ExtraParams
Revision as of 21:04, 22 June 2009 by Strife Onizuka (talk | contribs)
Used in ObjectUpdate messages, a "ExtraParam" block contains extra data for specialized prims such as lights, sculpted prims, and flexible objects. Support for projected light textures is pending.
Param | Hex ID | Bytes | Contents | LSL Exposure |
---|---|---|---|---|
Flexible | 0x10 | 16 | U8 tension, U8 drag, U8 gravity, U8 wind, Vector3 userforce | PRIM_FLEXIBLE |
Light | 0x20 | 16 | Color4u color, F32 radius, F32 cutoff, F32 falloff | PRIM_POINT_LIGHT |
Sculpted | 0x30 | 17 | UUID texture, U8 type | PRIM_TYPE_SCULPT |
Light Image (pending) | 0x40 | 28 | UUID texture, Vector3 params (FOV, focus, ambiance) |