automated cars
[14:21] Mavromichali Szondi I have quite a fondness for the drunken carss
[14:21] Holocluck Henly here here Pip!
[14:21] Catgirl Hian all that rail taxi's and icecars are a bit much
[14:21] Ralph Pootawn i think we need them
[14:22] Karima Hoisan They take away the enjoyment of a nice train ride
[14:22] SkyBlue Earthboy and soooo many trolley buses
[14:22] followmeimthe Piedpiper why Ralph?
[14:22] Stryker Jenkins I have been autherised to say something about the automated vehicals that AnnMarie Otoole is running
[14:22] Catgirl Hian that red trolley's are ok to me
[14:22] Holocluck Henly theyre all a massive violation of so many terms
[14:22] June Trefoil I don;t mind them.
[14:22] Caliburn Susanto / My only comment is they seem silly. Waste of resources. And nobody cares if the area looks "busy" with traffic, we want to use the roads for our vehicles.
[14:22] Catgirl Hian people can ride on it and get intrest in railway
[14:22] Pine Martinek I agree, they are a pain, but unless they violate TOS, then there is nothing we can do.
[14:22] Holocluck Henly incl that trolley nearby with the "Second Life Railway" sign on it
[14:22] Yavanna Llanfair I have had a number of people ask me if I will put my pods on the rails. For the record, I will say that I don't think they belong on rails. If I need the route, they might go above the rails, but clearly out of the way of trains. It seems wrong to me to put non-trains on the rails
[14:22] Holocluck Henly Pine: THEY DO
[14:22] Hrdtop75 Deluxe I don't mind tthe trams, cars and trucks are abit to unrealistic.
[14:22] Stryker Jenkins AnnMarie is in the process of transforming her automated vehicals to train vehicals when they enter the SLRR
[14:23] Holocluck Henly just by bypassing autoretun mechanism - thats the most basic violation
[14:23] Marianne McCann It is hard for me to keep a civil tongue about them, but I will say that the one thing that puts one person's apart from others is that they have o set route, and therfore end up in places not intended for them. Not just rail and water, but the bridle path and in other Mole and Linden builds never entended for such (and where vehicles running into random strangers would indeed be "griefing")
[14:23] Stryker Jenkins at the moment... anyone can run automated vehicals on the LL owned land
[14:23] Marianne McCann No* set route
[14:23] Catgirl Hian indeed, trams and trains ok, but cars and trucks no
[14:23] Pine Martinek if they violate TOS, then file a ticket, if enough are filed, LL may limit them for each owner
[14:23] Stryker Jenkins there are no restrictions in place at all
[14:23] followmeimthe Piedpiper LL must have had dozens of tickets
[14:23] Hrdtop75 Deluxe agrees with catgirl
[14:23] Holocluck Henly Hilary how many useless unmanned vehicles should occupy the rails for the enjoyment of no one and use resources and obstruct paths before they arent acceptable?
[14:24] June Trefoil my only objection is parcel encroachment when they get stuck on private property
[14:24] followmeimthe Piedpiper but nothing done!
[14:24] Ralph Pootawn i enjoy them
[14:24] Stryker Jenkins the automated vehicals and the tram services are NOT a tos at the moment
[14:24] Ralph Pootawn i like to ride them
[14:24] Marianne McCann It is clear that the owner of one particualr automated conveyance has been highly resistant to any suggestions she limit or change the vehicles.
[14:24] followmeimthe Piedpiper how selfish can you get?
[14:24] June Trefoil stryker, what was the imrovement being worked on?
[14:24] Holocluck Henly I put together a petition for one series of autovehicles and while i wish I had a hundred, I know most people who would put their avatar name to it dont know of it
[14:24] Marianne McCann Stryker - as it stands, no, but the actions of some of these may well be.
[14:25] Pine Martinek they are a TOS violation when they pile up, fill sims, and cause log-outs
[14:25] SkyBlue Earthboy VRCs making it possible for everyone to have a locomotive has made the trams redundant
[14:25] Holocluck Henly Hilary: THEY DO
[14:25] Holocluck Henly tree in the forest
[14:25] Kitto Flora If the Gov. provides 'roads' that are free acess for all, and 'cars' are dirt cheap you will get traffic jams. What did RL do? Introduce traffic lights, freeway entry metering....
[14:25] Stryker Jenkins Less vehicals and transformation of cars into Trains when entering the SLRR network
[14:25] Mavromichali Szondi We have caledonian rezzable airships around somewhere that run on LL roads - they are temp atm so if you don't sit in them, they don't last long
[14:25] Marianne McCann spamming, possible "ad farming" violations, obstruction, striking others, shooting at others, getting stuck on parcels causing object littering, etc.
[14:25] Holocluck Henly if one person every 5 hours rides one and hundreds have spammed the rails in that time, obstructed views, crashed people, lagged regions, well are they useful?
[14:26] followmeimthe Piedpiper so we get cheap crappy automated trains instad of cars now?
[14:26] Mavromichali Szondi and you have to touch to rez one
[14:26] Caliburn Susanto / I've been riding a motorcyle on several occasions and had a tour car come up from behind and knock me off the road. No big trauma, but mildly annoying.
[14:26] Stryker Jenkins Pine... You are revering to an SL bug displaying many cars pileing up... THAT BUG has nothing to do with the actuall vehicals and is a know viewer side bug
[14:26] DOUGIE Flossberg Why have you flooded the SLRR with freebie "ghost trains?"
[14:26] Moundsa Mayo AR when you are assaulted.
[14:26] Stryker Jenkins no additional load is placed on the sima when that happens
[14:26] Marianne McCann Caliburn - by the same tiken, I've been pushed off the bridlepath a couple times by the blasted things
[14:26] Holocluck Henly Pip exactly. originally this was supposed to be LL running PERIODICALLY and no doubt well spaced apart schedulewise their OWN trains. the move was changed to NOT have that
[14:26] Moundsa Mayo What's wrong with freebie, DOUGIE?
[14:27] June Trefoil Styker, cna the cars be kep off certain routes?
[14:27] Holocluck Henly stryker you live along the road of them
[14:27] DOUGIE Flossberg wheb the person leaves his train it just sits there
[14:27] Holocluck Henly and have a normal computer instead of a gamer's supercomputer
[14:27] Stryker Jenkins I don't think so June... and why should they... they are running on Public land that everyone can use
[14:27] Holocluck Henly you'll fell the difference believe me
[14:27] Holocluck Henly feel
[14:27] Stryker Jenkins (mind you... I have so my doubts about them myself too)
[14:27] DOUGIE Flossberg maybe guys need to put in a selfdestruct you
[14:27] Mavromichali Szondi It's difficult to control the actions of someone else's vehicles...
[14:27] June Trefoil the cars on route 6 is very awkward, it's too narorow for passing.
[14:28] Holocluck Henly theyre not a body though. that's the fundamental difference. the enjoyment of NO ONE
[14:28] followmeimthe Piedpiper I put it to the meeting that we have a vote on this issue
[14:28] Moundsa Mayo That's an SL problem, DOUGIE. It happens with commercial for-profit trains, too, but there are so few of them it's not visible.
[14:28] Pine Martinek I think we should just keep filing AR under valid TOS, and hope LL speaks to the owners about limits
[14:28] Marianne McCann Exactly, June (Route 6/Bridlepath)
[14:28] Michael Linden Mild note: keep in mind that physics is handled server-side, not on your computer.
[14:28] Mavromichali Szondi but what is the question, piper?
[14:28] Stryker Jenkins Dougie... when a Resident crashes while riding the train all connection between the sim / viewer is lost with the train. I.e. the train does not know there is no more rider on the VRC scripted trains
[14:28] Holocluck Henly *IF* there was a rezzer and someone clicked to ride and not one automatically ooutput, then you have a use, a purpose and a service
[14:28] Pine Martinek SL is not a democracy, votes don't work
[14:28] followmeimthe Piedpiper those blessed spammed road vehicles, should they be allowed on the SLRR?
[14:28] Stryker Jenkins in other words ... an other SL bug we can do nothing about
[14:29] Mavromichali Szondi re we expecting LL to have to ratify each wannabe providor of vehicles?
[14:29] Sylvan Mole is there anything that could be changed on these automatic rides that would clam things? make them phantom, sense other trains and move? etc?
[14:29] Stryker Jenkins they are phanotm Sylvan
[14:29] Mavromichali Szondi As previously mentioned our airships are touch-to-rez and temp-on-rez
[14:29] Mavromichali Szondi I think that's a good substitute
[14:29] Michael Linden Mild note #2: I don't see the mainline SLRR going to double-track anytime soon!
[14:29] Yavanna Llanfair Some are not phantom- the older ones I think are not
[14:29] Marianne McCann Again, the obvious difference (to me) is that these are free roaming, no set path, vehicles that are set loose. It's not like a waypoint system, and is not like a "runaway train"
[14:30] Mavromichali Szondi nods, mari
[14:30] Holocluck Henly well lemme tell you folks. Before i put a door in my diner, i had a dalek that wandered out and when it hit the road, bam it was returned. The vehciles on road and rail are not. Think about it. LL's policy of unattended objects is already being violated
[14:30] Marianne McCann It's not *just* a railroad issue, but a waterway issue, a footpath issue, an infohub issue, etc.
[14:30] Moundsa Mayo If a vehicle impedes your motion or assaults you, AR the owner.
[14:30] June Trefoil the scripting method is interesting - lok=oks like it's 'finding' the LL land to stay.
[14:30] followmeimthe Piedpiper my main issue with them is that they are spawned , with or without a driver, and then dont die
[14:30] June Trefoil er, looks
[14:30] Kitto Flora Are there still SLRR parcels that do not have a 'return time' set on them?
[14:30] Stryker Jenkins Michael... hearing this discussion... do YOU or LL see any reason to setup more rules about Automated vehicals?
[14:30] Moundsa Mayo Holocluck, the presence server often thinks a rider is still on the vehicle.
[14:30] Holocluck Henly MM we have - you know the trolley and the others have a stack yea high in their abuse histories
[14:30] Michael Linden There should no tbe, Kitto.
[14:31] Pine Martinek LL's policy of unattended objects = ?
[14:31] Mavromichali Szondi I think lack of DIE is the issue?
[14:31] Michael Linden Report any Linden-owned parcels with a non-zero return time.
[14:31] Stryker Jenkins Kitto all LL SLRR land is set to about 10 min
[14:31] Michael Linden Me: I can't say anything about that, STryker.
[14:31] Sylvan Mole oh got it, automated trains need to Die on touch =D solved
[14:31] Holocluck Henly I met two NEW people this morning who found out about my blogging about the scourgemobiles and trolleys
[14:31] Mavromichali Szondi I don't mind if they spawn and run it's the leaving them around for ever
[14:31] Holocluck Henly lol sylvan
[14:31] followmeimthe Piedpiper I'm sure they are, anyother similar thing would consitute griefing
[14:32] Michael Linden SLRR parcel autoreturn time is sorta-kinda relative to the track length in that parcel.
[14:32] Kitto Flora OK. Well if you can trap an annoying free-range vehicle in a parcel for 10 mins it will *poof*
[14:32] Stryker Jenkins yeah... but automated trains do not detect that the driver is gone when they crash Sylavn... so they do not know WHEN TO DIE
[14:32] Michael Linden 10 minutes for a full region crossing.
[14:32] Holocluck Henly Policy of unattended objects. rezzed objects nor worn or ridden. Pine it's called autoreturn
[14:32] Sylvan Mole iwas being serious, it would work, with the caveat that if someone is riding it it wont die
[14:32] followmeimthe Piedpiper 10 mins is far too long
[14:32] Mavromichali Szondi you've not driven in lag, piper?
[14:32] Moundsa Mayo Should be able to stop and look around for a while, at least.
[14:32] Michael Linden Well, we could shorten it, but people want to stop, yeah.
[14:32] Marianne McCann So vehicle shaped thing that autospawns and is let loose to roam all over the mainland = okay. lolcubes that do the same thing, not okay (and yes, I am construction a strawman worthy of Ray Bolger)
[14:33] Holocluck Henly My petition has the only real compliant suggestion - note it isnt about wiping them out. just compliance with terms. the rails are for RESIDENTS not PRIMS
[14:33] followmeimthe Piedpiper yes, but then I'm on the engine
[14:33] Mavromichali Szondi I'm with the Mole - die except if driver
[14:33] Holocluck Henly no matter who owns the vehciles, it isnt a resident using it
[14:33] Pine Martinek I had a script wriiten with a die timer when all avatars are un-seated if anyone wants it
[14:33] June Trefoil I can;t support stopping all automation.
[14:33] Stryker Jenkins lol
[14:33] Michael Linden If we changed road and rail parcels to not allow "object entry" that decision would have to come from the Community team, not from the DPW.
[14:33] Mavromichali Szondi my own choppers when you get ejected on a bad crossing will IM you location and then delete after a couple of minutes of you not getting back in
[14:33] Marianne McCann onrez } lldie(); }
[14:34] Holocluck Henly yeh somenoe in bay city has a thing you click and ride a car. you get out it poofs. cubey terra's are also temp and most of them fly over his own land before the poof
[14:34] Michael Linden Probably, yes, Hilary.
[14:34] Stryker Jenkins anyway... my personal fav. solution would be trains that get rezed-on-demand from station. Not automated vehicals
[14:34] Mavromichali Szondi That'd be the ticket, Pine
[14:34] followmeimthe Piedpiper rezzed on demand and poof after
[14:34] Marianne McCann Ya, Pip
[14:34] followmeimthe Piedpiper bit like me really lol
[14:34] Holocluck Henly here here srtryker. that should be THE policy of resident vehicles
[14:34] Pine Martinek LL won't change the object entry, I think we should just keep filing tickets
[14:35] Mavromichali Szondi I know we are looking at releasing auto airships at some future point - I wouldn't want it to fall foul of new rules
[14:35] Moundsa Mayo Pine, that does not work if the presence server does not recognize that the driver has left the vehicle. that's been extensively tested.
[14:35] Michael Linden Mild note #3: one area the Lab won't act on is the "appropriateness of appearance".
[14:35] Yavanna Llanfair I have to say that if there is a discussion on not allowing object entry on roads, I want to be in on it. I don't think that is for here though
[14:35] Pine Martinek ...make sure they violate ROS thogh
[14:35] Stryker Jenkins I know the Duo Trams from Randal did work On Rez-on-demand for a short while...
[14:35] Marianne McCann I actually don't mind some of the spawning systems that are out there, actually. The planes at Abbotts, for one. But those autodie pretty quickly if no rider
[14:35] Stryker Jenkins but then no one was using them anymore more because there where only 2 rezzors
[14:35] Marianne McCann They don't randomly fly all over the mainland
[14:35] Michael Linden If a train looks like a potato with twelve noses and "eat at joes" written on it, that's fine with us (TOS-ly speaking).
[14:35] Holocluck Henly you dont think annmarie has a thousand or two yet? Not just from me or people I know. regardless of her claim how popular they are to like two people
[14:35] Holocluck Henly thousand or two ARs sorry - lag
[14:36] Sylvan Mole im so making that train now Michael
[14:36] Mavromichali Szondi lol
[14:36] Marianne McCann Tater Train FTW
[14:36] Hrdtop75 Deluxe lol
[14:36] Catgirl Hian hehe
[14:36] Ralph Pootawn lol
[14:36] Karima Hoisan laughs

[14:36] Holocluck Henly I'm not even talking about craftsmanship except the use of 16 scripts in one vehicle, with several stacked up riding through a sim
[14:36] SkyBlue Earthboy can i have one, pleeeeez
[14:36] Stryker Jenkins OK... as you can see the positions about this issue are very different...
[14:36] SkyBlue Earthboy :-D
[14:36] Mavromichali Szondi so perhaps we are saying that anyone who wants to use the LL routes should at least look at DIE features ?
[14:36] Stryker Jenkins and we will not find a solution that works
[14:36] LoveWitch Silverweb is there a registry for trains in SLRR?
[14:36] Holocluck Henly The Silver Spud
[14:36] Stryker Jenkins simply because they run on Publick land
[14:37] Kitto Flora Only 16 scripts?
[14:37] Marianne McCann True, Hilary. Evading autoreturn, essentially
[14:37] Stryker Jenkins We can only hope that the users of Automated trains look at this transcript and take note and make some changes
[14:37] Holocluck Henly So tell me, why IS it that an object (like the dalek) which also does object entry gets returned but these folks' nuisances arent. you dont think there's a script in place to suppress that or fool the sim?
[14:37] Mavromichali Szondi a pile of roaming spuds... - looks at bulding a giant roadshide chipping machine
[14:37] followmeimthe Piedpiper LOL stryker, and pigs might fly
[14:37] Stryker Jenkins either cutting the number of trains ... or the way they are removed
[14:38] Holocluck Henly Pip? Pigs have flown
[14:38] Holocluck Henly This is SL
[14:38] Holocluck Henly :P
[14:38] Mavromichali Szondi nods
[14:38] followmeimthe Piedpiper you know what I meant holo
[14:38] Moundsa Mayo All you have to do to prevent autoreturn is cross a parcel or region boundary before autoreturn triggers.
[14:38] Holocluck Henly yes yes
[14:38] Michael Linden "Disturbing the peace : unfair use of region resources" ... NOT that I'm saying that's the issue, but might be a more appropriate category to use for non-stuck trains.
[14:38] Marianne McCann True, Pip. At least one 9the one) proiment user of these devices has made it clear she has no intention of limiting her use in anyw ay
[14:38] Stryker Jenkins On the other hand... I know there are some very crafty scripters in the audiance... so maybe you can come up with solutions that help them !!!
[14:39] Holocluck Henly weapons on LL, pushing, encroachment, unfair use of region resources, disturbing the peace
[14:39] Stryker Jenkins I think we have to work together as a Resident User group to solve some of these issues
[14:39] Holocluck Henly and a few that escape me
[14:39] Michael Linden Camping bots get hit with the "unfair use of system resources" issue; and real-estate bots.
[14:39] Mavromichali Szondi yes
[14:39] Pine Martinek yes, if you file an AR on them, make sure you have a TOS violation
[14:39] Stryker Jenkins LETS MOVE ON TO THE NEXT TOPIC!
[14:39] Sylvan Mole yay!
[14:39] Mavromichali Szondi It's a resident -complain issue - complain enough in tickets/ars and it will get more airtime
[14:39] Stryker Jenkins 6. GSLR, ONSR and other railway lines
Is there anyone who would like to share any opinions, thoughts, ideas or comments about any of the other Railways and Transportation solutions in SL?
[14:39] Holocluck Henly pine theyve been filed by hundreds of people times yea many times
[14:39] Holocluck Henly listens

[14:40] Michael Linden I promise to fix the ONSR, and the Nova Albion trolley for that matter.
[14:40] Holocluck Henly ONSR what dpes that stand for exactly
[14:40] Sylvan Mole yay @ NA trolley!
[14:40] Stryker Jenkins Dougie... do you have anything to say on behalve of the SLRR Rail Group?
[14:40] Holocluck Henly can the teen trolley be adapted or is it a diff sim type on teen NA
[14:40] Moundsa Mayo If hundreds have been filed without apparent effect there must not be a CS/TOS violation issue.
[14:40] Marianne McCann as a bit of a Nova Albion as well, the trolley news is good news. Any time line?
[14:40] Holocluck Henly well thats the baffling thing MM theyre blatant violations
[14:40] Michael Linden Maybe the teen trolley can adapt, it's the same script, but there's issues with the physics of the road down to Luna.
[14:41] Stryker Jenkins Gooed question Mari...
[14:41] Michael Linden And the NA trolley script is ooooold.
[14:41] Holocluck Henly the road to luna is different?
[14:41] Stryker Jenkins The VRC would love the Nova Albion tram resorted with new scripts
[14:41] Marianne McCann No road to Luna on the TG line
[14:41] Holocluck Henly ahh
[14:41] Michael Linden It's quite ... bizarre. Trolleys got stuck there all the time.
[14:41] Sylvan Mole the non teen road is wrinkly
[14:41] Stryker Jenkins or perhaps as part of the Bay City Rail network???
[14:41] Michael Linden Between the road surface and the wire, heh.
[14:41] Marianne McCann I know the Nova Albion Preservation Society and the City Slickers want to see it restored to running condition as well
[14:41] Holocluck Henly yes my first experience with the NA trolley was such
[14:41] Kitto Flora The old tNA trolley is/was 'physically guided'
[14:41] Marianne McCann But as its own entity
[14:42] Kitto Flora Main problem is that the overhead has been set phantom in one area
[14:42] Marianne McCann Kitto - yes. With an overhead guide, of all things
[14:42] Holocluck Henly going all the way to the welcome area from luna? thats not easy with the simload near the WA
[14:42] Michael Linden The teen trolley runs pretty well, but it doesn't have to go down to Luna.
[14:42] Kitto Flora phantom guide and physically guided dont work well
[14:42] Michael Linden Anyway: NA Trolley is on the list.
[14:43] Stryker Jenkins anymore details than that?
[14:43] Holocluck Henly it would be a very short line if it didnt go to the mall
[14:43] Michael Linden The roads in Nova Albion need work in general.
[14:43] Stryker Jenkins it has been on the list for a few years now
[14:43] Michael Linden I don't expect the fix to come soon.
[14:43] Stryker Jenkins awwww
[14:43] Michael Linden It's always more than halfway down the list, heh.
[14:43] Holocluck Henly heh
[14:43] Stryker Jenkins looks very disapointed at Michael

[14:43] Holocluck Henly well we can look forward to it in a couple years
[14:43] Michael Linden Bay City trolley runs in a straight line, on the level ... hint, hint.
[14:44] Kitto Flora Contract it out :)
[14:44] Stryker Jenkins well transform the compleet network on Bay City to the new rail network? is that an option?
[14:44] Mavromichali Szondi Can you not hire at zero cost?
[14:44] Michael Linden Getting all the content into the same groups and ownership has been a chore .... same issue as why the ONSR stuff got grabbed.
[14:44] Michael Linden Maybe, STryker.
[14:44] Holocluck Henly had his head turned. is there suddeny a problem with the BC trolley?

[14:44] Mavromichali Szondi alternatively get it built and donated?
[14:45] Marianne McCann No problems I've seen....
[14:45] Holocluck Henly good
[14:45] Michael Linden Bay City trolley is fine, but it's not very extendable to corners and switches.
[14:45] Michael Linden Legal issues with volunteers.
[14:45] Mavromichali Szondi oh no volunteers don't have paperwork
[14:45] Holocluck Henly it shouldnt be
[14:45] Michael Linden We can't even use Resident content paid for with Linden dollars.
[14:45] Fenix Eldritch I dunno... I see the ferry plowing through land on a somewhat regular basis :P
[14:45] Mavromichali Szondi companies and sole traders have paperwork and tax codes
[14:45] Holocluck Henly the long island railroad isnt the subway isnt amtrak isnt NJT
[14:45] Michael Linden Not for permanent use on Linden-owned land.
[14:46] Mavromichali Szondi donated items?
[14:46] Stryker Jenkins ok... any other rail networks or groups who like to say their bit here???
[14:46] Michael Linden Partly to do with the definition of "work for hire" I think.
[14:46] Michael Linden Me not lawyer, not have good info on subject.
[14:46] Kitto Flora points to earlier comments about the legal issues and the sorry state that LL's lawyers hhave gotten SL into.

[14:46] SkyBlue Earthboy i wish i could use my locos on caledon's network
[14:46] Pine Martinek copyright issues as well, I assume
[14:46] followmeimthe Piedpiper I'd like to make a small annoucement...
[14:46] Michael Linden One thing brought up earlier: prims per parcel.
[14:46] Michael Linden Go ahead, Follow.
[14:46] Mavromichali Szondi time to change LL HQ to monrovia....
[14:46] Mavromichali Szondi :P
[14:46] Pine Martinek yes, vine needs more
[14:46] Holocluck Henly listens to Pip

[14:47] followmeimthe Piedpiper the Lackawanna RR is now open for rezzing your trains on
[14:47] followmeimthe Piedpiper on the NY sims
[14:47] Ralph Pootawn awwwww yeah
[14:47] followmeimthe Piedpiper half the track is guided
[14:47] Michael Linden Oh ho, where's that? GIve a landmark, dude!
[14:47] Stryker Jenkins can you drop an SLURL in chat Follow
[14:47] Mavromichali Szondi yay for rez points
[14:47] Holocluck Henly i think kissena park is one sim but i havebt seen it in yrs
[14:47] followmeimthe Piedpiper the other half is awaiting a decition on what tour script we will use in future
[14:48] followmeimthe Piedpiper k Stryker one sec
[14:48] Holocluck Henly nm kissena park looks solo
[14:48] Michael Linden So: prims per SLRR parcel.
[14:49] Michael Linden We didn't originally set it up for 255-per-parcel, but that'd be a good goal.
[14:49] Hrdtop75 Deluxe How many currently?
[14:49] Pine Martinek When we find a sim that is short on prims, how do we report? And can LL set a min. prims avail for rail sims?
[14:49] Michael Linden File a ticket, Pine.
[14:49] followmeimthe Piedpiper http://slurl.com/secondlife/SouthernTier%20New%20York/128/128/2
[14:49] Michael Linden Well, I think currently we have at least 90 free per SLRR.
[14:49] Pine Martinek ok, can you work on setting a min?
[14:49] Sylvan Mole are you saying you need 255 +255 per car?
[14:49] followmeimthe Piedpiper you rezz opposite the main station platform
[14:49] Stryker Jenkins thanks for the Rail net link Follow
[14:50] Michael Linden But I suppose we can roll along and look for any that don't have 256 prims available.
[14:50] Pine Martinek Thomas is 81+24+24+27 now
[14:50] Michael Linden I can't guarantee that, though.
[14:50] Mavromichali Szondi 255 prims seems a lot for anything not worn
[14:50] Sylvan Mole ok, thanks Pine. =)
[14:50] Michael Linden Linden land is restricted in the prim count just like anyone else.
[14:50] Stryker Jenkins Full is Full I guess when it comes to pirms
[14:50] Holocluck Henly wow that looks nothing like new york heh
[14:50] Solonia Stenvaag 255 + carriages :))
[14:51] Stryker Jenkins Dougie... I know you have an event coming up... do you want inform the group about that?
[14:51] Mavromichali Szondi isn't NY a large and varied state?
[14:51] Michael Linden We are NOT gonna be able to guarantee that your train of six 255 prim carriages will fit!
[14:51] Holocluck Henly well yeah but not where it has land like that
[14:51] LoveWitch Silverweb NY has many railroads
[14:51] Karima Hoisan DOUGIE might not be fully present atm
[14:51] LoveWitch Silverweb sadly many not used
[14:51] Michael Linden If someone wants to run along the SLRR and find parcels whick support less than 256 prims, file a ticket.
[14:51] followmeimthe Piedpiper well it's 16 sims Mavro...
[14:51] Pine Martinek report any with less than 256 then? That will also give us a guideline when building trains
[14:51] Mavromichali Szondi I meant in RL
[14:52] Michael Linden Sure: I'd like to see how close we can get to that.
[14:52] troy Waxen 255 prims? and i thought i was going nuts on rolling stock prims.
[14:52] Stryker Jenkins Do you want to say something on behalve of the SLRR Rail Group Karima?
[14:52] Holocluck Henly what abouot attachable vehicles - how could that work with trains
[14:52] Mavromichali Szondi I could rez an 8 storey house with that many prims
[14:52] Michael Linden 255 is less arbitrary than most numbers, in SL.
[14:52] Holocluck Henly AMR uses attachable vehciles
[14:52] Karima Hoisan NO, I think DOUGIE is here thank you
[14:52] DOUGIE Flossberg train wars is our next event
[14:52] Sylvan Mole mesh, and its magic physics will lower most train prim counts
[14:53] Holocluck Henly ah there he is. train wars?
[14:53] followmeimthe Piedpiper looks forward to mesh
[14:53] Mavromichali Szondi sounds like a lot of extra work to me
[14:53] Kitto Flora train wars? Are sredding weapons and flamethrowers allowed?
[14:53] Stryker Jenkins When is that event? can you tell more about that?
[14:53] Kitto Flora *shredding
[14:53] myuki Mills LOL
[14:53] DOUGIE Flossberg bring your train and your favorite weapon
[14:53] Holocluck Henly heh
[14:53] Marianne McCann Trains Wars was good, but the prequels were too special effect heavy. /me winks
[14:53] Pine Martinek we should organize a group later, divide the maps, and get all the prim counts in one note/ticket then?
[14:53] Sylvan Mole nah, Mav, linking a simple physics shape to your prim train to lower its count will be easy =)
[14:53] Hrdtop75 Deluxe sounds like fun. :)
[14:54] Mavromichali Szondi making the shapes....
[14:54] Mavromichali Szondi ?
[14:54] Mavromichali Szondi I don't pretend to know much about mesh
[14:54] Stryker Jenkins ok... times up....
[14:54] Mavromichali Szondi other than having failed miserably at 3D programmes a few years back
[14:54] Sylvan Mole when it happens i plan to drop a physics mesh into Mole Mart. once i figure out all the tricka
[14:54] Stryker Jenkins 7. In Closing
[14:54] Stryker Jenkins Thank you all for coming and joining in this open discussion and exchange of ideas.
[14:54] Kitto Flora TRAIN WARS .... in a region far far away and a long lag ago ....
[14:54] Pine Martinek I am not expecting mesh soon, just a feeling about the tech issues, lol
[14:55] Michael Linden Mesh will make your trains run better, your teeth shine, and your love life improve.
[14:55] Stryker Jenkins The transcript of this meeting will be posted on the Wiki in a few days. You can find it here:
[14:55] Mavromichali Szondi YAY!
[14:55] Karima Hoisan laughs

[14:55] Stryker Jenkins https://wiki.secondlife.com/wiki/Second_Life_Railroad/Rail_Community
[14:55] followmeimthe Piedpiper I need the latter!
[14:55] Mavromichali Szondi Shiny Teeth!
[14:55] Stryker Jenkins Thank you and...
[14:55] Michael Linden Thank you Stryker!
[14:55] June Trefoil Thanks for the meeting!!
[14:55] Marianne McCann Mesh will help our country win the war
[14:55] Sylvan Mole great meet everyone!
[14:55] Mavromichali Szondi thanks Stryker, Michael, Sylvan
[14:55] Hrdtop75 Deluxe Thanks
[14:55] DOUGIE Flossberg train wars will be held on the j.e.r.s.
[14:55] Marianne McCann Have fun, all!
[14:55] Solonia Stenvaag thanks
[14:55] Moundsa Mayo Thank you Stryker, for doing ALL the work to set up and run this meeting!
[14:55] June Trefoil When DOUGIE?
[14:55] Mavromichali Szondi /waves
[14:55] Catgirl Hian thanks Stryker, Michael and others
[14:55] Stryker Jenkins hmmm I would do a river dance... but I don't think I know how!
[14:55] DOUGIE Flossberg we have 10 sims now

Also See

Back to the Rail Community main page