Beta Server Office Hours/Minutes/2012-10-04

From Second Life Wiki
< Beta Server Office Hours
Revision as of 16:02, 4 October 2012 by Oskar Linden (talk | contribs) (Created page with "Category:Beta Server Office Hours - Minutes This meeting was held on October 04, 2012 == Agenda == === Updates === * Yay releases this week! * '''Second Life Server Chan…")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This meeting was held on October 04, 2012

Agenda

Updates

  • Yay releases this week!




Upcoming Stuff

  • Large groups fixes on ADITI


Transcript

Transcript of Oskar Linden's Server Beta User Group for October 04, 2012:

  • [15:00] SonicAnd Miles: more ppl than i thought that missed the debate yesterday are in my sim watching it right now -lol
  • [15:00] Oskar Linden: we will NOT be discussing politics today :-)
  • [15:00] Oskar Linden: no way no how
  • [15:00] SonicAnd Miles: haha
  • [15:00] Oskar LindenOskar Linden puts a cork in that pie hole
  • [15:00] SonicAnd MilesSonicAnd Miles looks around :p
  • [15:01] Oskar Linden: we'll give people a few minutes to rez and gather
  • [15:01] Coyot Linden: politics (n): from the Greek 'poly' meaning many
  • [15:01] Oskar Linden: and tic meaning annoying blood sucking insect
  • [15:01] Coyot Linden: and 'tics' meaning blood sucking insects
  • [15:01] Oskar Linden: beat ya
  • [15:01] Coyot Linden: haha
  • [15:01] Coyot Linden: that's because I bothered with the quotes
  • [15:02] Oskar Linden: :-)
  • [15:02] SonicAnd Miles: lol
  • [15:02] Oskar Linden: where is everybody today?
  • [15:02] Coyot Linden: They heard I was coming :(
  • [15:02] Marigold Devin: Still reading last week's transcripts
  • [15:02] SonicAnd Miles: being bums lol
  • [15:02] Kennylex Luckless: Drowned in Stillman?
  • [15:02] Oskar Linden: not that you guys aren't awesome and all :-)
  • [15:02] Marigold Devin: well saved
  • [15:02] Oskar Linden: here comes TANK MASTER
  • [15:03] TankMaster Finesmith: :3
  • [15:03] TankMaster Finesmith: oh hi poopyhead :P
  • [15:03] Coyot Linden: niiiiice
  • [15:03] Oskar Linden: hey now!
  • [15:03] TankMaster Finesmith: hehe
  • [15:03] Oskar Linden: welcome Theresa
  • [15:03] TankMaster Finesmith: sorry *MR.* poopyhead
  • [15:03] Theresa Tennyson: Hello!
  • [15:04] Coyot Linden: lol
  • [15:04] Marigold Devin: I suppose burning coyot is preferable to the smell of wet dog
  • [15:04] Coyot Linden: My butt is *always* on fire ;)
  • [15:04] SonicAnd Miles: XD
  • [15:04] SonicAnd Miles: as your on a flame
  • [15:04] TankMaster FinesmithTankMaster Finesmith refrains from "hot ass" comments
  • [15:04] Coyot Linden: too late
  • [15:04] Coyot Linden: you did
  • [15:04] TankMaster Finesmith: doh
  • [15:05] Coyot Linden: ;)
  • [15:05] TankMaster Finesmith: from making more?
  • [15:05] Coyot Linden: sure
  • [15:05] TankMaster Finesmith: ok! :D
  • [15:05] Coyot Linden: Before you understand recursion, you have to understand recursion
  • [15:05] Oskar Linden: alright kids lets get this party started
  • [15:05] Oskar LindenOskar Linden recurses coyot under his breath
  • [15:06] Oskar Linden: here is the agenda
  • [15:06] Oskar Linden: http://wiki.secondlife.com/wiki/Server_Beta_User_Group
  • [15:06] Coyot LindenCoyot Linden ncurses Oskar
  • [15:06] Oskar Linden: thank you all for attending today
  • [15:06] Oskar LindenOskar Linden starts at the top
  • [15:06] Oskar Linden: No releases to main channel this week
  • [15:06] TankMaster Finesmith: I recursively learned recursion at an early and late date
  • [15:06] Oskar Linden: since there was nothing in RC last week
  • [15:06] Coyot Linden: :)
  • [15:06] Oskar LindenOskar Linden then discusses BlueSteel and Magnum
  • [15:06] Oskar Linden: fabulous code in both those channels
  • [15:06] Oskar Linden: real salt of the earth
  • [15:07] Oskar Linden: both those deploys went off flawlessly!
  • [15:07] Coyot Linden: ....
  • [15:07] Oskar Linden: and then uhm
  • [15:07] Theresa Tennyson: That didn't make EVERYTHING EXPLODE.
  • [15:07] Oskar Linden: there was uhh
  • [15:07] Oskar Linden: you know
  • [15:07] Oskar Linden: LeTigre
  • [15:07] Oskar Linden: who kinda had some problems
  • [15:07] Oskar Linden: so...
  • [15:07] TankMaster Finesmith: in otherwords, take your comment about flawless with a grain of salt?
  • [15:07] Oskar Linden: here's what happened
  • [15:07] Coyot Linden: :)
  • [15:07] Oskar Linden: we quickly noticed a very large nasty bug in LeTigre
  • [15:07] Oskar Linden: and went into full emergency mode
  • [15:08] Coyot Linden: *squash*
  • [15:08] Oskar Linden: people were called out of bed
  • [15:08] Oskar Linden: we changed the green go light bulbs to red emergency light bulbs
  • [15:08] TankMaster Finesmith: poor oskar couldnt sleep in tuntil noon
  • [15:08] Oskar Linden: klaxxons
  • [15:08] Oskar Linden: the whole deal
  • [15:08] Coyot Linden: :)
  • [15:08] Oskar Linden: we have yet to determine the actual technical cause, but code in that deploy started return massive amounts of prims
  • [15:09] Oskar Linden: and that is just really bad
  • [15:09] Oskar Linden: we're still not 100% certain on the repro
  • [15:09] Oskar Linden: so we don't know why it wasn't noticed in QA
  • [15:09] Marigold Devin: Some ppl on forums seemed to think they weren't receiving things back in their inv
  • [15:09] Lares Carter: Affected regions got rolled back?
  • [15:09] Oskar Linden: so technical discussions aside we moved the LT regions quickly to BlueSteel
  • [15:09] Coyot Linden: I think the idea was to only return all of OSKAR's prims and it got out of hand
  • [15:09] Oskar Linden: and then set about rolling the regions back
  • [15:09] Marigold Devin: Haha Coyot, I'd believe that too
  • [15:10] Oskar Linden: first we had to determine the extent of the damage
  • [15:10] Oskar Linden: and created a quick script to grep the logs
  • [15:10] Oskar Linden: and it was more than 1200 regions
  • [15:10] Oskar Linden: and that is a lot
  • [15:10] Oskar Linden: support volunteered to do simstate rollbacks for EACH region
  • [15:10] Oskar Linden: by hand!
  • [15:10] Coyot Linden: something like 30 man-hours of effort
  • [15:10] Oskar Linden: we have not needed an automated mass simstate rollback tool before
  • [15:10] TankMaster Finesmith: wow
  • [15:11] Oskar Linden: we are now making one, just in case, but we've never had the need before
  • [15:11] Oskar Linden: so yeah, you can make jokes about QA or process, but... yeah
  • [15:11] SonicAnd Miles: wow
  • [15:11] Oskar Linden: this thing was found and fixed rather quick
  • [15:11] Oskar Linden: although it should never have made it out
  • [15:11] Coyot Linden: +1
  • [15:11] SonicAnd Miles: Hi5!
  • [15:12] TankMaster Finesmith: I do feel sorry for baker linden, this is what, second time his code has been delayed do to something else in the RC going bad...
  • [15:12] Oskar Linden: so the process found it fast, but it just happened to have a very nasty side effect of needing a region rollback of the simstate
  • [15:12] Oskar Linden: well
  • [15:12] Oskar Linden: :-)
  • [15:12] Oskar Linden: no one ever said this was an easy place to work for
  • [15:12] TankMaster Finesmith: lol
  • [15:12] Oskar Linden: we only said it would never be boring
  • [15:13] SonicAnd Miles: lol
  • [15:13] Coyot Linden: We live in 'interesting' times
  • [15:13] TankMaster Finesmith: at least we gave him some improved code he took into his viewer
  • [15:13] TankMaster Finesmith: so not all was lost :D
  • [15:13] Object: Touched.mélange visait à recréer entraîné façon 本項では主にオペラ作品について扱う españolito través alóctona Vårfrukyrkan i Skänninge är en lógico e a emoção à dedução został osadzony w więzieniu rozpoczęła praktykę lekarską Ausmaß der Rotfärbung geschützter На лаціне размаўляла На лаціне размаўляла.
  • [15:14] Rex Cronon: greetings all
  • [15:14] Coyot Linden: hi
  • [15:14] Oskar Linden: so that code is being worked on again
  • [15:14] Marigold Devin: Hallo, Rex
  • [15:14] Oskar Linden: hopefully will be ready for RC again next week
  • [15:14] Rex Cronon: hi marigold
  • [15:14] Oskar Linden: and I do apologize for yesterday
  • [15:15] Oskar Linden: everything got put back in order, but I know it was a frustrating morning for those of you on LeTigre
  • [15:15] Coyot Linden: Tomorrow, we are demoting yesterday to "the day before yesterday"
  • [15:15] SonicAnd Miles: :p
  • [15:15] Oskar Linden: so there you have it
  • [15:15] Oskar Linden: a Linden apology :-p
  • [15:15] SonicAnd Miles: Hi5!
  • [15:15] Oskar Linden: so looking forward!
  • [15:15] Kennylex Luckless: tillman was totaly flat, it was bit intresting.
  • [15:15] Oskar Linden: :-)
  • [15:15] Kennylex Luckless: https://my.secondlife.com/kennylex.luckless/snapshots/506c82a75caf752b2f000001
  • [15:15] Oskar Linden: stillman was its own issue
  • [15:16] Rex Cronon: what happened? i thing have this malware/virus thing and haven't been able to loging for the last 3-4 days
  • [15:16] Oskar Linden: the code on BlueSteel or Magnum will be promotedtomorrow AM
  • [15:16] Oskar Linden: well Rex
  • [15:16] Kallista Destiny: Seriously?
  • [15:16] Oskar Linden: the proverbial pile of poo
  • [15:16] Oskar Linden: hit the largest fan you have ever seen
  • [15:16] TankMaster Finesmith: fun times
  • [15:17] Oskar Linden: and covered more than 1200 regions yesterday
  • [15:17] Rex Cronon: u kidding?
  • [15:17] Oskar Linden: no
  • [15:17] Coyot Linden: 1250
  • [15:17] Oskar Linden: yesterday was a nuts day
  • [15:17] Rex Cronon: it couldn't have been that bad. u guys r still alive:)
  • [15:17] Oskar Linden: each region required a simstate rollback by hand
  • [15:17] Oskar Linden: this was how I handled the rest of the day:
  • [15:17] Oskar Linden: got off at 5
  • [15:17] Kallista Destiny: This "* [15:16:15] ALT-F4 Me (oskar.linden): the code on BlueSteel or Magnum will be promotedtomorrow AM" Seriously?
  • [15:17] Oskar Linden: had my first cup of coffee
  • [15:17] Oskar Linden: then fell asleep until 11pm
  • [15:17] Oskar Linden: ok Kallista
  • [15:17] Oskar Linden: the decision is made Friday AM
  • [15:17] Oskar Linden: that is all
  • [15:18] Coyot Linden: promoted != deployed
  • [15:18] Oskar Linden: the decision for next weeks promotion of code on Tuesday
  • [15:18] Oskar Linden: the promotion meeting happens Friday AM
  • [15:18] Oskar Linden: :-)
  • [15:18] Coyot Linden: right
  • [15:18] Oskar Linden: not a code deploy
  • [15:18] Oskar Linden: nothing has changed
  • [15:18] Coyot Linden: yet
  • [15:18] Kallista Destiny: Ahhh, OK
  • [15:18] Oskar Linden: so no reason to panic
  • [15:18] Oskar Linden: everything is fine here
  • [15:18] Coyot Linden: yet
  • [15:18] Oskar Linden: move along
  • [15:18] Oskar Linden: how are you?
  • [15:19] SonicAnd Miles: why not limit the amount of sims on the RC servers keeping more active (used) sims? idk just a thought... I know the idea is to test but wouldnt that maybe help with this kind of a situation?
  • [15:19] TankMaster Finesmith: but what will I do with these pitchforks and torches?
  • [15:19] Oskar Linden: they are limited
  • [15:19] Coyot LindenCoyot Linden changes Oskar's display name to "Marie Celeste"
  • [15:19] Oskar Linden: any more limited and the statistical sample pool is useless
  • [15:19] Rex Cronon: there is always a next time, tankmaster:)
  • [15:19] SonicAnd Miles: k
  • [15:19] SonicAnd Miles: ;)
  • [15:19] Oskar Linden: realistically we need each RC to be about 10% of the grid
  • [15:19] Oskar Linden: so we can look at stats and notice trending
  • [15:19] Oskar Linden: less than that and the data is useless
  • [15:20] Coyot Linden: and rule out exceptional cases
  • [15:20] SonicAnd Miles: true. i dont know how many sims in total are on the other grid -lol
  • [15:20] Oskar Linden: a lot
  • [15:20] Coyot Linden: finitely many
  • [15:20] Kallista Destiny: Perhaps someone should sit down and spends that day or so necessary to write the roll back to precious state script.
  • [15:20] TankMaster Finesmith: more than 42
  • [15:20] Oskar Linden: more than 10,000
  • [15:20] Coyot Linden: lol
  • [15:21] Kallista Destiny: 30k odd
  • [15:21] SonicAnd Miles: but tank 42 is the answer to everything -lol
  • [15:21] TankMaster Finesmith: exactly
  • [15:21] Kallista Destiny: 42++ ?
  • [15:21] Oskar Linden: we're working on an autoamted mass rollback tool
  • [15:21] Coyot Linden: Not everything
  • [15:21] TankMaster Finesmith: not 30k even, kall?
  • [15:21] Oskar Linden: now that we have had a need for one
  • [15:21] Coyot Linden: Kallista: exactly
  • [15:21] SonicAnd Miles: google "what is the answer to everything" :p
  • [15:21] Oskar Linden: we've just not needed it before
  • [15:21] Theresa Tennyson: It's between 28 and 29K at last count.
  • [15:22] Oskar Linden: it's a lot
  • [15:22] Oskar Linden: anyway
  • [15:22] Kallista Destiny: Yeah a tonabuncha
  • [15:22] Oskar Linden: questions?
  • [15:22] TankMaster Finesmith: seems like theres more
  • [15:22] Nalates Urriah: http://www.gridsurvey.com/index.php
  • [15:22] Oskar Linden: any issues with the code on BS or Mag?
  • [15:23] Oskar Linden: I guess not
  • [15:23] Oskar Linden: should be an easy promo meeting tomorrow
  • [15:23] Oskar Linden: we'll just flip a coin
  • [15:24] SonicAnd Miles: lol
  • [15:24] TankMaster Finesmith: rebake!
  • [15:24] SonicAnd Miles: AHH!!!!
  • [15:24] Oskar Linden: who rebaked?
  • [15:24] TankMaster Finesmith: I got a message saying the regon needed to rebake
  • [15:24] Oskar Linden: hmm
  • [15:24] Oskar Linden: me too
  • [15:24] TankMaster Finesmith: so I did
  • [15:24] TankMaster Finesmith: :D
  • [15:24] SonicAnd Miles: same lol
  • [15:25] Rex Cronon: i got nothing
  • [15:25] Oskar Linden: I blame Maestro
  • [15:25] Oskar Linden: or Falcon
  • [15:25] TankMaster Finesmith: good idea
  • [15:25] Theresa Tennyson: I think a pathfinding character would kill itself here.
  • [15:25] SonicAnd Miles: lol all maestro's fault
  • [15:25] SonicAnd Miles: :p
  • [15:25] Oskar Linden: Morris, where PF characters go to die
  • [15:25] Rex Cronon: pet cemetery:)
  • [15:25] Oskar Linden: so anyway
  • [15:26] Coyot Linden: ha
  • [15:26] Oskar Linden: that was all I had on agenda
  • [15:26] Oskar Linden: I can open the floor to all relevant discussions
  • [15:26] Oskar Linden: or we can talk about the new sport I learned
  • [15:26] Coyot Linden: NO
  • [15:26] Coyot Linden: NOT THAT!
  • [15:27] Coyot Linden: :P
  • [15:27] Kallista Destiny: simbackrolling?
  • [15:27] Oskar Linden: Flaming Tetherball
  • [15:27] TankMaster Finesmith: lol
  • [15:27] Oskar Linden: which is exactly what it sounds like
  • [15:27] Nalates Urriah: Any news on the sudden lag problem? http://community.secondlife.com/t5/Second-Life-Server/Major-Increase-in-Instant-SIM-LAG-amp-Crash-during-large-events/m-p/1684143#M7647
  • [15:27] Oskar Linden: tetherball with a large ball of fire spun on a steel cable around a 15ft pole
  • [15:27] Rex Cronon: u guys usually upgrade sims in steps. how come yesterday it got bad?
  • [15:27] Oskar Linden: you hit it with tennis rackets strung with steel wire
  • [15:28] TankMaster Finesmith: heya maestro
  • [15:28] Oskar Linden: well yesterday had all sorts of problems
  • [15:28] Maestro Linden: hi guys
  • [15:28] Oskar Linden: hard to criticize grid stability on a release day
  • [15:28] Rex Cronon: hi maestro
  • [15:28] Theresa Tennyson: A little step in Second LIve is bigger than Inworldz or Avination.
  • [15:28] TankMaster Finesmith: uh oh, maestro has a gun
  • [15:29] SonicAnd Miles: Hai! Maestro
  • [15:29] Rex Cronon: was he pointing it at my head:)
  • [15:29] SonicAnd Miles: we wern't talking about u. :p
  • [15:29] Oskar Linden: I don't know that there were events on those days that would cause grid wide lag events Nalates
  • [15:30] Oskar Linden: event 1 was 9pm
  • [15:30] Oskar Linden: so no one from LL is even around to break things
  • [15:30] Nalates Urriah: They were talking about specific regions only. The problem has been hitting events people are having.
  • [15:30] Oskar Linden: the 2nd event was during a week with no code deploys
  • [15:31] Oskar Linden: unless we can nail it down to a specific repro I'm not sure what to do
  • [15:31] Oskar Linden: so it looks like that rebake message you all got really WAS Maestro's fault
  • [15:31] TankMaster Finesmith: lol
  • [15:32] Nalates Urriah: Lots of people are seeing the problems and reporting similar events... We keep asking for region, date/time, and as much info as possible. BUt, peeps are peeps.
  • [15:32] SonicAnd Miles: XD
  • [15:32] SonicAnd Miles: u called it :p
  • [15:32] TankMaster Finesmith: mmm, peeps are tasty
  • [15:32] TankMaster Finesmith: can't wait for easter
  • [15:32] Oskar Linden: we are working on a 2nd grid wide rebalancing
  • [15:33] Oskar Linden: that solved a lot of lag perceptions last time
  • [15:33] Kallista DestinyKallista Destiny's blood sugar goes up just thinking about peeps
  • [15:33] Oskar Linden: like marshmallow peeps?
  • [15:33] TankMaster Finesmith: yes!
  • [15:33] TankMaster Finesmith: and will that fix chat lag?
  • [15:33] Oskar Linden: put them in the microwave
  • [15:33] Oskar Linden: chat lag is different
  • [15:33] TankMaster Finesmith: oh, I use them in a camp fire
  • [15:33] Coyot Linden: le bon chat
  • [15:33] Oskar Linden: chat lag is not currently being worked on
  • [15:33] TankMaster Finesmith: make a peepin sommore
  • [15:34] Marigold Devin: It's non-starter, Nalates, unless everyone gives that info and a pattern can be seen.
  • [15:34] Theresa Tennyson: Someone put sim-slowing scripts on a bunch of sims on the main railroad line.
  • [15:34] Oskar Linden: lame!
  • [15:34] Marigold Devin: And then there is the 'hysteria' factor.
  • [15:34] Oskar Linden: :-(
  • [15:34] Oskar Linden: lag for many reasons is very hard to pinpoint
  • [15:34] Nalates Urriah: The unusual part is the free script time with only 1 or 2 of scripts running and most people being kicked off the region... so I don't see it as perceived lag...
  • [15:34] Nalates Urriah: 1 or 2 %^
  • [15:34] SonicAnd Miles: lag in SL has many different possible causes
  • [15:35] Oskar Linden: hmm
  • [15:35] TankMaster Finesmith: if you fix lag, youll ruin the immersion of the SL experience...
  • [15:35] SonicAnd Miles: lol
  • [15:35] Oskar Linden: "lag" will never be fixed
  • [15:35] Oskar Linden: the faster you make systems and networks the more they are saturated
  • [15:35] TankMaster Finesmith: ㋡
  • [15:36] Theresa Tennyson: It's like expanding a freeway.
  • [15:36] Marigold Devin: If everyone had an identical-spec computer, and everyone had a sh1t-hot internet connection, and everyone ...
  • [15:36] Marigold Devin: impossible for all to have a perfect SL. Bound to be probs.
  • [15:36] SonicAnd Miles: 97% of the time my sim gets "lag" it is user error. i try to see how long i can go without restarting my sim myself.
  • [15:36] Oskar Linden: even then MGD
  • [15:36] Rex Cronon: can u have the sim start shouting: Hey. You. UserName your hair is so heavy is slowing time down(gives lag). can u go bold?
  • [15:37] Marigold Devin: Rex, I've had that kinda thing thrown at me on sims - "you are wearing excessive scripts" blah blah blah
  • [15:37] Theresa Tennyson: Actually I think most scripts don't slow the simulator down, they just kneecap everyone else's scripts.
  • [15:37] Marigold Devin: But the type of script probably more than the number of scripts seems to be the problem (or not).
  • [15:37] SonicAnd Miles: Rex we made a script do that in my sim -lol
  • [15:38] TankMaster Finesmith: humm, a script running constently to monitor other scripts to see if they are causing lag...
  • [15:38] Oskar Linden: heh
  • [15:38] Rex Cronon: what if is the new PF code that gives all this extra lag?
  • [15:38] Oskar Linden: a script to run to check each script ever ms
  • [15:38] TankMaster Finesmith: ^
  • [15:39] Coyot Linden: turing complete
  • [15:39] SonicAnd Miles: it didnt check constantly
  • [15:39] SonicAnd Miles: it is on a timer
  • [15:39] SonicAnd Miles: lol
  • [15:39] Kallista Destiny: You find those a lot on Gorean rgions, but they keep dropping the numbers, it was 100, and the majority are at 60 but some balk at 40
  • [15:39] Coyot Linden: yes, but did it check itself?
  • [15:40] Kallista Destiny: Recursively?
  • [15:40] TankMaster Finesmith: maybe we can get rid of script lag by running all scripts in realtime
  • [15:40] SonicAnd Miles: it used the same method that the debug top scripts works. my friend made the script. ;)
  • [15:40] Marigold Devin: Can I ask a question about the Jiras?
  • [15:41] Oskar Linden: ok
  • [15:41] Rex Cronon: don't u first have to file a jira about it;)
  • [15:41] Marigold Devin: Since the new reporting system for Jiras, are you getting more or less?
  • [15:41] Oskar Linden: less
  • [15:41] Marigold Devin: Is the new system working for LL, I mean.
  • [15:41] Marigold Devin: Less.
  • [15:41] Marigold Devin: Is that good or bad? - I mean is it quality over quantity?
  • [15:41] Oskar Linden: but a lot of Jira was noise
  • [15:41] Coyot Linden: Less is more, more or less
  • [15:42] Oskar Linden: it's quality
  • [15:42] Oskar Linden: and much easier to keep a handle on
  • [15:42] Oskar Linden: jira's no longer become a flame war
  • [15:42] Marigold Devin: Good stuff.
  • [15:42] Oskar Linden: it does take some extra cycles on our end to do verification
  • [15:42] TankMaster Finesmith: there are 319 bug reports currently
  • [15:42] Rex Cronon: now they r quiet like tombstone?
  • [15:43] Oskar Linden: they don't need to be discussion places tbh
  • [15:43] Oskar Linden: they need to be a way to tell LL that something is broken
  • [15:43] Oskar Linden: in a way we can track
  • [15:43] Marigold Devin: I agree.
  • [15:43] Oskar Linden: I do encourage people to use the forums for discussion
  • [15:44] TankMaster Finesmith: forums are for griffers :P
  • [15:44] Marigold Devin: I hate blanket statements like that Tank
  • [15:44] Kallista Destiny: Forums seem to be more flamable that the JIRA
  • [15:44] Oskar Linden: griffers are just misunderstood right?
  • [15:44] Oskar Linden: :-)
  • [15:44] Marigold Devin: It's like saying user groups are for wannabee Lindens
  • [15:45] TankMaster Finesmith: yes, oskar
  • [15:45] Coyot Linden: Marigold, you mean like "I hate blanket statements" ? :P
  • [15:45] Marigold Devin: ha.ha.
  • [15:46] Theresa Tennyson: Anything new planned for the RC's next week?
  • [15:46] Oskar Linden: no
  • [15:46] Oskar Linden: just the groups fixes that got pulled this week
  • [15:46] Oskar Linden: since they were in LeTigre
  • [15:46] Oskar Linden: large groups fixes I mean
  • [15:47] TankMaster Finesmith: right
  • [15:47] TankMaster Finesmith: thatll be nice to have in
  • [15:47] Theresa Tennyson: The returned items seemed like they had to do with things that had their land impacts tweaked by tye new accounting.
  • [15:48] Oskar Linden: we were not able to determine that Theresa
  • [15:48] Oskar Linden: Maestro ran some tests
  • [15:48] Theresa Tennyson: Regions and lots suddenly thought they were full.
  • [15:48] Theresa Tennyson: Weird...
  • [15:48] Grid Crash Protection Box: Maestro Linden, you are now shielded from the effects of any Grid crashes which might occur!
  • [15:48] Grid Crash Protection Box: Maestro Linden, you are no longer protected from the vagaries of the Grid - beware!
  • [15:48] Maestro Linden: yeah I did some A/B testing
  • [15:48] Maestro Linden: there's no relationship between accounting type and whether it's returned;
  • [15:48] Maestro Linden: instead, it seems to be that certain parcels return some of their objects
  • [15:49] Maestro Linden: while other parcels with a very similar configuration do not
  • [15:49] TankMaster Finesmith: the closeness to 0,0,0 have any play?
  • [15:49] Maestro Linden: anyway, Simon's looking into it further..
  • [15:50] Maestro Linden: well, in some regions, it looked like >1 parcel had the 'parcel full' error
  • [15:50] Rex Cronon: did the sim started calculating the weight differently? that could have made it think it was full
  • [15:50] Maestro Linden: but otherwise, that would be a good guess.. that maybe that somehow the parcel at <0,0,0> was burdened with all the region's prims at startup accounting..
  • [15:51] Oskar Linden: interesting
  • [15:51] Maestro Linden: of the remaining objects that didn't get returned, they seem to be counted the same
  • [15:51] Theresa Tennyson: Are returned items in your metrics or did you have to wait for reports?
  • [15:52] Maestro Linden: it's hard to say what the sim thought the cost of the returned items was (this is some of the debugging we need to do..)
  • [15:52] TankMaster Finesmith: the though came to me when I seemed to recall there was supposed to be some fix related to 0,0,0
  • [15:52] TankMaster Finesmith: ^can make that more vauge if needed :P
  • [15:52] Maestro Linden: :P
  • [15:53] Kallista Destiny: return to previous location?
  • [15:53] Maestro Linden: The returns are in the logs. It seemed like the problem was very widespread
  • [15:53] TankMaster Finesmith: oh right, thats broken now isn't it?
  • [15:53] Kallista Destiny: only if you dont have rez perms at 0,0,0
  • [15:53] TankMaster Finesmith: restore to last posistion worked on ever region except letiger earlier today
  • [15:54] Oskar Linden: alright guys 6 minutes left!
  • [15:55] Oskar Linden: ZOMG
  • [15:55] Oskar Linden: meeting almost over
  • [15:55] Oskar Linden: :-)
  • [15:55] TankMaster Finesmith: !
  • [15:55] TankMaster Finesmith: and a remonder theres no more pathfinding UG
  • [15:55] MartinRJ Fayray: I missed the fun:/
  • [15:56] Coyot LindenCoyot Linden still has a PUG
  • [15:56] Oskar Linden: sorry MartinRJ
  • [15:56] MartinRJ Fayray: :/
  • [15:56] Oskar Linden: you still have 4 minutes left
  • [15:56] Oskar Linden: go for it
  • [15:56] Oskar Linden: have some fun
  • [15:56] Coyot Linden: cya folks
  • [15:57] Kennylex Luckless: tc
  • [15:57] Oskar Linden: l8r) coyot
  • [15:57] TankMaster Finesmith: take care cyote, maestro, oskar
  • [15:57] Oskar LindenOskar Linden spices up the meeting for Martin
  • [15:57] Rex Cronon: tc coyot
  • [15:57] TankMaster Finesmith: "open condom store"
  • [15:57] Marigold Devin: Darn, I thought Coyot was the BBQ for after the meeting
  • [15:57] Marigold Devin: Was smelling soo good
  • [15:57] Kennylex Luckless: Awwww, I miss mine gangnam :-
  • [15:57] Maestro Linden: Alright guys, thanks for coming
  • [15:57] Oskar Linden: yes
  • [15:57] Oskar Linden: thank you :-)
  • [15:58] Kennylex Luckless: Btw can ve not get a "blame_all_on_tihs.Linden"?
  • [15:58] Marigold Devin: Or a "Itwasn'tmeLinden"
  • [15:58] Kennylex Luckless: :-D
  • [15:58] Oskar Linden: we have that
  • [15:58] Oskar Linden: Falcon Linden
  • [15:58] Kallista Destiny: lols
  • [15:58] TankMaster Finesmith: lol
  • [15:58] Marigold Devin: Awww poor Falcon
  • [15:58] Rex Cronon: tc maestro
  • [15:58] Oskar Linden: ;-)
  • [15:58] MartinRJ Fayray: oh we're busy playing patterns here!
  • [15:58] Kallista Destiny: thanks Osakr
  • [15:58] MartinRJ Fayray: It's such fun!
  • [15:58] Oskar Linden: have a good weekend everyon!
  • [15:58] Oskar Linden: thanks for the help!!
  • [15:58] Rex Cronon: tc oskar
  • [15:58] TankMaster Finesmith: our jira has a "shouldbeworkingoneit linden"
  • [15:58] Nalates Urriah: Bye all
  • [15:59] Rex Cronon: tc everybody and have nice day
  • [15:59] SonicAnd Miles: that reminds me, im gonna get patterns lol
  • [15:59] Marigold Devin: Bye and have a great week everyone.
  • [15:59] Kennylex Luckless: Tc.
  • [15:59] TankMaster Finesmith: have a good firday, oskar
  • [15:59] Kennylex Luckless: Tc, bed for me
  • [15:59] SonicAnd Miles: oh will creativerse ever be on android lol
  • [15:59] MartinRJ Fayray: mr. humble said so, in the forums
  • [16:00] SonicAnd Miles: k lol.
  • [16:00] SonicAnd Miles: it just came to mind
  • [16:01] Oskars Throne: You are not authorized for Oskar's Throne
  • [16:01] Oskars Throne: You have 5 seconds until you are booted.
  • [16:01] Oskars Throne: 5
  • [16:01] Oskars Throne: 4
  • [16:01] Oskars Throne: 3
  • [16:01] Oskars Throne: 2
  • [16:01] Oskars Throne: 1
  • [16:01] Oskars Throne: Oskars Throne doesn't like TankMaster Finesmith
  • [16:01] TankMaster Finesmith: aww, it doesn't like me :(
  • [16:03] Oskar Linden: heh
  • [16:03] Oskar Linden: cya