Phantom Objects

From Second Life Wiki
Revision as of 04:17, 10 December 2012 by Misty Mole (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Feature Design Document

(none)

Functional Spec

However, setting prims to phantom does not prevent objects being simulated by the physics engine. Use Physics Optimization to do this.

Other things that appear to be phantom:

Test scripts

llSetStatus test

llGetStatus test

llVolumeDetect test - Can two llVolumeDetect objects detect each other?

Flexible Objects test

Discussion for future improvements

(none)

Relationship to other features

List of features that need to be tested when this feature changes, and why.

Physics_Test - The Physics test should ensure check that phantom objects are truly phantom.

User Guides

llSetStatus on LSLWiki.com

llGetStatus on LSLWiki.com

llVolumeDetect on LSLWiki.com