CreateGroupRequest

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Revision as of 13:58, 13 December 2006 by Jonathan Linden (talk | contribs) (→‎Usage and Notes)
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Message Layout

{
	CreateGroupRequest Low NotTrusted Zerocoded
	{
		AgentData		Single
		{	AgentID			LLUUID	}
		{	SessionID		LLUUID	}
	}
	{
		GroupData		Single
		{	Name			Variable	1	}	
		{	Charter			Variable	2	}	
		{	ShowInList		BOOL			}
		{	InsigniaID		LLUUID			}
		{	MembershipFee		S32			}	
		{	OpenEnrollment		BOOL			}   
		{	AllowPublish		BOOL			}	
		{	MaturePublish		BOOL			}	
	}
}

Usage and Notes

This message is used to create a new group.

Charter - The character can be up to 511 bytes long.

InsigniaID - The asset ID of the texture you want to have be the insignia for this group.

MembershipFee - The fee for joining the group. Fee must be greater than or equal to 0. Any value below 0 is set at 0.

Name - The group name must be between 4 and 35 bytes long and be ASCII encoded. The group name is also required to be unique across all groups.