llSetTimerEvent

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Revision as of 11:41, 24 October 2007 by Strife Onizuka (talk | contribs)
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Summary

Function: llSetTimerEvent( float sec );
0.0 Forced Delay
10.0 Energy

Cause the timer event to be triggered once every sec seconds. Passing in 0.0 stops further timer events.

• float sec

Caveats

  • The time dilation increases the length of the interval between event triggers. See llGetRegionTimeDilation for more information.

Examples

float gap = 2.0;
float counter = 0.0;

default
{
    state_entry()
    {
        // Activate the timer listener every 2 seconds
        llSetTimerEvent(gap);
    }

    touch_start(integer total_number)
    {
        llSay(0, "The timer stops.");
        llSetTimerEvent(0);
        
    }

    timer()
    {
        counter = counter + gap; 
        llSay(0, (string)counter+" seconds have passed");
    }
}

See Also

Events

•  timer

Functions

•  llSensorRepeat
•  llGetRegionTimeDilation
•  llGetTime

Deep Notes

Signature

function void llSetTimerEvent( float sec );